Pete Hines
- Game doesn't really start until you complete the main quest.
- Story is about 50 hours long.
- Different classes of spaceships and you can't fly some of them if you don't have the skill.
- Story: Pete went into an enemy ship on the surface but got stuck in the cargo hold when the pilot took off, then he was jettisoned out of the ship from a high height and died as the ship left the planet.
- He felt like Iron Man with some of the advanced gear that you can craft.
- If you want to use a skill, you need to select it. You can't use boosters until you get the booster skill.
- Boost skill is so strong that he is like Iron Man (again) and he doesn't touch the ground.
- Game opens up very slowly, can't do much at the start.
- You can remove the wanted trait but it's hard.
- Companions judge you for actions, like picking locks to loot stuff.
- No level cap.
- Mission boards offer a diverse range of contracts.
- He says to pick boosting packing as a skill, Lol.