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Forums - Nintendo Discussion - Would you return to and buy a Nintendo Home only console?

 

Would you go back to home console Nintendo?

Yes 43 64.18%
 
No 17 25.37%
 
There's a possibility. 7 10.45%
 
Total:67
SvennoJ said:
curl-6 said:

The problem with the Wii U, at least for me, was the lack of games.

It had some really great titles like BOTW, Bayonetta 2, DKC Tropical Freeze, Mario Kart 8, Splatoon, etc, but they were few and far between, separated by long barrens stretches of nothingness.

3-4 good games per year just isn't enough to keep me going.

I play the Switch a lot less than the WiiU. But true, WiiU was my secondary to PS3/360/PS4.

Lego city Undercover was another gem, Windwaker HD, Super Mario Maker, Pikmin 3, Rayman Legends and 3D world were great to play together.

I'm the opposite; my Wii U collection topped out at just 19 games, whereas I already own 54 games on Switch, with plenty more on the way.

I did like Rayman Legends and 3D World; Captain Toad Treasure Tracker, COD Black Ops II, Yoshi's Woolly World, Xenoblade Chronicles X, and Fatal Frame 5 were good too.

Ultimately though, the system left a sour taste in my mouth due to all the long frustrating droughts. 



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Pemalite said:
EricHiggin said:

If PS5, Pro, and Series X, only have 16GB of RAM, its unlikely that a hybrid like Switch 2 would have that much. RAM is expensive, and in general the more RAM you have the more power you're going to use as well, which then also means less battery life, or a battery with a higher capacity which will cost more, plus added weight.

Keep in mind the types of Ram these platforms are using. The faster your Ram, the more expensive it generally is.
GDDR6 is going to be more expensive than LPDDR5X.

As for battery life... It's actually more expensive on battery if a developer needs to stream data from disk to overcome Ram limits as you need to fire up the disk controllers, the NAND and traverse across the entire systems silicon -while- keeping the Ram powered. - Even the CPU gets involved on a few of those steps.

It's more energy efficient to be able to cache everything into Ram.

Faster RAM may be more expensive, but RAM is RAM at the end of the day when it comes to being expensive. Slower cheaper RAM would on one hand suggest Switch 2 could possibly have 16GB or more, but it depends on what the launch price is going to be. PS5 and SX are still at $499, and I think it's safe to say that Nin probably wants to shoot for $399 give or take. We all know Nin likes to make a profit on the hardware as well, so 16GB would very likely be pushing that budget to its limits.

Well yes, for a handheld type battery device like Switch or Switch 2, too little RAM isn't good for power efficiency, but neither is way too much. Whether all that 'extra' RAM was or wasn't being used, it wouldn't be great for power efficiency. What you really want, like you mentioned, is balance. You want to be in the ballpark of just enough RAM, which in general is easier said than done. You'll have some games that won't need a lot, and some that want a ton, but with Nin being whose developing the hardware with Nvidia, for their own games, partners, and third parties, Switch 2 should be about as balanced as one could hope for.

And yes, I know, I did suggest "too much RAM". Like how could anyone ever download too much RAM? I mean common...



EricHiggin said:

Faster RAM may be more expensive, but RAM is RAM at the end of the day when it comes to being expensive. Slower cheaper RAM would on one hand suggest Switch 2 could possibly have 16GB or more, but it depends on what the launch price is going to be. PS5 and SX are still at $499, and I think it's safe to say that Nin probably wants to shoot for $399 give or take. We all know Nin likes to make a profit on the hardware as well, so 16GB would very likely be pushing that budget to its limits.

Ram is also a commodity item, so it's price increases/decreases depending on supply/demand.
More mainstream DRAM like LPDDR which is in pretty much every mobile device these days has high levels of supply, so that works in Nintendo's favor to keep costs in control and gain a favorable long-term low-price supply contract.

The Switch 2.0 -will- have slower and cheaper Ram compared to Series S, Series X, Playstation 5 and Playstation 5 Pro as it cannot use GDDR6 as Tegra lacks the memory controller to manage that DRAM without significant redesign.

