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Forums - Gaming Discussion - Which FromSoftware title should get a sequel or trilogy? (Poll)

 

Which Fromsoft games needs continuation the most...

Bloodborne 15 35.71%
 
Sekiro 8 19.05%
 
Elden Ring 6 14.29%
 
A new title 9 21.43%
 
Other 4 9.52%
 
Total:42

There is no such a thing as enough souls games

We in fact need MORE Souls games

Go do your job FromSoftware



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None bc their all super overrated slow and clunky and I don't got time get mad over games



APerfectCircle said:

None bc their all super overrated slow and clunky and I don't got time get mad over games

Fair enough. 



I've played all three now recently from start to finish, fresh (on Bloodborne/Sekiro) and NG+ run (Elden ring) and they are all emaculate games but I understand now, Sekiro can't get a sequel because the difficulty would have to be end game or higher right from the start cause players are now familiar with the system and there is no point over designing something that is this clean and fun, a sequel would simply have to be too difficult for new players to avpid the game being to easy for veterns cause damn, Sekiro can become very easy when you know what you're doing. Bloodborne can't get a sequel because the story is finished, what story would they tell? They really tied that up with a bow. Even if they made a sequel it would hardly live up to Bloodborne now that it is so hyped, it's too late and could become a Dark souls 2 situation where they have to make Bloodborne 3 to correct like they did with DS3. Bloodborne is also a Sony exclusive so they won't sell Sekiro or Elden Ring numbers. Elden Ring is probably the only one that could get a sequel as I see it but it certainly doesn't need one, at least not to be next in line for one, it's too fresh and Elden Ring was so big it'll keep the bellies full for a long time yet. So, a new title and hopefully something fresh like Sekiro. They managed to get AC6 out while doing Elden Ring and ER DLC at the same time and knowing their track record it can't be too long. Bloodborne (2015) Dark souls 3 (2016) Sekiro (2019) Elden Ring (2022) Armoured core 6 (2023) shadow of the erd tree (2024). At tops, three years. Perhaps they are and already have a team on something already. Hopefully something new and unique or a return to souls with a new formula.

I'm off to start a new run of Dark souls 3. Damn these games are brilliant.



LegitHyperbole said:

I've played all three now recently from start to finish, fresh (on Bloodborne/Sekiro) and NG+ run (Elden ring) and they are all emaculate games but I understand now, Sekiro can't get a sequel because the difficulty would have to be end game or higher right from the start cause players are now familiar with the system and there is no point over designing something that is this clean and fun, a sequel would simply have to be too difficult for new players to avpid the game being to easy for veterns cause damn, Sekiro can become very easy when you know what you're doing. Bloodborne can't get a sequel because the story is finished, what story would they tell? They really tied that up with a bow. Even if they made a sequel it would hardly live up to Bloodborne now that it is so hyped, it's too late and could become a Dark souls 2 situation where they have to make Bloodborne 3 to correct like they did with DS3. Bloodborne is also a Sony exclusive so they won't sell Sekiro or Elden Ring numbers. Elden Ring is probably the only one that could get a sequel as I see it but it certainly doesn't need one, at least not to be next in line for one, it's too fresh and Elden Ring was so big it'll keep the bellies full for a long time yet. So, a new title and hopefully something fresh like Sekiro. They managed to get AC6 out while doing Elden Ring and ER DLC at the same time and knowing their track record it can't be too long. Bloodborne (2015) Dark souls 3 (2016) Sekiro (2019) Elden Ring (2022) Armoured core 6 (2023) shadow of the erd tree (2024). At tops, three years. Perhaps they are and already have a team on something already. Hopefully something new and unique or a return to souls with a new formula.

I'm off to start a new run of Dark souls 3. Damn these games are brilliant.

sekiro could have a difficulty option which would be welcomed. even iF sekiro 2 is the same challenge as sekiro it would still be a great game with new enemies, sure it might not the most challenging for sekiro veterans but it will still be plenty fun.

Last edited by zeldaring - on 09 July 2024

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I would be happy with a BB remaster in PC. 4k, locked 60 fps with better particles, fog and lighting.



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED

zeldaring said:
LegitHyperbole said:

I've played all three now recently from start to finish, fresh (on Bloodborne/Sekiro) and NG+ run (Elden ring) and they are all emaculate games but I understand now, Sekiro can't get a sequel because the difficulty would have to be end game or higher right from the start cause players are now familiar with the system and there is no point over designing something that is this clean and fun, a sequel would simply have to be too difficult for new players to avpid the game being to easy for veterns cause damn, Sekiro can become very easy when you know what you're doing. Bloodborne can't get a sequel because the story is finished, what story would they tell? They really tied that up with a bow. Even if they made a sequel it would hardly live up to Bloodborne now that it is so hyped, it's too late and could become a Dark souls 2 situation where they have to make Bloodborne 3 to correct like they did with DS3. Bloodborne is also a Sony exclusive so they won't sell Sekiro or Elden Ring numbers. Elden Ring is probably the only one that could get a sequel as I see it but it certainly doesn't need one, at least not to be next in line for one, it's too fresh and Elden Ring was so big it'll keep the bellies full for a long time yet. So, a new title and hopefully something fresh like Sekiro. They managed to get AC6 out while doing Elden Ring and ER DLC at the same time and knowing their track record it can't be too long. Bloodborne (2015) Dark souls 3 (2016) Sekiro (2019) Elden Ring (2022) Armoured core 6 (2023) shadow of the erd tree (2024). At tops, three years. Perhaps they are and already have a team on something already. Hopefully something new and unique or a return to souls with a new formula.

