By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - PlayStation Nation |OT| Swinging to Spider-Man 2

CloudxTifa said:

I'm waiting FFXVI to take mine.

I'm tempted to get that day 1 - the last time I bought a game day 1 was Zelda BotW for WiiU back in 2017.

@OT - I just beat Ratchet and Clank A Crack in Time for PS3.

Pretty good game, though I liked Tools of Destruction more.

Next to play will be Into the Nexus which will be my final Ratchet and Clank game on the PS3 - I'll play Ratchet and Clank (2016?) remake on the PS5 after that in the future.

Here's my score history for the franchise of what I played so far.

Ratchet and Clank HD (PS3): 78
Ratchet and Clank 2 Going Commando HD (PS3): 86
Ratchet and Clank 3 Up Your Arsenal HD (PS3): 90
Ratchet Deadlocked (PS3): 85
Ratchet & Clank: Size Matters (PSP): 70
Secret Agent Clank (PSP): 78
Ratchet and Clank Future: Tools of Destruction (PS3): 91
Ratchet and Clank Future: Quest for Booty (PS3): 74
Ratchet & Clank Future: A Crack in Time (PS3): 88
Ratchet and Clank All 4 One (PS3): 83
Ratchet and Clank Collection (PS3): 85





Around the Network
BasilZero said:
CloudxTifa said:

I'm waiting FFXVI to take mine.

I'm tempted to get that day 1 - the last time I bought a game day 1 was Zelda BotW for WiiU back in 2017.

@OT - I just beat Ratchet and Clank A Crack in Time for PS3.

Pretty good game, though I liked Tools of Destruction more.

Next to play will be Into the Nexus which will be my final Ratchet and Clank game on the PS3 - I'll play Ratchet and Clank (2016?) remake on the PS5 after that in the future.

Here's my score history for the franchise of what I played so far.

Ratchet and Clank HD (PS3): 78
Ratchet and Clank 2 Going Commando HD (PS3): 86
Ratchet and Clank 3 Up Your Arsenal HD (PS3): 90
Ratchet Deadlocked (PS3): 85
Ratchet & Clank: Size Matters (PSP): 70
Secret Agent Clank (PSP): 78
Ratchet and Clank Future: Tools of Destruction (PS3): 91
Ratchet and Clank Future: Quest for Booty (PS3): 74
Ratchet & Clank Future: A Crack in Time (PS3): 88
Ratchet and Clank All 4 One (PS3): 83
Ratchet and Clank Collection (PS3): 85

Good to know that 2 and 3 are better than the first game.  I started playing the first recently on premium, but was struggling staying motivated on it.  I may hop back into it, or just skip it and jump right into Going Commando. 



rapsuperstar31 said:

Good to know that 2 and 3 are better than the first game.  I started playing the first recently on premium, but was struggling staying motivated on it.  I may hop back into it, or just skip it and jump right into Going Commando. 

2 and 3 are huge improvements.

The final boss in the first game pissed me off - I literally skipped it lmao (because I couldnt beat it and I ran out of ammo).

You literally have to grind for bolts (and get the remote merchant item which you can remotely buy ammo) or get the RYNO weapon to beat the final boss.

The first game was slog fest too - I thought I wasnt gonna like the rest of the series but playing 2 and 3 changed my mind lol.

2, 3 and Tools of Destruction are my favorites so far in the series.

Deadlocked and Crack in Time are good too

The PSP games were....pretty bad in comparison too. Quest for Booty is my 2nd least favorite cause of the length and I just didnt have as much fun as Tools of Destruction or Crack in Time.

All 4 One is okay, nothing special.

There's another PS3 Ratchet and Clank game but its more of a tower defense game and not a mainline game so I didnt buy it.

I still have Into the Nexus which I'm planning to play soon, the PS4 remake which I have but gonna wait and play it on PS5 instead of PS4 (because of the game boost).

And now that I have a PS5 (or will have it this week lol) - I'll get Rift Apart.





Runa216 said:
ConservagameR said:

You know what would be great? If every time Sony got ahead Microsoft....created something to counter them. As opposed to just buying companies. 

That's really my only problem here. I think it shows a lack of skill, talent, and creativity on MS's part to just buy companies (Many of which have no association with the company and some even had closer ties to Sony in the past) rather than doing what the competition did in the past to gain their market dominance. Nintendo dominated the console market because of innovation in design and technology paired with many of the most iconic and successful IP/Franchises/characters in the history of the medium. Sony dominated the market by appealing to a broad audience by making their first two consoles easy to develop for and embracing media in all its forms while also cultivating an incredible first party lineup. Microsoft has repeatedly only gotten success because they have infinitely deep pockets and can afford to drop billions on a mistake and just keep rolling. 

