Wman1996 on 09 December 2021
The big three that remain standing have carved their own niches.
-Nintendo makes kooky hardware, is huge on their first-party software, and is pretty much unopposed in dedicated handhelds.
-Sony is your typical console experience with lots of Western and Japanese support, plus a lot of exclusives. Though they are branching into PC more.
-Microsoft is huge into the cloud with subscription services. They are still in the gaming hardware game but are more than happy for people to pay into their ecosystem on mobile devices and computers.
Nintendo has historically been mostly unopposed with portables. Sony is the kingpin of home consoles, only floundering once with the PS3. And even then, the PS3 sold slightly more hardware than the Xbox 360 even if it lost more money and didn't move as much software. Microsoft has led the way with online functionality.
Sega and Atari made a lot of dumb mistakes that killed their hardware divisions. They really only succeeded financially once, the Mega Drive/Genesis for Sega and the 2600/VCS (not the new thing from the 2020s) for Atari.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima