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Forums - Nintendo Discussion - Biggest pleasant surprise of the Switch era

victor83fernandes said:
yvanjean said:

There a huge cliff between Zelda: Breath of the Wild/Super Mario Odyssey and everything else that came out after. These two games are the pillar of that really propelled the switch. Both games are game of the decade in term of innovation and quality. These game have that special magic that is unique only to Nintendo and that get people coming back.

There a bunch of honorable mention Fire Emblem: Three Houses, Animal Crossing, Stardew Valley, etc. But, After that it been only repackaged WiiU games and the long wait for what comes next. Finally the wait seem to be over with Breath of the Wild 2



Not truth at all, Zelda I agree, but Xenoblade Chronicles is on the same level. And I'll take Pikmin 3, xenoblade chronicles 2 or monster hunter rise over mario odyssey. Even tough some are ports, but Xenoblade looks way better than the wii version and pikmin is a more unique beast, most people never had a wiiU, in fact around 95% of the people who own a switch never had a wiiU, so pikmin 3 was like a brand new game for the vast majority.

Animal crossing did more for the switch than zelda too. And I believe the next big game will be pokemon arceus.

I can only dream of a Mario Galaxy 3 before the generation is done.

Those other games you mention, stardew, fire emblem are really nothing special, they're just good games that's all, I wouldn't buy a switch just for those games.

You mean Xenoblade Chronicles 2 since Xenoblade Chronicles was enhance Wii Version. I must admit that the load time got to me and I never played more than 10 hours of Xenoblade Chronicles 2. The story never capture me like the first game did on Wii where I played over 100 hours. 

First of all the WiiU was a flop but you random % is probably way off. Nintendo is made up of a very strong core audience that pick up every console.

Seem to me like Nintendo really struggle from the switch to SD to HD. Games were extremely scarce on WiiU. We all hope that combine handheld and console system would result in much more games. As older gamer the Pokemon franchise and many of Nintendo Kid friendly IP (Splatoon, Nintendo Labo, Yoshi crafted world, etc.) have very little appeal. 

They also screw up great IP like Mario Golf. 

I think Nintendo at least publicly acknowledge that they need to grow their development team:
"Nintendo plans to invest up to 100 billion yen (~$880 million) to “expand game software development frameworks inside the Nintendo group.” Considering that Nintendo has yet to begin production on its next-generation console, we’ll see the impact of the investment starting with Switch games."

I would still buy a switch just to play Zelda: Breath of the Wild and Mario Odyssey.



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Doctor_MG said:
yvanjean said:

There a huge cliff between Zelda: Breath of the Wild/Super Mario Odyssey and everything else that came out after. These two games are the pillar of that really propelled the switch. Both games are game of the decade in term of innovation and quality. These game have that special magic that is unique only to Nintendo and that get people coming back.

There a bunch of honorable mention Fire Emblem: Three Houses, Animal Crossing, Stardew Valley, etc. But, After that it been only repackaged WiiU games and the long wait for what comes next. Finally the wait seem to be over with Breath of the Wild 2

Really dislike when people suggest that the Switch has mostly repackaged Wii U games. Of the 59** games Nintendo has published physically on the Switch only around 11 of them are also on Wii U. Here is the list: BotW, Mario Kart 8, Pokken Tournament, Bayonetta 2, DKC: Tropical Freeze, Hyrule Warriors 1, Captain Toad, New Super Mario Bros U, Tokyo Mirage Sessions, Pikmin 3 Deluxe, and Super Mario 3D World. 

Since Nintendo released Mario Odyssey they've released 51 other titles, with only 8 of those titles being on the Wii U and four of those were in 2018. Basically, they've given us four titles on the Wii U in the last three years. This narrative that Nintendo has inundated its users with Wii U port after Wii U port has got to end. It's just not true. Maybe it was true back in 2018, but it's certainly not true in 2021. 