The first Xbox was fine, and the only reason the 360 did well was because of Sony's hubris. Even with the red ring of death - which to this day STILL baffles me it was allowed to go out like that - they still sold a bunch. the One had a disastrous launch and basically flopped its second half while the Series has not really had much in terms of identity, yet in spite of them never being the market leader they still have infinite money to buy companies. bought Rare and basically did nothing with them for 20 years. Bought 23 studios since 2016 and the only one that's actually producing material consistently is Obsidian. 7 years since the acquisition blitzkrieg and we're still seeing almost no fruits of that. 

I have a problem with the idea that they can basically strong-arm the industry due to their ability to just buy everything instead of actually learning from mistakes or giving people what they want. I don't like the idea of them having so much power if they genuinely aren't that good at using it. That's my problem with the whole thing. I don't think Microsoft buying Activision-Blizzard is going to hurt Sony or Nintendo, I just don't like the idea of them being able to hold such a large market share despite not really doing anything within the gaming sphere to deserve it. All their money comes from computer software. GamePass is a money pit. The RRoD and the backlash from Kinect and the terrible launch and subsequent whimpering end of the One should have sunk the company, but they can just shrug it off and keep influencing the market. 

They Just aren't good at it. and I wish they were. but history is not on their side and I feel they need to earn their place in the hearts of the medium before they should be allowed to do this sort of thing. Ethically, not legally. If they have 68 billion dollars to burn through, then use that money to support the 23 studios they already have. Invest in potentially risky games or indies or quality titles like they did with the 360's early years. Make their own VR. Spend money and find a way to stream Xbox games to your phone. Make a better controller. give Xbox an identity other than raw american power. I wanna see them make something risky and unique like Returnal. Or something pure fun like Ratchet & Clank Rift Apart. I want to see them making games with impact on the medium like God of War or Horizon. I want to see people talking about Xbox games beyond just 'man, the latest update for Halo Infinite sucks'. I want them to have recognizable characters like Link or Mario or Kirby or Samus or Pikachu. Right now they have Master Chief and his games haven't been iconic since 2011 or something (Whenever Reach came out). 4, 5, and Infinite were fine, but they lack the impact the Bungie-made games had. 

I can't over-emphasize this enough. Microsoft buying Activision is bad for the industry. Not because of a monopoly or for lack of competition, not because of some weird false balance or what-have-you, but because it means that Xbox can 'win' through sheer brute force instead of actually offering us what we want. 

Disney is similar. They bought Lucasfilm and Marvel and Pixar and tonnes of other companies for their banner....and while you certainly see people complaining about it I don't personally have an issue with it because, at the very least, they're at least making something out of it. Star Wars movies continue to be mega popular, Pixar and Disney Animated movies continue to be outstanding, Marvel is the most successful film franchise in history with most of their movies not only being insanely popular but successful and well reviewed. I don't like Disney as a corporation either, but when they buy up something they actually do something with it (most of the time). They show that even though they're a mega popular super corp, they still make good products. 

The last decade or so (2013-now) Shows that Microsoft just ain't good at this, and rather than actually proving their worth or having something of value to offer they're just buying things up so they can control the medium. 

If they were good at this I wouldn't care and would be cheering them on. I think competition is good, and the heavily western-based style of Activision games is a great fit for Xbox, but that's just not the reality of the situation. 

I'd say Disney has done a good enough job with their more recent acquisitions, but personally I'm not really a fan because of the direction they've taken many of them. It's not that they've done a bad job, just the thought process for plots and messaging in the films is not really my cup of tea. What MS has done with XB is just tragic, as you imply. It's too bad they haven't been able to properly compete and make great, strong long lasting entertainment.

It's almost like MS didn't create XB and keep bailing it out because they're so into gaming, it's almost like they're doing it to keep a leash on PS so it could be kept off of Bills yard. We'll never know though because it's not like they'll ever basically admit it in a documentary about themselves.

At least we can count on the regulators to keep things fair. Like comparing XB to PS and showing how little market share XB has does prove a good point about how poorly XB is doing. Problem is, why isn't MS and Sony really being taken into account, especially when it comes to funding XB and PS? Aside from early on when they obviously both needed funding, much of what PS has purchased has been from their own gaming profits, where as the majority of XB purchases have been funded by MS, including ABK still. It's not like PS is a 100 year old company vs 22 year old XB, since PS only has 1 gen more under their belt than XB. MS just may have spent more on ABK than Sony and PS have both spent together on console gaming in total, and that's not worth taking into account?

