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Forums - Gaming Discussion - The Discussion Thread -Day #38- The 15th Annual Greatest Games Event

drbunnig said:
Darashiva said:

Right, my top 50 is probably about as accurate as it's going to get, so here are the first set of clues for my first five games:

#50:

  • Tonally the darkest entry in this long-running series

I'll hazard a guess at Majora's Mask

No, though the clue could definitely apply to Majora's Mask too. Different series and a much more recent game.



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Darashiva said:
drbunnig said:

I'll hazard a guess at Majora's Mask

No, though the clue could definitely apply to Majora's Mask too. Different series and a much more recent game.

Haven't played it but maybe FF16?



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All right, probably spend about as much time on the honorable mentions as I will on the list, but it's finally set in stone and I'm ready to throw out my hints. I should probably note as this point that almost the entire bottom 15 entries are new, so low chance you'll be able to guess them based on memory from past years.

50) Pyrite Town

49) You can power-up your power-ups in this old school racer

48) This licensed property is more known for its fighting games, but this one is a turn-based card game

47) Now this is how you control a platformer

46) Everybody knows you're only wanted as long as there are signs proclaiming it



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UnderwaterFunktown said:
Darashiva said:

No, though the clue could definitely apply to Majora's Mask too. Different series and a much more recent game.

Haven't played it but maybe FF16?

That's correct.



49. Zero Escape: Virtue's Last Reward (PC)

Visual Novels are a medium I've enjoyed, but I won't exactly be posting a lot of them in my Top 50, mostly because a lot of them barely qualify as games. However, Virtue's Last Reward manages to include enough gameplay in interesting ways that I have no hesitation about it qualifying for this Top 50.

The premise of Virtue's Last Reward is that a group of 9 characters are placed in a mysterious location and have to play a life-or-death game to escape. Progress is made by performing escape room challenges in a "point and click" style of gameplay as well as navigating the many twists and turns of the narrative. Overall, the story is a gripping tale with interesting characters that will require solving various brainteasers and spending many hours reading boxes of dialogue.

Spoiler!
What truly makes Virtue's Last Reward exceptional is how the game handles its multiple paths. In short, this game is one of many pieces of media to feature the concept of a multiverse. The difference is, instead of being the usual cheap storytelling gimmick, this multiverse is used to create challenges and puzzles that require jumping back and forth in time. The game's true finale will require players to hop forward and back in time and complete 20+ endings to collect every scrap of information needed to reach the credits.

Virtue's Last Reward is a strong visual novel from the get-go, but its the Spoilers that elevate it to greatness.



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#50

My Rating: 9.0/10   Change YoY: -4

Final Fantasy XVI marked a return to true greatness for the series in my eyes, at least as far as the main series' offline titles are concerned. XV had been a very uneven experience with definite highpoints, but also various shortcomings that held it back, and even if XIII had the makings of a genuinely good game, those elements were buried under an avalanche of weird design choices and storytelling issues. XVI, while still not perfect by any means, is the first time since Final Fantasy XII that a main series entry in the series has felt like something truly special.

The game does set itself firmly apart from the rest of the series, having a much darker tone and featuring a more violent and harsh setting compared to earlier Final Fantasy games. Yet, thanks to this FFXVI also quickly finds an identity of its own. I found the main cast of characters very interesting and well-written, the story very good with heavy themes running through it, the gameplay a lot of fun, and the visuals and music absolutely exceptional. It was particularly satisfying how every region felt distinct from each other, all the way down to the dialects and even the naming conventions of both people and places. It was also great to realize that the side quests actually fleshed out both the characters and the world itself, adding some wonderful detail to the backstories of various people you came across, and giving you a better understanding of how the world had become what it was in the game. The sheer scale of the Eikon fights is also incredible to behold.

My only real complaints are the lack of enemy variety, and that the game could be a bit more challenging, or at least feature a few more difficult optional encounters if nothing else. It would also be nice if a Final Fantasy game would feature an ending that was just happy, just for a change. In this game in particular, where so much of the world and story is so utterly bleak and hopeless, I think the ending could have been a bit more positive and upbeat, rather than the decidedly bittersweet finale that we got. Still, I can't complain too much as I did very much enjoy my time with Final Fantasy XVI, never once getting bored or frustrated with the story or gameplay. I haven't yet gotten around to playing the two DLC releases, so next time FFXVI might either have fallen completely off my list, or climbed further up.



