By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - Microsoft Reveals Xbox Series X/S Sales Numbers

trunkswd said:

When it comes to the size of the different gaming markets mobile is by far the biggest, followed by PC then consoles. That's why Microsoft is releasing their games day one on PC now and why they are trying to expand into the mobile market. Microsoft executives wants Xbox to be as profitable as their other divisions in the coming years. 

That's also why we are seeing Sony release their games on PC, even if it is a year or two after the PlayStation version. They realize not all PC gamers are interested in buying consoles and bringing their games to PCs will help drive more revenue and profits. 

And for Nintendo look at Pokemon Go and how big it was on mobile. 

Console market overall has been fairly stagnant in terms of the number of people who use them. It's just the average money spent per person on consoles has increased over the last few generations. 

Yeah I know mobile is by far the largest, yet Switch is still considered a dedicated handheld and Steamdeck kinda qualifies there as well. Mobile to Switch is like PC to consoles.

My question is, is the market that buys dedicated hardware to play games growing or shrinking. And is the money spent per person still actually increasing? I know I'm spending less nowadays. My peak spending on games was in the PS3/360 days and started to slow down with PS4. Longer games, less time.



Around the Network
chakkra said:
Norion said:

Xbox Series should do better than 58m though probably not as much as Microsoft had hoped. If they almost sold 60m despite screwing up as much as they did with the Xbox One I think they would've easily reached the 70's if it was closer in power and the same price as the PS4 at launch and they didn't have such a disastrous reveal.

I expect it's mostly brand loyalty. A lot of 360 owners switched to the PS4 but most didn't cause they didn't mess up enough for that to happen.

I could get behind the brand loyalty angle if we hadn't just seen 85% of Wii owners skipping the Wii U, and around 40% of PS2 owners skipping PS3, and I think we can all agree that the Xbox brand is not as strong as the other two.

Heck, most of the X360 owners were previously PS2 owners, and it's hard to believe that they would have built any loyalty towards Xbox yet.

Two of Nintendo strongest fandoms were on handheld lines (Pokemon, Animal Crossing). Not like they don't have a big fandom on console line, but 3D Zelda and 3D Mario are notably their only big IPs absent from handhelds. Handhelds are overall more representative of Nintendo fandom than home consoles

By extension, Switch is also a better representation of combined Nintendo fandom.  As long as they keep releasing hybrids and don't price it too high (600 USD or more) we will likely never see a Nintendo console shipping less than 10 million copies in first year again. 



SvennoJ said:

Yeah I know mobile is by far the largest, yet Switch is still considered a dedicated handheld and Steamdeck kinda qualifies there as well. Mobile to Switch is like PC to consoles.

My question is, is the market that buys dedicated hardware to play games growing or shrinking. And is the money spent per person still actually increasing? I know I'm spending less nowadays. My peak spending on games was in the PS3/360 days and started to slow down with PS4. Longer games, less time.

The market is growing, albeit not by much. Last generation the 3DS, Vita, Wii U, PS4 and Xbox One combined for ~280 million units, this generation Switch, PS5 and XSX|S combined will get above 300 million units for sure.

Money spent per person is increasing. Nowadays there are more subscription fees, DLCs, microtransactions and also higher game and console prices. Older gamers like yourself seeing their own spending decreasing compared to their own peak values are offset by the many younger gamers who have more time to play games than you.



Legend11 correctly predicted that GTA IV will outsell Super Smash Bros. Brawl. I was wrong.

chakkra said:
Farsala said:

Compare early PS3/360 and the 360 was doing quite well due to quality games like Halo 3, Gears of War and exclusive JRPGs like Lost Odyssey. Even early XB1+ kinect sales were quite good despite the $100 more expensive due to quality games like Titanfall.

But when MS struggles to push out quality games like for most of XB1 and XB Series life, then they end up selling less combined than the 360.

Meanwhile end of PS3 and into the PS4 era, Sony pushed out quality first party games and the result was the PS3 resurgence and PS4 selling quite well.

