curl-6 said:
Yeah our memories tend to smooth things out; as a kid I never noticed the lagging framerates in many of my favourite games. There were some 60fps games in the 5th gen (F-Zero X for instance) but 30fps and below (often well below) were the norm as the hardware was just barely strong enough to handle 3D graphics. At the time though, seeing fully three dimensional worlds was mind-blowing. The first time I fired up my N64, as a SNES owner, my jaw was on the floor. It's hard to explain to those who grew up later just how much of a quantum leap it was. |
Yeah, our memories have best DLSS, anti-aliasing and frame generation algorithms. ;)
3D was more gradual transition for me - I was accustomed to 3D worlds from the earlier, it's just that those worlds were either wireframe or flat shaded polygons (I don't recall Gouraud shaded games at that time) - it was texturing those polygons that really changed the game for me and made for that wow effect. So my actual wow moment was first Elder Scrolls, TES: Arena, back in 1994...while I've played Ultima Underworld, Wolfenstein 3D and Doom in previous years, and while undeniably they were all graphically mindblowing for their time, they were small in scope - it was Arena with massive 3D open world that made me realize what is possible and potentials of 3D graphics.