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shikamaru317 said:
Ryuu96 said:

Pete Hines

- Game doesn't really start until you complete the main quest.

- Story is about 50 hours long.

- Different classes of spaceships and you can't fly some of them if you don't have the skill.

- Story: Pete went into an enemy ship on the surface but got stuck in the cargo hold when the pilot took off, then he was jettisoned out of the ship from a high height and died as the ship left the planet.

- He felt like Iron Man with some of the advanced gear that you can craft.

- If you want to use a skill, you need to select it. You can't use boosters until you get the booster skill.

- Boost skill is so strong that he is like Iron Man (again) and he doesn't touch the ground.

- Game opens up very slowly, can't do much at the start.

- You can remove the wanted trait but it's hard.

- Companions judge you for actions, like picking locks to loot stuff.

- No level cap.

- Mission boards offer a diverse range of contracts.

- He says to pick boosting packing as a skill, Lol.

You always get more carrying capacity in a Bethesda game, at least until your modded playthrough when you download an unlimited carry weight mod xD

Meant to say boost pack, Lol. I think. The jetpack boost.