**This number doesn't include games that were only published in one region, such as Bravely Default 2, and it has combined certain titles such as Let's Go Pikachu/Eevee or the four Labo kits into one published title for simplicity and honesty 

Bayonetta - Nintendo Switch; Pokémon Let's Go, Pikachu! and Let's Go, Eevee! - Nintendo Switch; Super Mario 3D All-Stars - Nintendo Switch; Xenoblade Chronicles: Definitive Edition - Nintendo Switch.; The Legend of Zelda: Skyward Sword HD - Nintendo Switch.

Haha I see what you did, you got us on a technicality. Nintendo is now repackaging Wii games therefore doesn't count toward the WiiU repackage games. 

All kidding aside, Nintendo was suppose to give us the best of both world combining 3DS and WiiU on one platform. That promise certainly as not happen and Nintendo themselves just publicly announce that they will invest 900 million in Software development showing a lack of production. There also the concern about what the heck is happening at Retro studios? For a company known for quality they just release the worst entry in the Mario Golf series which as always been a must own on what ever platform it release. 

My biggest pleasant surprise was how good BotW turned out to be and I am happy that we will get BotW 2 next year.



Zippy6 said:

On the surface yeah it doesn't have anything to do with it. But it's relevant because it's what leads people to complain about them.

Thought Process: Wow they are charging too much for this old WiiU game on Switch -> WiiU Ports are bad -> Nintendo make too many WiiU Ports.

If the WiiU ports/remasters were cheaper there'd be less negativity surrounding them meaning less people would be complaining about them, even about things that have nothing to do with pricing. The dots don't need to line-up perfectly or at all, if you feel bad about something you'll be more critical about other completely unrelated aspects too.

This also applies similarly to your Bold 4, you asked why people kept criticising Nintendo for their ports/remasters more than other platforms, and that's because their customers have higher expectations and rely more on their first party output. Whether those expectations are fair or not doesn't really have any effect. It's one reason Nintendo is more criticised. 

I'm not saying Nintendo isn't "allowed" to do something, I'm just pointing out the reasons why "People don't say this about the PS4, so idk why they continue saying this about the Switch."

"But, After that it been only repackaged WiiU games and the long wait for what comes next"

This is the quote in which I was referring my original comments to. I'm critiquing the perception of the quote above, not the negative perception of Wii U ports in general, which is why I said in my side note that them being viewed as a net positive is beside my overall point. 

In other words, it isn't about the negative reception of Wii U ports; it's about the perception that Nintendo's publishing output for Switch is PRIMARILY composed of Wii U ports that I'm arguing against. Which has nothing to do with pricing or whether third parties exist or not. All of that is a completely separate argument. 

Edit: And just to comment on the thought process, if that is indeed the thought process for many people then it's an availability heuristic based on feeling and not fact. A fallacy, in other words. 

Last edited by Doctor_MG - on 25 November 2021

yvanjean said:

Bayonetta - Nintendo Switch; Pokémon Let's Go, Pikachu! and Let's Go, Eevee! - Nintendo Switch; Super Mario 3D All-Stars - Nintendo Switch; Xenoblade Chronicles: Definitive Edition - Nintendo Switch.; The Legend of Zelda: Skyward Sword HD - Nintendo Switch.

Haha I see what you did, you got us on a technicality. Nintendo is now repackaging Wii games therefore doesn't count toward the WiiU repackage games. 

All kidding aside, Nintendo was suppose to give us the best of both world combining 3DS and WiiU on one platform. That promise certainly as not happen and Nintendo themselves just publicly announce that they will invest 900 million in Software development showing a lack of production. There also the concern about what the heck is happening at Retro studios? For a company known for quality they just release the worst entry in the Mario Golf series which as always been a must own on what ever platform it release. 

My biggest pleasant surprise was how good BotW turned out to be and I am happy that we will get BotW 2 next year.

Well if you want to include all remakes and remasters from other generations, then it's definitely going to increase it. It looks like it's about 41:18 at that point. Which I would still disagree is primarily it's library. Though personally I don't see why remakes should be viewed in a negative light. However, you also have to remember the the 3DS, due to it's low resolution and graphical quality, was much easier to develop "high quality" games for, because the threshold was much lower than the Switch. Case in point, Legends Arceus would have been amazing/impossible on 3DS, but it's heavily criticized for a Switch game graphically. 