I'm off to start a new run of Dark souls 3. Damn these games are brilliant.

sekiro could have a difficulty option which would be welcomed. even iF sekiro 2 is the same challenge as sekiro it would still be a great game with new enemies, sure it might not the most challenging for sekiro veterans but it will still be plenty fun.

Yeah, you could just go charmless. Sekiro had a hard mode in this regard and a second difficulty option with the Demon Bell. We actually played Sekiro on easy mode which is wild. 



zeldaring said:
LegitHyperbole said:

I've played all three now recently from start to finish, fresh (on Bloodborne/Sekiro) and NG+ run (Elden ring) and they are all emaculate games but I understand now, Sekiro can't get a sequel because the difficulty would have to be end game or higher right from the start cause players are now familiar with the system and there is no point over designing something that is this clean and fun, a sequel would simply have to be too difficult for new players to avpid the game being to easy for veterns cause damn, Sekiro can become very easy when you know what you're doing. Bloodborne can't get a sequel because the story is finished, what story would they tell? They really tied that up with a bow. Even if they made a sequel it would hardly live up to Bloodborne now that it is so hyped, it's too late and could become a Dark souls 2 situation where they have to make Bloodborne 3 to correct like they did with DS3. Bloodborne is also a Sony exclusive so they won't sell Sekiro or Elden Ring numbers. Elden Ring is probably the only one that could get a sequel as I see it but it certainly doesn't need one, at least not to be next in line for one, it's too fresh and Elden Ring was so big it'll keep the bellies full for a long time yet. So, a new title and hopefully something fresh like Sekiro. They managed to get AC6 out while doing Elden Ring and ER DLC at the same time and knowing their track record it can't be too long. Bloodborne (2015) Dark souls 3 (2016) Sekiro (2019) Elden Ring (2022) Armoured core 6 (2023) shadow of the erd tree (2024). At tops, three years. Perhaps they are and already have a team on something already. Hopefully something new and unique or a return to souls with a new formula.

I'm off to start a new run of Dark souls 3. Damn these games are brilliant.

sekiro could have a difficulty option which would be welcomed. even iF sekiro 2 is the same challenge as sekiro it would still be a great game with new enemies, sure it might not the most challenging for sekiro veterans but it will still be plenty fun.

You're totally right. Sekiro still is a great game when the bosses are new, I'm in middle of fighting the evil ending boss, so it's a fresh boss for me and it's still amazing learning the fight even though I'm all kitted out in NG+3 with max vitality. The difficulty doesn't need to change, just the enemies and they'd be onto a winner. BTW, a pretty cool feature was added to Sekiro if you don't know, a gauntlet boss run with new boss move sets and more difficult variants. I've yet to delve in but seems like good DLC that went under the radar. 



LegitHyperbole said:
zeldaring said:

sekiro could have a difficulty option which would be welcomed. even iF sekiro 2 is the same challenge as sekiro it would still be a great game with new enemies, sure it might not the most challenging for sekiro veterans but it will still be plenty fun.

You're totally right. Sekiro still is a great game when the bosses are new, I'm in middle of fighting the evil ending boss, so it's a fresh boss for me and it's still amazing learning the fight even though I'm all kitted out in NG+3 with max vitality. The difficulty doesn't need to change, just the enemies and they'd be onto a winner. BTW, a pretty cool feature was added to Sekiro if you don't know, a gauntlet boss run with new boss move sets and more difficult variants. I've yet to delve in but seems like good DLC that went under the radar. 

Yea a new map and bosses would still be amazing for sure. i love the story in this game and evil ending is amazing. i finished the game 5 times, most of any game for me. did you fight father owl and his prime state that was amazing. I only wish they would go to this story format and just sick of the cryptic crap in their games.



zeldaring said:
LegitHyperbole said:

You're totally right. Sekiro still is a great game when the bosses are new, I'm in middle of fighting the evil ending boss, so it's a fresh boss for me and it's still amazing learning the fight even though I'm all kitted out in NG+3 with max vitality. The difficulty doesn't need to change, just the enemies and they'd be onto a winner. BTW, a pretty cool feature was added to Sekiro if you don't know, a gauntlet boss run with new boss move sets and more difficult variants. I've yet to delve in but seems like good DLC that went under the radar. 

Yea a new map and bosses would still be amazing for sure. i love the story in this game and evil ending is amazing. i finished the game 5 times, most of any game for me. did you fight father owl and his prime state that was amazing. I only wish they would go to this story format and just sick of the cryptic crap in their games.

Yup, Father Owl is the hardest boss I ever fought as an adult. That second phase still gets me furious when I think of it, it was the only time I've ever lost my patience with these games and my controller ended up in pieces, which is odd because souls games have made me a more patient person. In my defence it took me three days and over 12 hours to beat him. I done it before Sword saint so I remember thinking what all the fuss was about even though he was still ridiculously tough. What a boss in terms of difficulty but I have to wonder if arena is the cause of it more than boss design and phase two phantom shit inbsuch a tight space where you don't know wtd is going on. I don't think he'd be nearly as hard if he were in the open world or even the top of Castle Ashina which is smaller but a more fair arena for the camera.