In the end good decision but now the game got just delayed because MS was so stubborn, guess it is not waiting till manufactures can bring and ship it.
In the end good decision but now the game got just delayed because MS was so stubborn, guess it is not waiting till manufactures can bring and ship it.
Pete Hines
- Game doesn't really start until you complete the main quest.
- Story is about 50 hours long.
- Different classes of spaceships and you can't fly some of them if you don't have the skill.
- Story: Pete went into an enemy ship on the surface but got stuck in the cargo hold when the pilot took off, then he was jettisoned out of the ship from a high height and died as the ship left the planet.
- He felt like Iron Man with some of the advanced gear that you can craft.
- If you want to use a skill, you need to select it. You can't use boosters until you get the booster skill.
- Boost skill is so strong that he is like Iron Man (again) and he doesn't touch the ground.
- Game opens up very slowly, can't do much at the start.
- You can remove the wanted trait but it's hard.
- Companions judge you for actions, like picking locks to loot stuff.
- No level cap.
- Mission boards offer a diverse range of contracts.
- He says to pick boosting packing as a skill, Lol.
Early Copies of #Starfield are being sold for 100s of $ #Xbox
— HazzadorGamin,Dragon of Dojima (@HazzadorGamin) August 24, 2023
That's crazy. pic.twitter.com/LEZA51BY4d
lol
Ryuu96 said: Pete Hines - Game doesn't really start until you complete the main quest. - Story is about 50 hours long. - Different classes of spaceships and you can't fly some of them if you don't have the skill. - Story: Pete went into an enemy ship on the surface but got stuck in the cargo hold when the pilot took off, then he was jettisoned out of the ship from a high height and died as the ship left the planet. - He felt like Iron Man with some of the advanced gear that you can craft. - If you want to use a skill, you need to select it. You can't use boosters until you get the booster skill. - Boost skill is so strong that he is like Iron Man (again) and he doesn't touch the ground. - Game opens up very slowly, can't do much at the start. - You can remove the wanted trait but it's hard. - Companions judge you for actions, like picking locks to loot stuff. - No level cap. - Mission boards offer a diverse range of contracts. - He says to pick boosting packing as a skill, Lol. |
You always get more carrying capacity in a Bethesda game, at least until your modded playthrough when you download an unlimited carry weight mod xD
Ryuu96 said:
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I havent played Destiny 2 since Beyond Light. Does the Witch Queen free play days come with all the previous expansions I missed too?
shikamaru317 said:
You always get more carrying capacity in a Bethesda game, at least until your modded playthrough when you download an unlimited carry weight mod xD |
Meant to say boost pack, Lol. I think. The jetpack boost.
Pete Hines Q&A Summary: : r/Starfield
Starfield-branded Stream Deck and Elgato Wave:3 microphone are coming August 31st https://t.co/4WdS1v6RG0 pic.twitter.com/HmfIsmfcJ3
— Tom Warren (@tomwarren) August 24, 2023
Ryuu96 said:
Meant to say boost pack, Lol. I think. The jetpack boost. |
Ah well, boost pack does indeed seem like a nice skill to get as well. But definitely get whatever skill or perk boosts carrying capacity in Starfield xD The more you can carry, the more you can sell, and more money is always a good thing.
Last edited by shikamaru317 - on 24 August 2023Ryuu96 said:
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Everything except a Starfield-branded Series X/S at this point. lol
(Console wraps don't count)