The best we can really hope is that consumers won't be swayed by this in big enough numbers. If this works well enough to gain a lot more Game Pass subs, then MS will keep doing it. If it fails and Game Pass doesn't grow enough based on the $80 billion+ investment, MS will slow down or stop with acquisitions and probably change directions once again, or will 180 and make many of these newly owned XB titles exclusives.

It would be nice if they actually succeed, and much more naturally. I've been a Halo fan since the start, and didn't mind Gears either, but both have gone downhill. When someone like Bungie seems to want to keep their distance from you (leaves ABK somewhat recently, then MS buys ABK coincidentally), you can't help but wonder if they're ever going to honestly be able to compete, or if they'll just have to take the industry by brute force eventually. 



PotentHerbs said:
ConservagameR said:

I didn't realize how profitable Valve was. Based on estimates anyway. For that reason it would be a decent buy because it would cost quite a bit less than Take Two. Sort of another Bungie situation, kind if, just larger. Now would Gabe even consider selling? Would he even partner or merge? Could Jim work out a deal with him, because Gabes like a god. Then there's the positioning as to whether that would help PS out enough against MS directly with what they're doing, or would it just be a good useful efficient buy in general? I'd say agree to also make a full OS beyond Steam OS, and compete with Windows, if they were going to do this.

MS will stop, but not until they feel they've got Sony where they can't leap ahead again like last gen with PS4, or until regulators finally say enough, whenever that would be. Even then, MS can still (attempt to) buy medium and smaller studios, and if the regulators don't like it, then change the deals to be a lot like Sony and Bungie. As long as those borderline too much buys mean the studios can remain multi platform, it's going to be hard for the regulators to stop it, especially because that could screw over Sony real good too for their potential future buys. Either way, MS needs more yet, or they can just 180 again and make way more games exclusive than they implied they would. That would save them from buying too much more.

I'd say Sony needs more Western games. The brand has kept westernizing for a long time now. They've got plenty of everything else, and those Japanese devs will want to stick with Sony as long as they keep treating them right. I think ABK would be a cake walk for MS compared to trying to buy up Japanese studio's. If Sony let's MS buy up or partner with all the big western studios, their going to lose some of what they've gained. I dunno how much exactly, but it's not something to dismiss.

Sony's first party is stellar, but it depends on how much MS is allowed to keep buying. Every time Sony get's a bit ahead, I see MS making another purchase to counter it if they feel behind or even threatened. Imagine if Sony pulled what MS is doing right now, but back during PS1 or PS2. Have Sony bet the farm and just go on publisher and developer buying spree's, instead of go crazy with PS3 hardware. Can you imagine how much trouble MS would be in? Unless MS followed suit shortly after in which case, either way, things today would not only be way different, but not so great I'd argue.

Sony can't just rely on trying to make new games or similar better games as good as they are at it. There's too much to that for it to work out long term against MS when they can just buy like they can. Acquisitions or even just money hatting once PS is running on cash fumes would eventually become a major problem.

The XB nice guy, we love old games, we want cross play and sharing, we believe Sony's way is the wrong way, BS was clear to some before but should be crystal clear now. Sony's way is mostly right, just Sony doesn't have near enough money, where as MS does.

Time for Sony to stop playing nice back.

I mean, Microsoft won't end up buying every publisher on the market, they just ignited the arms race for the industry to consolidate. 

As for what Valve brings to PlayStation, its similar to Bungie, in that Sony will get another, arguably more prestigious, FPS/multiplayer developer that can fill the void if/when Microsoft pulls Activision Blizzard from the platform: Half Life, Counterstrike, Team Fortress 3, DOTA, Left 4 Dead, and upcoming projects like Neon Prime. The best part of this hypothetical is Sony would passively recoup their investment via Steam. 

It's a safe play, but it would instantly make Sony Corp more profitable, while simultaneously giving Sony Interactive a massive boost. 

That's true, MS won't be able to get their hands on everything, but with the knowledge that everyone else isn't going to just sit around and watch, it'll just put that much more pressure on MS to stuff their face while they can before all the best deserts are gone.