So it has nothing to do with the PS4 being cheaper, more powerful, having more 3rd party games on it, AND the fact that most of X360 owners were actually PS2 owners who migrated to Xbox..

Yeah, that makes sense..

You were the one suggesting that Xbox first party was doing more heavy lifting than Sony. The sales follow the games not the price or graphical power.

Either way the XB1 was cheaper than the PS4 for most of its life.

The XB1X was also the most powerful console of that generation.

3rd party support was strong outside of Japan. Japan was handily given to Nintendo and Sony without a fight from MS.



Much stronger Xbox One sales than I originally expected. I didn't expect more than 55M+ lifetime.



Around the Network

Xbox One sales are impressive considering all the mistakes Microsoft made with it. It was under tracked by about 7 million units it appears.
That puts Xbox One only about 4 million below NES.
Xbox Series X/S should dethrone OG Xbox later this year.



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

Wman1996 said:

Xbox One sales are impressive considering all the mistakes Microsoft made with it. It was under tracked by about 7 million units it appears.
That puts Xbox One only about 4 million below NES.
Xbox Series X/S should dethrone OG Xbox later this year.

Yeah we had it undertracked by a decent amount, but also most estimates from other places had it in the low 50M range, while I remember seeing one at 55M. I was surprised to see it around 58M. 



VGChartz Sales Analyst and Writer - William D'Angelo - I stream on Twitch and have my own YouTube channel discussing gaming sales and news. Follow me on Bluesky.

I post and adjust the VGChartz hardware estimates, with help from Machina.

Writer of the Sales Comparison | Monthly Hardware Breakdown Monthly Sales Analysis | Marketshare Features, as well as daily news on the Video Game Industry.

trunkswd said:
Wman1996 said:

Xbox One sales are impressive considering all the mistakes Microsoft made with it. It was under tracked by about 7 million units it appears.
That puts Xbox One only about 4 million below NES.
Xbox Series X/S should dethrone OG Xbox later this year.

Yeah we had it undertracked by a decent amount, but also most estimates from other places had it in the low 50M range, while I remember seeing one at 55M. I was surprised to see it around 58M. 

when you have official numbers from before 58M only the 10M it is quite natural to be off, 10-15% is high but comprehensible.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
trunkswd said:

Yeah we had it undertracked by a decent amount, but also most estimates from other places had it in the low 50M range, while I remember seeing one at 55M. I was surprised to see it around 58M. 

when you have official numbers from before 58M only the 10M it is quite natural to be off, 10-15% is high but comprehensible.

Thanks. I'm still disappointed we had it that much undertracked. Sony and Nintendo are far easier as we get quarterly shipment totals. And Sony also released sell-through numbers recently for each quarter. At the end of March the ship sell-through gap for PS5 was about 2.4M. I was happy to see I had PS5 overtracked by about 100K at the end of March. Though I had to move some sales around a bit to match the quarterly sell-through.



VGChartz Sales Analyst and Writer - William D'Angelo - I stream on Twitch and have my own YouTube channel discussing gaming sales and news. Follow me on Bluesky.

I post and adjust the VGChartz hardware estimates, with help from Machina.

Writer of the Sales Comparison | Monthly Hardware Breakdown Monthly Sales Analysis | Marketshare Features, as well as daily news on the Video Game Industry.

trunkswd said:
DonFerrari said:

when you have official numbers from before 58M only the 10M it is quite natural to be off, 10-15% is high but comprehensible.

Thanks. I'm still disappointed we had it that much undertracked. Sony and Nintendo are far easier as we get quarterly shipment totals. And Sony also released sell-through numbers recently for each quarter. At the end of March the ship sell-through gap for PS5 was about 2.4M. I was happy to see I had PS5 overtracked by about 100K at the end of March. Though I had to move some sales around a bit to match the quarterly sell-through.

And to make things harder on the historically good markets of Xbox you crosschecked with eventual leaking and info so it was very near for the whole time, so it is quite hard to guess where the 7M went.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."