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LegitHyperbole said:
Cerebralbore101 said:

What game reasonably makes use of 32 GB of ram? Isn't 32GB of ram just for non-gaming stuff? Shouldn't 16 GB be plenty for 90% of games?

He's referring to the need of RAM for use of DLSS in a new Nintendo system. 

If Switch 2 only had a pool of 8-12GB, then DLSS would have to take from that pool which the games themselves would typically need on their own. In order for DLSS to be really meaningful and offer the best improvements it can, it would need more RAM on top of that.

If PS5, Pro, and Series X, only have 16GB of RAM, its unlikely that a hybrid like Switch 2 would have that much. RAM is expensive, and in general the more RAM you have the more power you're going to use as well, which then also means less battery life, or a battery with a higher capacity which will cost more, plus added weight.

The less RAM the Switch 2 has, the less of an improvement DLSS will be able to make. Nin has a lot to juggle when it comes to designing the Switch 2 so it hits just the right performance, price, weight, etc.