#50

The biggest thing I loved about this game that really separated it from the pack was the sheer scale of it. Spanning (as the box says) 500,000 years of human history. It goes through 14 epochs (15 with the expansion) starting in the prehistoric age and ending in the space age. The studio was founded by one of Ensemble Studios co-founders, and because of that, the gameplay does have close similarities to that of Age of Empires. But rather than being held down by AoE's specific era, it's awesome to jump from era to era. And strategy is further required since you essentially have to rebuild your army after each epoch so that you don't get too far behind technology to enemies.

Not only did the game include a map editor for custom maps/modes, but they even allowed you to create your own civilization! With an insane number of options to choose from. These player tools allowed me to have completely new experiences created by the community for years! Especially when considering just how many eras of human history you have to choose from to further customize.

And unlike AoE, you were able to have a HUGE army at your disposal. Population caps wasn't really something you had to worry about, so the screen would just be filled with units. There was even a morale system that affected unit stats. But there were also hero units that would be able to heal/boost morale or demoralize enemies and boost nearby units attack power. This game truly was ahead of its time and honestly, nothing has really replicated it since.

The campaigns were fun, but the story is probably the games weakest component. Still, going through Ancient Greece, Medieval England, World War I Germany, and modern Russia were still a huge amount of fun to play given the insanely large sandbox the developers put so much time and care into.

From being able to nuke your enemies in real time to having freaking SPACE BATTLES, there isn't another game like Empire Earth.



tagaroonie



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

UnderwaterFunktown said:

Okay, this is gonna be a doozy but I've got quite a few games I want to shoutout this year starting with writeups for my 15-ish biggest honorable mentions that includes every game that has appeared on my list previously and any games that I strongly considered for this year. I've also decided to use pictures of my physical games this year whenever possible to make things more personal (and to subtly show off my physical collection). If you're wondering why a few are still in the packaging those are the cases where I've bought a game digitally/on PC but my collector's sense got the better of me later on.

Last Apperance & Highest spot

Write-up

(Box) Art

2020 - #49

Mass Effect 2

Widely regarded as the greatest of the trilogy and my past self agrees, I know I love some of the characters of ME and a lot of the story but the finer details are getting blurry so the whole trilogy is long overdue for a replay. Luckily, I managed to bypass the DRM on my PC copy of Legendary Edition after EA support was unwilling to help me recover my account, so I plan to dive back into Mass Effect again in the foreseeable future which (hopefully) might refresh my love for this game.

2020 - #48, #46, N/A

Tales of Xillia, Graces & Berseria

Though only one is perfect (epic foreshadowing) every Tales game is great so it’s not surprising that my first top 50 had around 5 or 6 entries from the series. Both Xillia and Graces are great games in their own right with solid combat in particular and a few very likeable characters. Meanwhile I was surprised to discover Berseria has never made an appearance on my list despite probably being the game that would round out my top 5 currently. It’s kind of the opposite with the weakest battle system, but great storytelling and characters (and a surprisingly fun card game mini-game). Regardless of the entry this series is among my absolute favorites so even if I can’t list them all they’re still special games to me on some level.

2020 - #47

 

Metal Gear Solid V: The Phantom Pain

To me MGS V is a bit of an unfortunate piece of near-excellence with hands down the best gameplay of the series and some powerful moments in its story, but just a bit of a messy structure that makes it feel ironically both unfinished and a bit bloated. It’s still great in many ways though (like the incredible twist or petting the dog) and I would have liked to see the upcoming remake of 3 take inspiration from here rather than sticking too stubbornly to the original.

 

2021 - #49

 

Grand Theft Auto V

Playing Red Dead Redemption II was a good reminder of the positive aspects of Rockstar. They’re honestly a bit of a strange developer that despite not being the greatest game designers managed to capture mainstream audiences with their talent at delivering setting, tone, variety and believable or oddball characters. GTA V certainly delivers on all those fronts and is probably another game I should replay at some point to see if 200 mil copies can be wrong.


 

2022 - #43

Super Meat Boy

As 2D platformers go I still consider Super Meat Boy among the best, but not quite the very best which is probably one of the reasons it’s been pushed down my list over time. It was still addictive and fun though and beating this game might still be among my biggest gaming achievements though and that definitely counts for something.

 

2022 - #40

Castlevania: Symphony of the Night

Another game that in many ways is deserving of a spot, but where I’ve just lost a bit of the enthusiasm over time. It feels like a well-made remake could take this to new heights, smothing out some of its flaws, but on the other hand it can’t be denied some of the charm would probably be lost in the process. Either way, even in its now 27-year-old slightly form with a few rough patches, Symphony of the Night is still a suberb metroidvania.