Don't get me wrong, I highly doubt 16GB is going to happen, not without some developer pushing, but if Nintendo goes with 12GB and uses 2GB for OS/background tasks then it's really going to be hamstrung for the next 7+ years, this generation has turned out to very Ram limited so far... Take the PS5 Pro for example, all that extra RT, upscaling and GPU grunt... But Ram stayed the same capacity, so the extra hardware grunt isn't going to go as far as it should or could.

At-least with the Playstation 4 Pro, Sony conveniently included extra DDR3 Ram for the OS/Background tasks so as to reduce the reliance on the systems  GDDR5... And Microsoft went with a full fat 12GB on the One X.

EricHiggin said:

Well yes, for a handheld type battery device like Switch or Switch 2, too little RAM isn't good for power efficiency, but neither is way too much. Whether all that 'extra' RAM was or wasn't being used, it wouldn't be great for power efficiency. What you really want, like you mentioned, is balance. You want to be in the ballpark of just enough RAM, which in general is easier said than done. You'll have some games that won't need a lot, and some that want a ton, but with Nin being whose developing the hardware with Nvidia, for their own games, partners, and third parties, Switch 2 should be about as balanced as one could hope for.

And yes, I know, I did suggest "too much RAM". Like how could anyone ever download too much RAM? I mean common...

I personally believe 16GB is the sweet spot.

PC Handhelds with 32GB-64GB-128GB Ram see diminishing returns... But they are also not pushing DLSS and lots of RT which wants more Ram, in a year or two 32GB will be fairly standard on PC handhelds to accommodate that extra demand.



--::{PC Gaming Master Race}::--

SvennoJ said:
curl-6 said:
LegitHyperbole said:

I'm really surprised by the results. Would people rate this site as hardcore Nintendo? Could the results be because people would follow Nintendo through any changes?

At any rate like Eric and other siad Nintendo aren't separating from Hybrid as they've structured the company towards it. The best that could be hoped for is a Switch TV.

I mean, the simple fact that we're here spending our free time debating video games on a dedicated forum suggests we're not reflective of the average consumer. Most folks who play games don't feel the need to sign up to a forum, it's typically enthusiasts who get this invested.

The Wii U basically shows how many folks would follow Nintendo through thick and thin. That's the hardcore Nintendo audience who will buy any console to play their games.

The WiiU was a great console, sadly ignored by the masses.

It did have some issues. Stick drift making the whole handheld experience crap. Not ergonomic, some games literally hurt to play.

Yet having the map and inventory in your hands while playing on an uncluttered screen, that was simply brilliant. Touch screen to handle inventory, pick abilities, upgrades, set markers on the map, easy zoom and drag. Then back to full screen playing while glancing at the map in your hands to go the right way.

A less bulky, more ergonomic tablet, basically the Switch as secondary screen would be great. Sadly the thing is stuck in its dock for TV mode :/ Maybe Switch 2 can bring that experience back. Either all on handheld, or cast the game play to the tv while keeping the UI on the Switch.

I just realized after so many years that the Wii U is an evolution of the DS more than the WII, they tried to combine wii with DS. They could have marketed that more effectively. 

Last edited by LegitHyperbole - on 15 September 2024

curl-6 said:
LegitHyperbole said:

I'm really surprised by the results. Would people rate this site as hardcore Nintendo? Could the results be because people would follow Nintendo through any changes?

At any rate like Eric and other siad Nintendo aren't separating from Hybrid as they've structured the company towards it. The best that could be hoped for is a Switch TV.

I mean, the simple fact that we're here spending our free time debating video games on a dedicated forum suggests we're not reflective of the average consumer. Most folks who play games don't feel the need to sign up to a forum, it's typically enthusiasts who get this invested.

The Wii U basically shows how many folks would follow Nintendo through thick and thin. That's the hardcore Nintendo audience who will buy any console to play their games.

I don't consider myself Nintendo fan (or fan of any platform holder), but I am Zelda and Mario Kart fan, so I'm one of those 13.5M+ that got into WiiU (I ended up getting much more titles, but hey).

