JackHandy said:
Yeah, for the most part, I think achievements and trophies were a good thing. But I don't agree that beating a game was deflating. When I first beat Contra, there certainly was no sense of deflation there. Same with SMB 1 as a little kid. If anything, I was elated. It was the highest of highs, the apex of achievement for me and my friends, and that continued all the way up until the PS1/N64 era. Beating OOT, for instance, was very fulfilling, imo. But starting with the PS2 generation, developers began making games easier and easier and the act of beating a game took very little skill, so that sense of accomplishment was severely diminished. Now, for most games, finishing it is simply a coronation; something to be expected. I still do it, but it's not the same. |
Man, not the games I play. Playing Nine Sols now for example and I'll be lucky to beat this game on standard difficulty. Tbh, I just remember months of trying so hard to beat games like Metal Gear as an Eight year old or Crash Bandicoot and when we finally did it, it was just, oh, it's over now. Cool.