Yes, things PS needs, and the broader fact that it's the PC realm, MS territory and their worst fears, that PS will start entering the PC market and with grand plans. My full blown OS idea isn't an immediate thing but long term. First get the gaming taken care of and make the brands even stronger. Then create the OS and initially sell it to all gamers using Steam, then go from there. Slowly eat away at the Windows market share.

If profits are anywhere near estimated, it would be a very efficient buy, and safer than Take Two, financially anyway, which also means lots of profits to keep acquiring, building, and creating more sooner than later. It's not a terrible idea, other than it might actually make all of MS sweat a bit and put them on alert, not just XB.



Around the Network

Finished Forbidden West on PS5, got the platinum. I think I’m the end I feel the same as I did for the first game. Graphics were incredible, probably the best console graphics we have seen yet. Core gameplay loop of shooting up robot dinosaurs is fun. Everything else, kind of meh. Writing is still terrible, and the art is laughably bad. Did they do AI art like High on Life did? Some of the costumes are just.. yikes.

Side quests are way better than the first game. Hunting Grounds were my favorite part of the first game and they seem like an afterthought here. Human combat still sucks.

Overall, 7/10. Pretty good but flawed.



rapsuperstar31 said:
BasilZero said:

I'm tempted to get that day 1 - the last time I bought a game day 1 was Zelda BotW for WiiU back in 2017.

@OT - I just beat Ratchet and Clank A Crack in Time for PS3.

Pretty good game, though I liked Tools of Destruction more.

Next to play will be Into the Nexus which will be my final Ratchet and Clank game on the PS3 - I'll play Ratchet and Clank (2016?) remake on the PS5 after that in the future.

Here's my score history for the franchise of what I played so far.

Ratchet and Clank HD (PS3): 78
Ratchet and Clank 2 Going Commando HD (PS3): 86
Ratchet and Clank 3 Up Your Arsenal HD (PS3): 90
Ratchet Deadlocked (PS3): 85
Ratchet & Clank: Size Matters (PSP): 70
Secret Agent Clank (PSP): 78
Ratchet and Clank Future: Tools of Destruction (PS3): 91
Ratchet and Clank Future: Quest for Booty (PS3): 74
Ratchet & Clank Future: A Crack in Time (PS3): 88
Ratchet and Clank All 4 One (PS3): 83
Ratchet and Clank Collection (PS3): 85

Good to know that 2 and 3 are better than the first game.  I started playing the first recently on premium, but was struggling staying motivated on it.  I may hop back into it, or just skip it and jump right into Going Commando. 

Combat is much better from 2 onwards and the whole game takes a leap in quality. The first game doesn't have strafing while every other title you basically never stop strafing and shooting in fights.



I'm a few chapters in and currently loving my first playthrough of Resident Evil 4 Remake. I always heard the hype about RE4, even when it originally released, but I never played it for whatever reason.

The level design, combat encounters, and gameplay are outstanding. I didn't expect to enjoy how this game spawns enemy AI in certain sections, it adds a layer of tension for all encounters, even with the weaker enemies. Exploration is thrilling, with how its metroidvania elements blend with the story, and its semi linear design gives you the feeling of an open but enclosed area, and the different enemy types being introduced builds upon that even further.

I'm not a huge fan of the RE series but RE4R has changed that.



A bit of a random thought, but how do you think Joel and Ellie would fare in RE4R, if they were put in the same spot as Leon at the beginning of the game with the same objectives?

I'm about four chapters in, and I think they would absolutely dominate lol, with the exception of one enemy.



PotentHerbs said:

I'm a few chapters in and currently loving my first playthrough of Resident Evil 4 Remake. I always heard the hype about RE4, even when it originally released, but I never played it for whatever reason.

The level design, combat encounters, and gameplay are outstanding. I didn't expect to enjoy how this game spawns enemy AI in certain sections, it adds a layer of tension for all encounters, even with the weaker enemies. Exploration is thrilling, with how its metroidvania elements blend with the story, and its semi linear design gives you the feeling of an open but enclosed area, and the different enemy types being introduced builds upon that even further.

I'm not a huge fan of the RE series but RE4R has changed that.

RE4 is definitely the one that got many gamers onboard with the series. I do highly recommend at the very least, RE2R! That game is a survival horror masterpiece whereas RE4R is an action horror masterpiece. Both games are masterpieces regardless! The opening of RE4R heavily references RE2R since Leon is one of the 2 playable protagonists, so it really makes a cool cohesive narrative. 

RE3R.....you can get it on sale for $10 lol. It's a cool game, but is stupid short, beat it in 3 hours, and too focused on scripted sequences. But great boss fights.