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Forums - Sony Discussion - As a PS/Xbox gamer would you settle for downgraded graphics...

 

The answer is...

Yes, graphics have gotten... 26 63.41%
 
No, I want better graphics 7 17.07%
 
I would but I'd be bummed out. 5 12.20%
 
Comments. 3 7.32%
 
Total:41
rapsuperstar31 said:
V-r0cK said:

@ IcaroRibeiro This comment right here is what I'm talking about.

Rapsuperstar31 you've proven my point. Many people put Nintendo on a pedestal way above MS & Sony that feels Nintendo can do no wrong. No company should get free passes.

If Sony or Microsoft make games as consistently fun as Mario and Zelda I will give them a pass as well.   I do love plenty of Sony franchises and a few Microsoft franchises from Bethesda.

The point he was making is not to give anyone a pass.

My opinion, Nintendo shouldn't be held on a pedestal and we shouldn't have to account for the Nintendo score bump on aggregate sites when shopping or considering their games. 



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Probably not gonna happen you're gonna have to get used to $700+ consoles and $80 games eventually, sky high costs for GPUs.

I think the graphics pipeline will change though. If you look at most 3D games, the "background" is largely non interactive and any given time.

What I think will happen is those background elements will be offloaded to AI image generation, and because it's image generation (just photogrammy basically) the background can then even be photorealistic without incurring a performance cost.

Then the main game engine I think will just be responsible for only rendering the on-screen hero + the nearest 2-5 enemies on screen that the player can immediately "fight" with lets say. But given that, you'll be able to use really high poly/detail models as you're not rendering anything else traditionally.

But this will allow even phones to have games that appear almost photorealistic. You may have to "load" in almost like a shader cache (basically the AI cores get loaded in what the environment looks like photographically from multiple angles/distances and then understands how to display the background from any angle) for a few years but eventually that will go away too. 



PS4 graphics are fine but 60 fps is the bare minimum and that's basically what we getting with the PS5. Most of the PS5 games in performance mode look just slightly better than the best looking PS4 games



LegitHyperbole said:
SvennoJ said:

You'll have to ask Cerny, that's a quote from an interview posted by cnet (the link)

I guess PSVR2 headsets are included since they can be used for 120fps game modes.

120fps also works with HDMI 2.0, VRR only with HDMI 2.1
That would explain how there are more 120hz capable TVs out there than VRR capable.


I don't believe those numbers. 

Why?  120 hz panels aren't uncommon.  Pretty common on a new TV these days.  



Pinkie_pie said:

PS4 graphics are fine but 60 fps is the bare minimum and that's basically what we getting with the PS5. Most of the PS5 games in performance mode look just slightly better than the best looking PS4 games

That's kind of true, yeah.

PS5 graphics don't seem like a generational leap over PS4 in fidelity, but the SSD and a significant majority of 60 FPS support are obvious upgrades. PS4 software (even on PS5) doesn't support 120 FPS at all, so that's another option on PS5 for a small amount of games. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

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I dont think graphics should be pushed as much - performance is key.



I'm fine with improved CPUs and two model approaches. Mobile model with downgraded graphics and home console with better ones but no hybrid/mobile thing



I am Iron Man

Chrkeller said:
LegitHyperbole said:

I don't believe those numbers. 

Why?  120 hz panels aren't uncommon.  Pretty common on a new TV these days.  

Pretty common for a very short time. 



No, things should move forward and not backward. I would settle for PS5 graphics for now, if it meant significant performance upgrades.



I made a thread about this but whatever sharpening look is on some of these new games or whatever is causing that over detailed loom, it's ugly as fuck! 

And at the cost of everything, these games are supposed to feel tanky and kinda maddening in their own way to play but this adds an extra layer of sluggishness on top, looks fine and smooth in the above video and the camera is snappy but if you look below they slowly pan the camera and then barely move it when fighting, why? Cause they've added an extra layer off sluggishness on top of everything for an action game chasing grqphics and not able to get a smooth 30 fps. It looks like this game can't handle what is happening on screen in even with smaller bosses so I hold no hope for monster fueds or smaller monsters tackling bigger monsters. God I love these games but sub 30fps is not okay for graphics that look worse because they tried to add so much detail. This is what I mean, I'm hoping for a downgraded version of this game that'll run more smoothly even if it looks more basic, it'll probably look better without that sharpened overly detailed, sickening look to it at any rate.

 

Last edited by LegitHyperbole - on 28 September 2024