LegitHyperbole said:
JackHandy said:
If they can be beaten, yes. Back in the day, before achievements, online gaming and streaming, there was really only one thing and one thing only to look forward to, one thing that you aspired to experience: the credits. When you saw those, you had really done something. It was the holy grail.
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And now the holy grail is following the path to Platinum which I think is genuis if they are done right, a platinum should take you to all corners of the game and get you playing in ways you would never do so normally. Beating games back then was good but it was always deflating. The mark of a great game used to be are you playing it a second time, now it's are you still playing after the platinum.Â
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Yeah, for the most part, I think achievements and trophies were a good thing. But I don't agree that beating a game was deflating. When I first beat Contra, there certainly was no sense of deflation there. Same with SMB 1 as a little kid. If anything, I was elated. It was the highest of highs, the apex of achievement for me and my friends, and that continued all the way up until the PS1/N64 era. Beating OOT, for instance, was very fulfilling, imo.
But starting with the PS2 generation, developers began making games easier and easier and the act of beating a game took very little skill, so that sense of accomplishment was severely diminished. Now, for most games, finishing it is simply a coronation; something to be expected. I still do it, but it's not the same.
Last edited by JackHandy - on 03 December 2024