 

2022 - #33

Bioshock Infinite

BioShock Infinite is still my favorite of the trilogy if anybody should ask, but replaying the game last year-ish admittedly revealed some gameplay issues I had forgotten which was enough to push it just barely outside top 50 material for me. Still love the story and premise though and most of how it plays as well.

 

 

N/A

System Shock 2

Then there’s System Shock 2, a game that impressed me much more than it would have and which I’ve been wanting to put on this list every year, but which unfortunately is probably a bit too distant in memory now. It’s also one of the few games I have a shortcut for on my desktop; a little icon of SHODAN which I strongly suspect has developed consciousness and is behind every crash that happens on my machine.

 

2023 - #42

Marvel’s Spider-Man

Marvel’s Spider-Man has been sitting pretty strong on my list and even rose a few spots last year, but I think with a larger focus on games that left a lasting impact this year it just couldn’t quite make the cut. It’s still a blast to play though with its web slinging action and solid storytelling, so I could see it (or its sequel) making a return into my favorites at some point.

 

N/A

Marvel’s Guardians of the Galaxy

Guardians of the Galaxy is probably the Marvel game I remember more fondly at the moment though. Its gameplay might be rougher around the edges but it’s ability to bring the Guardians (& friends) to life in all their glory and imperfection made it a very positive and memorable experience. But I’m sure our dear host will have more to say on that front.

 

2023 - #24

Super Smash Bros. Melee

Every time I mention Melee I make sure to point out that it’s probably a better game than many higher on my list when viewed in a vacuum. In a world where Melee was the last Smash Bros. entry it could very well still be sitting in the top half of my list because the series is so good and Melee was the first game that reached those heights. It might not be my favorite entry or the one I’ve played the most, but a couple of games high on my list owe a whole lot to this game right here.

 

N/A

Portal

Now we’re getting to the game that are mostly here because they almost made it this year and well Portal is probably not only that but a game that should have made my list in the past. It’s not secret that I like the sequel more for all the extra layers it adds and even funnier writing, but the first Portal is still just so damn good in every way and where the most iconic parts of the series are generally from. While I’ve reused that line before and will do so again it is, indeed, a triumph.


 

N/A

Elden Ring

I’m gonna be honest, other than changing the premise of my list a little bit this year one of the main reason’s I’m not listing Elden Ring is just that it doesn’t need it. This game has hype enough to fill an ocean, and while I loved many parts of the experience, I do feel it’s more swimming pool tier. Either way, while me and the FromSoft designers might never see quite eye to eye, this is the closest they’ve gotten to that in a game that is, if nothing else, an undeniable epic.

 

N/A

Hogwarts Legacy

Playing through Hogwarts Legacy at the time of my last list I really expected it to make it this year, but while the first many hours of this game where indeed magic, I must admit they lost me just a bit towards the end. Still one of my favorites in recent years though and the being able to see Hogwarts brought to life in this way was worth every galleon. The potential is there for an even greater sequel though, but with Warner Bros. doing Warner Bros. things I do unfortunately have my doubts.


 

N/A

Baldurs’ Gate III

I think a massive part of the enjoyability of western RPGs comes from being able to step into a role you like, shape a character you like, make dialogue choices that you like, all so you can sit there going “daamn, I’m pretty cool aren’t I?”. Baldur’s Gate III is one of the most recent games where I got that experience with my dear dragonborn Heinz, and despite my smaller issues with the game that’s the main reason I almost included it this year. Regardless, while there was some bumps along the road, it’s safe to say I had fun with this game and honestly am tempted to one day give it another go either in single or multiplayer.


 

And finally a good old mixed batch of additional honorable mentions:

That's it! I promise I'm done with honorable mentions now (I don't actually promise that)

Sad to see some of these not making your top 50 (StarCraft, Mass Effect 2, & Portal), but it's partially evened out by the worst BioShock also being taken out the back and shot.

Last edited by Machina - on 13 November 2024

Darashiva said:

Right, my top 50 is probably about as accurate as it's going to get, so here are the first set of clues for my first five games:

#50:

  • Tonally the darkest entry in this long-running series

#49:

  • Recruiting the Stars of Destiny part 2

#48:

  • The second game in the second arc of this storyline spanning a dozen games (so far)

#47:

  • A thousand-year-old immortal

#46

  • Perform miracles with ink to revive the world

47 - Lost Odyssey. Probably the only JRPG clue I'll ever guess.

Last edited by Machina - on 13 November 2024