After all the talk of hybrid, Nintendo proved with Switch Lite, only two and half year into the cycle, they are more than willing to make core Switch hardware in different, non-hybrid iteration than original - at this point, that's all I'm asking of Nintendo when it comes to home consoles, Switch TV device, derived from same core hardware as "main" version, with potentially better cooling. One software platform, one hardware platform, in 3 variants, with hybrid being lead platform for development.



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HoloDust said:
curl-6 said:
LegitHyperbole said:

I'm really surprised by the results. Would people rate this site as hardcore Nintendo? Could the results be because people would follow Nintendo through any changes?

At any rate like Eric and other siad Nintendo aren't separating from Hybrid as they've structured the company towards it. The best that could be hoped for is a Switch TV.

I mean, the simple fact that we're here spending our free time debating video games on a dedicated forum suggests we're not reflective of the average consumer. Most folks who play games don't feel the need to sign up to a forum, it's typically enthusiasts who get this invested.

The Wii U basically shows how many folks would follow Nintendo through thick and thin. That's the hardcore Nintendo audience who will buy any console to play their games.

I don't consider myself Nintendo fan (or fan of any platform holder), but I am Zelda and Mario Kart fan, so I'm one of those 13.5M+ that got into WiiU (I ended up getting much more titles, but hey).

After all the talk of hybrid, Nintendo proved with Switch Lite, only two and half year into the cycle, they are more than willing to make core Switch hardware in different, non-hybrid iteration than original - at this point, that's all I'm asking of Nintendo when it comes to home consoles, Switch TV device, derived from same core hardware as "main" version, with potentially better cooling. One software platform, one hardware platform, in 3 variants, with hybrid being lead platform for development.

Yeah I'd grab a TV-only Switch 2 variant immediately, as I don't care about portability and just wanna play Nintendo games on my TV.

For whatever reason though, Nintendo seems to have decided against this, with the current machine anyway. The opportunity's been right there the whole Switch generation and they've passed on it year after year.

Maybe they don't wanna use up precious manufacturing capacity on it if they predict it would sell less than the other models. Buggered if I know.



I'd prefer hybrid and not go back to a home console only or portable only.



Nope. The main feature of importance to me is the portability of the Switch so I can play multiplayer games at the office during lunch and play it whenever I want during commutes and travel. I also like to curl up on the hammock and play games in the warmer months.

The main games I always dock the console for are the more motion centric games, and when I’m gaming with an audience (usually of one other).

But I think that handheld and home console versions of the console should exist, I just don’t want to have to keep changing hardware every time I want to switch, or split my library like in the past. The point of the Switch is that you don’t have to do those things anymore.



I describe myself as a little dose of toxic masculinity.

curl-6 said:
HoloDust said:

I don't consider myself Nintendo fan (or fan of any platform holder), but I am Zelda and Mario Kart fan, so I'm one of those 13.5M+ that got into WiiU (I ended up getting much more titles, but hey).

After all the talk of hybrid, Nintendo proved with Switch Lite, only two and half year into the cycle, they are more than willing to make core Switch hardware in different, non-hybrid iteration than original - at this point, that's all I'm asking of Nintendo when it comes to home consoles, Switch TV device, derived from same core hardware as "main" version, with potentially better cooling. One software platform, one hardware platform, in 3 variants, with hybrid being lead platform for development.

Yeah I'd grab a TV-only Switch 2 variant immediately, as I don't care about portability and just wanna play Nintendo games on my TV.

For whatever reason though, Nintendo seems to have decided against this, with the current machine anyway. The opportunity's been right there the whole Switch generation and they've passed on it year after year.

Maybe they don't wanna use up precious manufacturing capacity on it if they predict it would sell less than the other models. Buggered if I know.

Well, maybe now that they have certified success at their hands with Switch, they'll reconsider and make home version for Switch 2...it's not like they would actually design completely different home console, just another version of same the hardware (admittedly, I do hope that version would have higher CPU/GPU clocks than docked clocks of docked hybrid, otherwise not much point for it).



