Pemalite said:
Kyuu said:
I don't have the game to test it myself, but Digital Foundry concluded that TSR is superior to DLSS in Tekken 8's case for example.
It's all relative, and some are more sensitive to this stuff than others. I primarily game on an old 1080p display, I just don't care that much about higher image quality, upscalers, and whatnot. Might upgrade to OLED 4K when I get a PS6 or upgrade my PC.
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It's not just "sensitivity" to this stuff... There is actually some legitimate reasons why it's a bigger issue for some, over others.
Firstly... The display you are running plays one of the biggest roles... If you are using a garbage 1080P, Twisted Nematic Panel of around 19"-27" then you are probably not going to perceive these issues to the same extent compared to someone who is running a 4k, OLED of the 40" caliber.
Then you have the distance you sit from the display... A 27" 1080P panel can have the same "perceived" sharpness of a 4k, 40" panel depending on distance you sit from the display. I.E. Perceived Pixels Per Inch.
Then throw in the game itself... Games that use hyper-stylized visuals tend to get away with artifacts more than say... Hyper realistic games.
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I'm aware. My room's TV which is connected to my PC and a PS5 is a 32" LCD from 2010~. I have another 55" 4K display connected to a Switch in the living room, occasionally I'd use/test the PS5 on it. Going back and forth between the systems and displays I got, including my smartphone's OLED screen (Google Pixel now, Galaxy before it) doesn't show huge differences to me. I can barely perceive them without side by side comparisons.
I'm more sensitive to color accuracy. What I usually do is calibrate my displays to look similar to my smartphones. Once that is done, my 1080p TV and phone display are virtually identical for video viewing. I mainly perceive the black levels difference at night with lights off. Picture quality difference is superficial otherwise.
In gaming... the combination of native resolution, anti aliasing, and final output will obviously make a more noticeable difference, but it's not a big deal to me. For instance when I switch from Rebirth's quality to performance mode, the difference is immediately noticeable (the vaseline filter), but I forget about it in seconds. And Rebirth's performance mode is supposed to be the worst case scenario, a nightmare among nightmares! UNPLAYABLE!!! (worse overall than the typical FSR2 and TSR implementations).
But yeah, my PC being underpowered and the PS5 struggling to reach native 4K at 60fps are the main reasons I don't see upgrading to OLED 4K worth it yet. Low resolutions content like 1080p look better on a 1080p display than on a 4K display.