IDK what's going on with Retro. I'm hoping Prime 4 is a 2022 release, but I highly doubt we will see BotW 2, Bayo 3 AND Metroid Prime 4 all in the same year. I feel they'd save it for 2023. That would mean in 9 years they would have only released one game. Which is crazy considering their aptitude. 



SKMBlake said:
freebs2 said:

Well aren't those quite a lot? I mean, of course Nintendo hasn't released ONLY repackaged WiiU but their reliance on repackaged ports cannot be overstated.

Lots of WiiU games piling up also with Wii remasters (see Mario All Stars, Skyward Sword, Xenoblade Chronicles) and remakes (Link to the Past, Advanced Wars, Mario Party Superstars). It could also be argued that some of the content branded as "original" didn't really evolve that much compared to its WiiU counterpart (Mario Maker 2, Splatoon 2).

Overall Metroid Dread was some needed fresh air, I haven't been playing the Switch since Luigi's Mansion release in 2019.

Xenoblade is a remake tho

And no, 11 games over 4000 isn't "a lot". It's good, it fills blanks when needed, it allows people who didn't play the games on the Wii U to play them (and let's face it, nobody had a Wii U) but that's it.

Xenoblade Chronicles Definitive Edition is actually a remaster. There were a number of people incorrectly claiming it was a remake prior to its release, but were later proven wrong.



I describe myself as a little dose of toxic masculinity.

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Doctor_MG said:
Zippy6 said:

On the surface yeah it doesn't have anything to do with it. But it's relevant because it's what leads people to complain about them.

Thought Process: Wow they are charging too much for this old WiiU game on Switch -> WiiU Ports are bad -> Nintendo make too many WiiU Ports.

If the WiiU ports/remasters were cheaper there'd be less negativity surrounding them meaning less people would be complaining about them, even about things that have nothing to do with pricing. The dots don't need to line-up perfectly or at all, if you feel bad about something you'll be more critical about other completely unrelated aspects too.

This also applies similarly to your Bold 4, you asked why people kept criticising Nintendo for their ports/remasters more than other platforms, and that's because their customers have higher expectations and rely more on their first party output. Whether those expectations are fair or not doesn't really have any effect. It's one reason Nintendo is more criticised. 

I'm not saying Nintendo isn't "allowed" to do something, I'm just pointing out the reasons why "People don't say this about the PS4, so idk why they continue saying this about the Switch."

"But, After that it been only repackaged WiiU games and the long wait for what comes next"

This is the quote in which I was referring my original comments to. I'm critiquing the perception of the quote above, not the negative perception of Wii U ports in general, which is why I said in my side note that them being viewed as a net positive is beside my overall point. 

In other words, it isn't about the negative reception of Wii U ports; it's about the perception that Nintendo's publishing output for Switch is PRIMARILY composed of Wii U ports that I'm arguing against. Which has nothing to do with pricing or whether third parties exist or not. All of that is a completely separate argument. 

I guess I'm in the minority where I wanted all of Nintendo's first party games from Wii U ported to Switch in a shorter timespan than they were.

Though ideally, I want to see Switch as the base platform for all future Nintendo consoles, and I'd like to see as many catalogue games as possible made available in some kind of capacity. I don't care if it's an EShop or subscription service, just as long as they get a permanent home someway and somehow.



I describe myself as a little dose of toxic masculinity.

Pleasant surprise? It's software and hardware sales lol. Also the amount of decent JRPG's that the Nintendo Switch has.



Jumpin said:
SKMBlake said:

Xenoblade is a remake tho

And no, 11 games over 4000 isn't "a lot". It's good, it fills blanks when needed, it allows people who didn't play the games on the Wii U to play them (and let's face it, nobody had a Wii U) but that's it.

Xenoblade Chronicles Definitive Edition is actually a remaster. There were a number of people incorrectly claiming it was a remake prior to its release, but were later proven wrong.

Nope. But there is no need to discuss this. The fact that they remade the game under the Torna engine to be closer to Xenoblade Chronicles 2 and adding a new epilogue speaks for itself.

