Shadow1980 said:
The U.S. PS5/XBS split as of this past November was 54% PS5, 46% XBS. Essentially identical to the PS4/XBO split as of the end of 2020.
While several factors make it hard to tell if things will change over the next several years, so far this generation is not all that dissimilar from last gen when it comes to the overall balance between PlayStation & Xbox, with things still being competitive in the U.S. & UK (though PS with an overall lead) and the PS5 far outpacing Xbox in Japan & continental Europe (though Xbox has had substantial gen-over-gen growth in Japan despite its still-distance third place) |
It's nothing like the PS4 vs X1 US development though. PS5 dominated Series XS in the last few months where supply improved, significantly increasing its lead, and this is obviously continuing into 2023. People are conflating Microsoft's poor market analogy with COVID restricting sales. The pandemic for the most part benefited Xbox and hurt Playstation as far as hardware sales.
Series X's limited supply has less to do with COVID and more with Microsoft misreading the market and positioning the console as a limited enthusiast device. Xbox Series X by design is very difficult/expensive to be manufactured in high quantities, and Series S existing further and considerably restricts the production capacity, because they share parts.
When Phil said he expects Series S to have greater demand than the "more core gamer focused" X in the long run, he pretty much implied right at the start of the generation that Series X production may be relatively limited throughout the generation. We're over 2 years into the gen now and yet Microsoft forecasts a decline in Xbox revenue for this quarter despite the price hike in some markets, which suggests that Series X production will barely improve anytime soon.
Considering that MS is releasing everything on PC day 1, Xbox is imo doing well, but the only thing that could keep it close to PS5's level (in the US) is if those acquisitions bear fruit. Starfield will be the first real test.
SKMBlake said:
I don't understand this
"Smith: Sony says Call of Duty is a must-have product, but that 'must have title' was only available on 120 million devices. And if this deal goes through, it'll be available on 150 million more devices."
I dont understand where this 120 million data comes from, Call of Duty is available on PS4, PS5, Xbox One, Xbox Series X and S and PC, that's way more than 120 million |
It's quite simple: Smith, like the rest of the crew, is a clown.
pitzy272 said:
Kyuu said:
Before: "Consoles sales aren't important. If we wanted to sell more consoles we wouldn't be putting our games everywhere. We're beating PS in other areas." "Japan is our fastest growing region!!!" "LOL Sony and Nintendo aren't our competition." After: "We getting slayed! Console sales are incredibly important that we're going to count last gen consoles + Vita to show you just how bad the slayage is!" "We're being beaten on every relevant metric!" "Our $7.5 billion Zenimax acquisition was pointless bruh, (please don't wait for the results to actually materliaze!). So it follows that when we acquire ABK and it also proves pointless due to no exclusives, we're going to use Sony's market dominance once again as a pretext to gobble up the whole fucking world. Let us have competition!" |
Ha made me laugh, but you also brought up some valid points. I’ve never seen a company as large as MSFT act like so much of a helpless victim. It really is ridiculous. Also, them using combined ps4/5 sales is ridiculous imo. Ps4 is no longer relevant. MSFT has absolutely gained market share this gen. But it’s all about perfectly fitting their narrative of looking as small and pitiful as possible. |
Well MS probably know that the current "closeness" is artificial, so it makes sense for them to mention last generation numbers (even though Sony earned it) to draw a clearer picture. But you can't help but laugh at it in the context of what was said before.