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Kyuu said:
Pemalite said:

Nah, TSR and FSR2+ is Terrible.

FSR4 is where it gets "good enough". But I still can't standle the fizzle and pixel crawl and other artifacts, so I rather just run with a raw native resolution image on PC, just means I may have to scale some visual settings back or sit at only 60fps.

I don't have the game to test it myself, but Digital Foundry concluded that TSR is superior to DLSS in Tekken 8's case for example.

It's all relative, and some are more sensitive to this stuff than others. I primarily game on an old 1080p display, I just don't care that much about higher image quality, upscalers, and whatnot. Might upgrade to OLED 4K when I get a PS6 or upgrade my PC.

It's not just "sensitivity" to this stuff... There is actually some legitimate reasons why it's a bigger issue for some, over others.

Firstly... The display you are running plays one of the biggest roles... If you are using a garbage 1080P, Twisted Nematic Panel of around 19"-27" then you are probably not going to perceive these issues to the same extent compared to someone who is running a 4k, OLED of the 40" caliber.

Then you have the distance you sit from the display... A 27" 1080P panel can have the same "perceived" sharpness of a 4k, 40" panel depending on distance you sit from the display. I.E. Perceived Pixels Per Inch.

Then throw in the game itself... Games that use hyper-stylized visuals tend to get away with artifacts more than say... Hyper realistic games.




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