outlawauron said: I really wish we had more solid data on the 360 department of MS. |
It won't happen until it consistently delivers profits. Then it'll be moved outta the blackhole that is the E&D division.
outlawauron said: I really wish we had more solid data on the 360 department of MS. |
It won't happen until it consistently delivers profits. Then it'll be moved outta the blackhole that is the E&D division.
Anybody know if there are details about the EDD division like in previous earnings releases?
Right now, its just numbers.
Previously, there were some data
eg.
shipped __ number of xbox
R&D increased by $x million
etc...
bumidan said: Anybody know if there are details about the EDD division like in previous earnings releases? Right now, its just numbers. Previously, there were some data eg. shipped __ number of xbox R&D increased by $x million etc... |
http://www.microsoft.com/msft/download/FY09/Q1-09_10Q.doc
Entertainment and Devices Division (“EDD”) offerings include the Xbox 360 platform (which includes the Microsoft Xbox video game console system, Xbox 360 video games, Xbox Live, and Xbox 360 accessories), the Zune digital music and entertainment platform, PC software games, online games and services, Mediaroom (our Internet protocol television software), the Surface computing platform, mobile and embedded device platforms, and other devices. EDD leads the development efforts for our line of consumer software and hardware products including application software for Apple’s Macintosh computers and Microsoft PC hardware products, and is responsible for all retail sales and marketing for Microsoft Office and the Windows operating systems.
EDD revenue decreased primarily due to decreased Xbox platform and PC game revenue, partially offset by increases across other EDD product revenue. Xbox 360 platform and PC game revenue decreased $331 million or 22%, primarily as a result of the $330 million of incremental revenue from the launch of Halo 3 in the first quarter of fiscal year 2008 and decreased revenue per Xbox 360 console as a result of price reductions during the past 12 months. We shipped 2.2 million Xbox 360 consoles during the first quarter of fiscal year 2009, compared with 1.8 million Xbox 360 consoles during the first quarter of fiscal year 2008. Other EDD product revenue increased $216 million or 51%, led by increased sales of application software for Apple’s Macintosh computers, the Zune digital music and entertainment platform, and mobile and embedded device platforms.
EDD operating income increased primarily due to decreased cost of revenue and sales and marketing expenses, partially offset by increased research and development expenses and decreased revenue. Cost of revenue decreased $251 million or 21%, primarily driven by decreased Xbox 360 manufacturing costs. Sales and marketing expenses decreased $27 million or 10%, reflecting a decrease in product advertising and bad debt expenses. Research and development expenses increased $145 million or 46%, primarily reflecting increased headcount-related expenses associated with the Windows Mobile device platform, driven by recent acquisitions.
For the remainder of fiscal year 2009, we expect revenue to be flat or to decrease relative to the prior fiscal year due to year-over-year variations in launches, volumes, mix, and prices across our portfolio of products and services. We expect sustained profitability for fiscal year 2009.
We previously only had PS2 & PSP shipments rounded off to 1m, now we have more accurate figures rounded off to 100k, along with software shipments, through June 08:
PS2 HW: 131.3m
PS2 SW: 1.4b
PSP HW: 41.3m
PSP SW: 169m
We already have PS3 figures accurate to 10k:
PS3 HW: 14.41m
PS3 SW: 94.00m
Link
Update through September will be released in around fourteen and a half hours time.
Yes, over 1.4 billion. Not very accurate, but this data isn't on their corporate site, so useful to know.
crho said:
http://www.microsoft.com/msft/download/FY09/Q1-09_10Q.doc Entertainment and Devices Division (“EDD”) offerings include the Xbox 360 platform (which includes the Microsoft Xbox video game console system, Xbox 360 video games, Xbox Live, and Xbox 360 accessories), the Zune digital music and entertainment platform, PC software games, online games and services, Mediaroom (our Internet protocol television software), the Surface computing platform, mobile and embedded device platforms, and other devices. EDD leads the development efforts for our line of consumer software and hardware products including application software for Apple’s Macintosh computers and Microsoft PC hardware products, and is responsible for all retail sales and marketing for Microsoft Office and the Windows operating systems.
|
Why is retail office and xp/vista in EDD?
Thanks for the input, Jeff.
Heh way to steal my link BKK2
People are difficult to govern because they have too much knowledge.
When there are more laws, there are more criminals.
- Lao Tzu
BKK2 said: We previously only had PS2 & PSP shipments rounded off to 1m, now we have more accurate figures rounded off to 100k, along with software shipments, through June 08: |
does this PS3 SW sales include downloads also.?
just for comparison VGChartz track software to around 77m... so just 17m difference.. which is i think very reasonable for small titles and downloads and on the shelf units....
although i do suspect Europe SW may have some bigger differences than negligible.. But still great effort guys..
Btw PS3 software is doing fine for 15 million install base 94 million software turns out to be around 6..
TheSource said: Heh way to steal my link BKK2 |
Ooops, sorry, I completely missed your post.
As you said, the 140m was just an error, it should have been 130m.
Anyway, the difference between the numbers we've been using is down to rounding. The previous shipment numbers we were using were rounded off to 1m through December with shipments since then added to it which were only rounded off to 10k. These new numbers are rounded off to 100k through June and we'll be adding future shipments which will be rounded off to 10k. So whilst there was a margin of error of 500k before, from now on there will only be a margin of error of 50k.