Shadow1980 said:
So what's the point? The PS4 Pro and Xbox One X were there to take advantage of 4K TVs. 8K TVs have negligible market penetration, as only super-big and therefore super-expensive TVs make that further resolution upgrade worth it (diminishing returns, and all), plus there isn't really any content being made in 8K.
Unless the PS5 Pro can make any game consistently stay at 60fps at 4K resolution (something that many games still can't achieve) and can do some good quality ray-tracing at either 1080p60 or 4K60, it just doesn't seem worth it. |
8k isn't really talking about because as you stated the market penetration is negligible. Of course if you own an 8K TV more power to you. The real points are exactly what you said they are. In general you would get more games that had 60 FPS Quality modes. Games that just fall short on their performance modes would be brought up. RT would be the single most noticeable difference for most people. It would bring you more inline with RT on a higher end PC system. And VR games would almost all run at native 120 with even sharper visuals. Without exaggeration it would be the highest fidelity mass market VR experience available.
Extended Quality Mode performance
RT that would be far superior to an 7900 XT
VR on steroids
Also, consider that even though this may not be enough for most to upgrade, it is quite nice having those options available to the consumers who want them.
I would caution people to wait for actual commitment for support. As we have seen, sometimes these systems don't get any attention. In much the same way that most PC games aren't designed to fully max out the ultra high end.