Dulfite said:
The issue with the $450 price is that it gets them too close to XS/PS5 pricing, and closer to whatever SX2/PS6 pricing will be.
$300 Switch compared to $400 disc-less/$500 standard PS5 really helped it sell well. Being $50 more expensive than a PS5 disc-less and only $50 cheaper than a standard PS5 doesn't seem like good business sense, considering the Switch 2 won't be close to them in performance.
I think at the absolute most they go $400 on Switch 2, but maybe as low as $350. Based on the success of Switch 1, they no doubt got really good deals on parts for Switch 2 from manufacturers, so I don't think it will be as expensive to build as some here think.
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Companies like Apple and Google get good pricing on these components too, these parts of still reserved for those companies' higher end flagship products. Nintendo isn't moving some special number of hardware relative to those companies (nor is any video game maker). Things like LPDDR5X RAM, this kind of a GPU, a screen that large, a big chunk of UFS 3.1 storage are still not dirt cheap components.
1536 CUDA cores
8-inch 1080p screen
12GB LPDDR5X RAM
New dock w/fan (notable more because every system is going to require a dock in that case)
256GB UFS 3.1 storage
New magnetic locking Joycons.
I dunno. I don't see it. All that for $50 more than an OLED Switch, great if they want to do it, I just doubt it. Nintendo has made pricier hardware choices here than they had to. Why a larger 1080p screen, 720p 7 inches was good enough. Why 1536 CUDA cores that's an awful lot of SMs if they want to low clock like a few people claim you could've used fewer CUDA cores and had a cheaper chip and still gotten the same performance by just clocking up a bit, why LPDDR5X RAM instead of cheaper, older LPDDR5 is also an eye raiser. Why 256GB UFS 3.1 when they could've used 2.2 UFS 3 is also a bit of a choice if your goal is cheap, cheap, cheap. They're making a lot of choices here I think based on giving the hardware a pretty decent amount of performance, like they could have opted for 128GB storage, but 256GB basically ensures every kind of modern game from 3rd parties can install directly onto every system's internal storage.
The design choices here just don't scream "budget product!".
They purposely priced the Switch OLED at $350 which was already more than the XBox Series S and only $50 less than the disc less PS5. And the Switch OLED is selling great. So that kinda throws a wrench in the whole line of thinking IMO. The current best selling Switch 1 model is $350. The truth is, Nintendo's hardware is majority bought by adults with large disposable income, children are part of the equation but no longer the driving demo. Teenagers and young adults who have grown up with previous Nintendo consoles are the driver audience. The days of dirt cheap GBA/DS hardware and dirt cheap pricing are over. Maybe you'll get a cheap Switch 2 Lite eventually, but I don't think that's coming any time soon.
Even the Switch when it launched was the same price as the PS4, and that certainly did not hinder its sales.
Last edited by Soundwave - on 19 May 2024