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Forums - Gaming Discussion - What system advanced the most graphically from its launch games to its peak?

curl-6 said:
mZuzek said:

Edit: honestly, giving it a bit more thought, I'd actually say this about the Switch. Its games, even exclusives, have barely improved visually since 2017, and in the realm of non-exclusives, they feel like they look worse and worse the more outdated the console becomes.

I'd have to disagree on this, to me a game like Luigi's Mansion 3 looks significantly better than anything released in the first two years of the Switch.

We've seen games in the same series improve too; Mario Party Superstars looks better than Super Mario Party, Torna looks better than base Xenoblade 2, Doom Eternal looks better than Doom 2016, etc.

Also BotW2 in the last trailer looks better than BotW.



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It has to be Playstation 3.



NES



Leynos said:
snyps said:

DDarksiders II while a fun game doesn't have the physics and complex geometry BOTW has. DSII is separated in regions and are all flat open areas with no interactivity.

The question though was, which system advanced the most graphically. Darksiders II is a stunning game. 



Also saying NES. Arcade games moved on from static, single screen games like Donkey Kong and Pac Man to side-scrolling games after it came out and it kept up with that. There's even games that scroll in all directions. That's way more impressive than games just having prettier graphics later on IMO because it allowed for whole new types of games like SMB.



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snyps said:
Leynos said:

DDarksiders II while a fun game doesn't have the physics and complex geometry BOTW has. DSII is separated in regions and are all flat open areas with no interactivity.

The question though was, which system advanced the most graphically. Darksiders II is a stunning game. 

And Graphically BOTW is leagues above it. Again a lot more geometry and DSII is just flat open regions.. So DSII is not on BOTW's level at all.



Bite my shiny metal cockpit!

Spindel said:
Alby_da_Wolf said:

Yes, great increase too, but not sure the relative increase from 80x86 PCs with unaccelerated framebuffers to Zen 3 and 10th gen Core with latest GPUs is lower than the one from the first phones able to run games to latest smartphones, unless we make phone gaming start with those awful mini-games built-in in some "dumb" phones.

1a) The problem with both the phone and PC comparison is that the hardware has changed.

1b) When looking at consoles (before PS4 and XBO) the hardware was static. Sure you had co-processors in some cartriges but the base hardware was the same. That can not be said about IBM compatible PC unless you keep within one generation. Closest is earlier computers like C64 or A500, where the hardware was static but those systems also had a tremendous evolution between the early and the late games that came out for them.

2) But then again OP asks for consoles, and niether IBM PC, C64 or A500 where consoles but general computing devices.

1a and 1b: true, and yes, I remember the most basic games on ZX Spectrum and the most evolved ones. 

2: no, the OP asked about a more generic and broad category, "systems", so I caught the opportunity to be a little naughty   



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


snyps said:
Leynos said:

DDarksiders II while a fun game doesn't have the physics and complex geometry BOTW has. DSII is separated in regions and are all flat open areas with no interactivity.

The question though was, which system advanced the most graphically. Darksiders II is a stunning game. 

BOTW used more advanced graphical techniques than Darksiders II like volumetric lighting, physics-driven particles, real-time reflections, and individually rendered blades of grass instead of clumps, and runs at a higher resolution without DS2's intrusive screen tearing.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

snyps said:
Leynos said:

DDarksiders II while a fun game doesn't have the physics and complex geometry BOTW has. DSII is separated in regions and are all flat open areas with no interactivity.

The question though was, which system advanced the most graphically. Darksiders II is a stunning game. 

Darksiders II barely functions propperly on the Wii U. Sub HD resolution, crazy popping, eye-bleeding tearing, the framerate was all over the place, it had plenty of bugs and glitches and it had a tendency to crash or freeze frequently, having to completely power off the console. 

Comparing it to BotW or even outright saying it looks BETTER is quite a stretch let me tell you. 



Conina said:

PC

From Microsoft Flight Simulator v1.0 (1982) to Microsoft Flight Simulator 2020/2021:

I don't see much of a difference here at all other than one is in color.  Don't have my glasses on though.