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Forums - Sales Discussion - The Road to 160m+ for Nintendo Switch

@FarleyMcFirefly Assuming Nintendo at least comes close to their software forecast for this FY, I would think that 1.5 billion for software would be pretty easy to achieve. Even though hardware would usually crater after a new system launches and I expect no major games on Switch 1 after Switch 2 launches (unless Z-A & Prime 4 don't release on Switch 1 until after Switch 2 launches), software sales typically don't grind to a halt. I think Switch software can still be decent for a few years after Switch 2 launches especially if there is backwards compatibility and performance upgrades.

GBA games didn't stop being sold until like 2011 I believe and 3DS games are still selling. Both were/are basically nothing at those points, but it's several years after a successor launched.



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pikashoe said:
Goomba said:

As things are, Switch wont even hit 150 mil at the end of its life, except maybe if Nintendo cut the price by a hefty margin. 160+ mil is just pure delirium.

You don't think the switch can ship another 6.58 million throughout the rest of its life? 160+ is a big ask but 150 is pretty much guaranteed at this point.

rage bait. ignore him.



Torpoleon said:

@FarleyMcFirefly Assuming Nintendo at least comes close to their software forecast for this FY, I would think that 1.5 billion for software would be pretty easy to achieve. Even though hardware would usually crater after a new system launches and I expect no major games on Switch 1 after Switch 2 launches (unless Z-A & Prime 4 don't release on Switch 1 until after Switch 2 launches), software sales typically don't grind to a halt. I think Switch software can still be decent for a few years after Switch 2 launches especially if there is backwards compatibility and performance upgrades.

GBA games didn't stop being sold until like 2011 I believe and 3DS games are still selling. Both were/are basically nothing at those points, but it's several years after a successor launched.

Oh my goodness. I completely forgot to take BC into account. If it keeps selling it could end up #1 in both hardware and software. Crazy to think.



1doesnotsimply

Even if the next system isn't BC, 1.5 billion in software should be a lock.
All those millions of Switch owners aren't just going to stop buying games the moment the successor comes out; it will take several years for the bulk of its userbase to upgrade.
There are also still games in the pipeline that will sell significant numbers; Pokémon Legends Z-A, Mario Party Jamboree, Zelda Echoes of Wisdom...



@FarleyMcFirefly What is #1 in software? Is it the PS4?



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They need a price cut after Switch 2 is announced. That way it could reach 160 millions by the end of 2025.



Radek said:

They need a price cut after Switch 2 is announced. That way it could reach 160 millions by the end of 2025.

Depends on how much they actually gain from the Switch 2 sales. They'll probably will sale at a profit from the start again but they would also cut in the easiest revenue stream by cutting into the Switch OLED/Base model profit.



Switch Friend Code : 3905-6122-2909 

I do wonder if Nvidia's delays on Blackwell architecture are impacting Nintendo. Not that Nintendo would be using Blackwell most likely (3nm) but it's been heavily discussed that Nintendo may have gone custom 5nm on their T239 chip, expecting at this point that Nvidia would have moved their main production off to Blackwell lines and thus having tons of 5nm capacity open. 

Delays may actually be a pretty good indicator that Nintendo is using 5nm, because if Hopper (5nm) is still tying up Nvidia's 5nm production, then it would make a whole lot of sense of Nintendo opting to wait into 2025 (they may also have had no choice). 

Nvidia's Blackwell architecture GPUs has been pushed back to early 2025, just like Switch 2 has for those who don't know but Blackwell was supposed to launch this fall initially. 

Essentially if Nintendo chose 5nm as their production process from Nvidia TSMC and they were going by Nvidia's product release schedule then by fall 2024, 5nm production should have been massively open (and thus cheaper) by around this time. But with a Blackwell delay to 2025, it may have also forced a Switch 2 into 2025 also because those production lines Nintendo thought would be open by now are still making high demand AI chips. Blackwell basically needs to release for Nintendo to have wide open and cheap 5nm production if 5nm is indeed what they've chosen. 

So if you want to know how much runway the Switch 1 has or when Switch 2 might launch, keeping tabs on when Nvidia's Blackwell architecture hits mass production might be something you want to keep an eye on. 

Last edited by Soundwave - on 10 August 2024

Torpoleon said:

@FarleyMcFirefly What is #1 in software? Is it the PS4?

According to VG chartz

1 PlayStation 2 (PS2)
1,537,000,000
2 PlayStation 4 (PS4)
1,419,500,000
3 Nintendo Switch (NS)
1,266,460,000
4 Xbox 360 (X360)
1,008,030,000
5 PlayStation 3 (PS3)
999,400,000
6 PlayStation (PS)
962,000,000
7 Nintendo DS (DS)
948,760,000
8 Nintendo Wii (Wii)
921,850,000
9 Game Boy (GB)
501,110,000
10 Nintendo Entertainment System (NES)
500,010,000
11 Nintendo 3DS (3DS)
392,020,000
12 Super Nintendo Entertainment System (SNES)
379,060,000
13 Game Boy Advance (GBA)
377,420,000
14 PlayStation Portable (PSP)
331,000,000
15 Xbox (XB)
271,460,000
16 Nintendo 64 (N64)
224,970,000
17 GameCube (GC)
208,570,000
18 Sega Genesis (GEN)
175,800,000
19 Atari 2600 (2600)
120,000,000
20 Nintendo Wii U (WiiU)
103,600,000

Last edited by Chicho - on 10 August 2024

Chicho said:
Torpoleon said:

@FarleyMcFirefly What is #1 in software? Is it the PS4?

According to VG chartz

1PlayStation 2 (PS2)
1,537,000,000
2PlayStation 4 (PS4)
1,419,500,000
3Nintendo Switch (NS)
1,266,460,000
4Xbox 360 (X360)
1,008,030,000
5PlayStation 3 (PS3)
999,400,000
6PlayStation (PS)
962,000,000
7Nintendo DS (DS)
948,760,000
8Nintendo Wii (Wii)
921,850,000
9Game Boy (GB)
501,110,000
10Nintendo Entertainment System (NES)
500,010,000
11Nintendo 3DS (3DS)
392,020,000
12Super Nintendo Entertainment System (SNES)
379,060,000
13Game Boy Advance (GBA)
377,420,000
14PlayStation Portable (PSP)
331,000,000
15Xbox (XB)
271,460,000
16Nintendo 64 (N64)
224,970,000
17GameCube (GC)
208,570,000
18Sega Genesis (GEN)
175,800,000
19Atari 2600 (2600)
120,000,000
20Nintendo Wii U (WiiU)
103,600,000

The PS4 sold more software than the PS2. Vgchartz latest software sales figures don't seem to be updated for the PS4. That or maybe Sony includes download-only titles in their software sales figure which Vgchartz may not count but I'm not sure.

But in 2021 it was confirmed PS4 outsold the PS2's software sales with its 2021 figure being at around 1.57 Billion sold and likely decently higher in 2024, maybe like 1.7 billion.