I would've like a remaster actually, it would've run at 1080@60fps (like other Wii remasters, such as Skyward sword HD), not 360p@20fps



yvanjean said:
victor83fernandes said:

Not truth at all, Zelda I agree, but Xenoblade Chronicles is on the same level. And I'll take Pikmin 3, xenoblade chronicles 2 or monster hunter rise over mario odyssey. Even tough some are ports, but Xenoblade looks way better than the wii version and pikmin is a more unique beast, most people never had a wiiU, in fact around 95% of the people who own a switch never had a wiiU, so pikmin 3 was like a brand new game for the vast majority.

Animal crossing did more for the switch than zelda too. And I believe the next big game will be pokemon arceus.

I can only dream of a Mario Galaxy 3 before the generation is done.

Those other games you mention, stardew, fire emblem are really nothing special, they're just good games that's all, I wouldn't buy a switch just for those games.

First of all the WiiU was a flop but you random % is probably way off. Nintendo is made up of a very strong core audience that pick up every console.

That strong core audience can't be larger than 13.96m people then. victor's statement is indeed exaggerated but not that much. Assuming everyone who bought a Wii U has a Switch now (which is not the case but it makes the math easier) 85% of Switch owners never owned a Wii U (80.75m out of 94.71m).



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Doctor_MG said:
yvanjean said:

Bayonetta - Nintendo Switch; Pokémon Let's Go, Pikachu! and Let's Go, Eevee! - Nintendo Switch; Super Mario 3D All-Stars - Nintendo Switch; Xenoblade Chronicles: Definitive Edition - Nintendo Switch.; The Legend of Zelda: Skyward Sword HD - Nintendo Switch.

Haha I see what you did, you got us on a technicality. Nintendo is now repackaging Wii games therefore doesn't count toward the WiiU repackage games. 

All kidding aside, Nintendo was suppose to give us the best of both world combining 3DS and WiiU on one platform. That promise certainly as not happen and Nintendo themselves just publicly announce that they will invest 900 million in Software development showing a lack of production. There also the concern about what the heck is happening at Retro studios? For a company known for quality they just release the worst entry in the Mario Golf series which as always been a must own on what ever platform it release. 

My biggest pleasant surprise was how good BotW turned out to be and I am happy that we will get BotW 2 next year.

Well if you want to include all remakes and remasters from other generations, then it's definitely going to increase it. It looks like it's about 41:18 at that point. Which I would still disagree is primarily it's library. Though personally I don't see why remakes should be viewed in a negative light. However, you also have to remember the the 3DS, due to it's low resolution and graphical quality, was much easier to develop "high quality" games for, because the threshold was much lower than the Switch. Case in point, Legends Arceus would have been amazing/impossible on 3DS, but it's heavily criticized for a Switch game graphically. 

IDK what's going on with Retro. I'm hoping Prime 4 is a 2022 release, but I highly doubt we will see BotW 2, Bayo 3 AND Metroid Prime 4 all in the same year. I feel they'd save it for 2023. That would mean in 9 years they would have only released one game. Which is crazy considering their aptitude. 

Just because you say 41 games release some of these game are hardly worth mentioning 1-2-switch; Labo stuff; Arm; Splatoon games; Mario Kart Live; Mario Golf: Rush. In Nintendo case the remake a quick port that can feel the gap between new release especially for new switch owner. But, for someone that don't want to pay full price for a remake or interest in it these gap are getting longer and longer. Especially when you big release is a game or genre that you don't care. I never really enjoy Bayonetta 1 or 2, therefore I couldn't care less about 3. if BotW 2 get delayed next year that would suck. 

I don't intend to play Legends Arceus; therefore, do not have an opinion on it. Good for every one that have been asking for this open world Pokemon game for a long time. I guess!

You seem to forget that the Switch itself in term of todays spec is a low resolution and graphical quality system. Actually, the switch limitation might actually make it much harder to make high quality games due to spec limitation. 

It's pretty obvious that they scrap a few games project at Retro; I don't think we can say that studio as aptitude since they haven't been able to release a game in 9 years. It sad since they were one of the studio that made game that cater to a more mature audience at Nintendo.