Pemalite said:
EricHiggin said:

Faster RAM may be more expensive, but RAM is RAM at the end of the day when it comes to being expensive. Slower cheaper RAM would on one hand suggest Switch 2 could possibly have 16GB or more, but it depends on what the launch price is going to be. PS5 and SX are still at $499, and I think it's safe to say that Nin probably wants to shoot for $399 give or take. We all know Nin likes to make a profit on the hardware as well, so 16GB would very likely be pushing that budget to its limits.

Ram is also a commodity item, so it's price increases/decreases depending on supply/demand.
More mainstream DRAM like LPDDR which is in pretty much every mobile device these days has high levels of supply, so that works in Nintendo's favor to keep costs in control and gain a favorable long-term low-price supply contract.

The Switch 2.0 -will- have slower and cheaper Ram compared to Series S, Series X, Playstation 5 and Playstation 5 Pro as it cannot use GDDR6 as Tegra lacks the memory controller to manage that DRAM without significant redesign.

Don't get me wrong, I highly doubt 16GB is going to happen, not without some developer pushing, but if Nintendo goes with 12GB and uses 2GB for OS/background tasks then it's really going to be hamstrung for the next 7+ years, this generation has turned out to very Ram limited so far... Take the PS5 Pro for example, all that extra RT, upscaling and GPU grunt... But Ram stayed the same capacity, so the extra hardware grunt isn't going to go as far as it should or could.

At-least with the Playstation 4 Pro, Sony conveniently included extra DDR3 Ram for the OS/Background tasks so as to reduce the reliance on the systems  GDDR5... And Microsoft went with a full fat 12GB on the One X.

EricHiggin said:

Well yes, for a handheld type battery device like Switch or Switch 2, too little RAM isn't good for power efficiency, but neither is way too much. Whether all that 'extra' RAM was or wasn't being used, it wouldn't be great for power efficiency. What you really want, like you mentioned, is balance. You want to be in the ballpark of just enough RAM, which in general is easier said than done. You'll have some games that won't need a lot, and some that want a ton, but with Nin being whose developing the hardware with Nvidia, for their own games, partners, and third parties, Switch 2 should be about as balanced as one could hope for.

And yes, I know, I did suggest "too much RAM". Like how could anyone ever download too much RAM? I mean common...

I personally believe 16GB is the sweet spot.

PC Handhelds with 32GB-64GB-128GB Ram see diminishing returns... But they are also not pushing DLSS and lots of RT which wants more Ram, in a year or two 32GB will be fairly standard on PC handhelds to accommodate that extra demand.

A new mid engine exotic style Corvette is also practically a commodity in comparison to most mid engine exotics based on supply and demand. This leads to the Corvette being considerably cheaper than other cars like it, yet it's still an expensive car. RAM is expensive (and I don't mean Dodge).

I agree that Nin should shoot for at least 16GB anyway. Even if that means taking a small loss at the start of the gen. We all know they don't like to do that, but they should easily be able to justify it this time, assuming Switch 2 is a very similar device to Switch. They've proven the model works extremely well and can easily afford to put a little more up front this time without having to worry much, besides a pandemic, worldwide economic crash, or something like that.

To add to that, if Nin also decided to make the home console you've suggested, basically a Switch 2 without the mobile aspects in a box for the TV, they're almost certainly going to expand their overall sales even further beyond what Switch sold, so why not drop at least 16GB in the devices?

In terms of long term, low cost, supply contracts, as you mentioned, since Nin now knows that they should be able to plan for around 150 million Switch 2 units sold, if not more, they should be able to get some amazing deals on their parts. Amazing with inflation taken into consideration that is.

There's also the rumors, some more believable than others, that XB and possibly PS will enter the handheld/hybrid market. If Nin doesn't make Switch 2 performance reasonable enough for third parties, then XB and/or PS could scoop up some of those Switch customers who care more about third party. This also could give Nin all the more reason to make a Switch 2 home console to give gamers more reason to stay in their ecosystem.