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curl-6 said:
Vodacixi said:

Wasn't the "DQXI S treatment" pretty much a death wish for Iwata? I don't think they will bother to make a custom made version of Rebirth for the Switch 2 just because.

It being a request from Iwata doesn't change the fact that they pulled it off though, I doubt the reworking was so extensive just because of his death.

It's not the only such conversion on Switch; games like Sniper Elite 4, Zombie Army 4, Strange Brigade, Ace Combat 7, Nier Automata, and Alien Isolation also managed to look remarkably close to the full fat console versions in spite of the power gap through careful and clever tweaking.

I think there is a fundemental difference between those ports and the work behind DQXIS. @Leynos explained it very well.

Optimizing is one thing. Working from the ground up and creating new content is a very different story. DQXIS was a special case and easily the biggest effort we have ever seen in bringing an 8th gen game to the Switch. By quite a margin. 

This doesn't mean Rebirth can't get a competent version on Switch 2 that is well optimized. I just say that I don't think SE would do the kind of effort we saw on DQXIS just for the fun of it