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Forums - Nintendo Discussion - Digital Foundry: Dying Light on Nintendo Switch Tech Review - Another Miracle Mobile Port?

curl-6 said:

Well, in addition to Switch only owners, there's also those for whom the opportunity to play it portably is worth the technical downgrade.

Agreed. Unfortunately the DF videos of those "miracle ports" focus mainly on the docked mode, while as a multiplatform gamer I'm much interested in the visuals of the portable mode.

I hope DF makes a comparison of all "miracle/impossible Switch ports" in portable mode with the PC versions on Steam Deck in December.



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Random_Matt said:

Looks horrible, great for people who only have a Switch I guess.

Congrats, you're that guy



curl-6 said:

I mean, what's the alternative? Just not port games like Dying Light to a system that's sold 92 million and is still going strong?

Yes. What's the matter?

It's not like those kind of games are selling nearly as much as they sold in their original systems. Those kind of ports got more praise than they should 

I for once want devs to release games designed to run on Switch, games that don't look barren of awfully inferior versions of PC/PS4 counterparts. If the system is selling 92 million there is enough userbase to justify development

Your next argument should be "But I only have a Switch and want to play those games". Fine, but resources are limited, if we could have both barren ports and brand new games I wouldn't mind the barren ports, but in reality we are still getting only the barren ports and that sucks 



IcaroRibeiro said:
curl-6 said:

I mean, what's the alternative? Just not port games like Dying Light to a system that's sold 92 million and is still going strong?

Yes. What's the matter?

It's not like those kind of games are selling nearly as much as they sold in their original systems.  

But those kind of games don't have to sell nearly as much as they sold in their original systems. They only have to sell more than the porting costs.

Win-Win for developers/publishers and the people who want these ports for their system.

IcaroRibeiro said:

I for once want devs to release games designed to run on Switch, games that don't look barren of awfully inferior versions of PC/PS4 counterparts.

These games are released, too.. additional to ports of older games. Development time and development costs for porting are only a fraction of developing new games. No new game gets ditched in favor of a port, it's no either/or decision.

Usually ports are developed by porting specialists like BluPoint or Nixxes while the (more creative) original developers are working on their next game. 



IcaroRibeiro said:

Fine, but resources are limited, if we could have both barren ports and brand new games I wouldn't mind the barren ports, but in reality we are still getting only the barren ports and that sucks 

So we aren't getting Dying Light 2 because of the Switch port of Dying Light 1?

So we didn't get Doom Eternal because of the Switch port of Doom? So we won't get new Doom and Quake games because of the Switch port of Doom Eternal?

So we didn't get Wolfenstein Youngblood because of the Switch port of Wolfenstein 2? So we won't get new Wolfenstein games because of the Switch port of Youngblood?

So we aren't getting Hellblade 2 because of the Switch port of Hellblade 1?

So there won't ever be a Witcher 4 because of the Switch port of Witcher 3?

Resources are limited, but ports take so little resources that the effect is negligible. These ports can even help to promote the next game of the series and expand the target group... allowing bigger budgets.

Last edited by Conina - on 31 October 2021

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Conina said:

These games are released, too.. additional to ports of older games.

Except they aren't. Third party games made from devs of those "impossible ports" on Switch are still scarce to not say nonexistent. The publishers who release games made for Switch are the ones criticized for not porting their old PS4/Xbox games for Switch, like Square and Capcom, while the devs from the said impossible ports are nowhere to be seeing. The only exception of note I can recall is Doom Eternal which was planned all along for Switch release, cudos for Bethseda. 

I'm confused about your list, are Hellblade 2 and The Witcher 4 confirmed for Switch? Os at least any other original game schedules for Switch or are they releasing only late ports until the end of time (and getting praised by it)? 



IcaroRibeiro said:
curl-6 said:

I mean, what's the alternative? Just not port games like Dying Light to a system that's sold 92 million and is still going strong?

Yes. What's the matter?

It's not like those kind of games are selling nearly as much as they sold in their original systems. Those kind of ports got more praise than they should 

I for once want devs to release games designed to run on Switch, games that don't look barren of awfully inferior versions of PC/PS4 counterparts. If the system is selling 92 million there is enough userbase to justify development

Your next argument should be "But I only have a Switch and want to play those games". Fine, but resources are limited, if we could have both barren ports and brand new games I wouldn't mind the barren ports, but in reality we are still getting only the barren ports and that sucks 

I mean, we are getting new third party games for Switch; this year there's Monster Hunter Rise, No More Heroes 3, Ghosts 'n' Goblins Resurrection, Bravely Default 2, Monster Hunter Stories 2, Rune Factory 5, Atelier Ryza 2, Shin Megami Tensei V, etc.

As Conina points out though, ports take a lot less resources, and if the devs in question aren't planning to make new games on Switch anyway, I'd rather have ports like Dying Light than just miss out.

Last edited by curl-6 - on 31 October 2021

curl-6 said:

I mean, we are getting new third party games for Switch; this year there's Monster Hunter Rise, No More Heroes 3, Ghosts 'n' Goblins Resurrection, Bravely Default 2, Monster Hunter Stories 2, Rune Factory 5, Atelier Ryza 2, Shin Megami Tensei V, etc.

As Conina points out though, ports take a lot less resources, and if the devs in question aren't planning to make new games on Switch anyway, I'd rather have ports like Dying Light than just miss out.

And how many of those comes from devs who released the miracle ports originally? I'm no saying there are no 3rd party on Switch, I'm saying the amount of praise give for devs porting older games from other platforms is unwarranted. 



IcaroRibeiro said:
curl-6 said:

I mean, we are getting new third party games for Switch; this year there's Monster Hunter Rise, No More Heroes 3, Ghosts 'n' Goblins Resurrection, Bravely Default 2, Monster Hunter Stories 2, Rune Factory 5, Atelier Ryza 2, Shin Megami Tensei V, etc.

As Conina points out though, ports take a lot less resources, and if the devs in question aren't planning to make new games on Switch anyway, I'd rather have ports like Dying Light than just miss out.

And how many of those comes from devs who released the miracle ports originally? I'm no saying there are no 3rd party on Switch, I'm saying the amount of praise give for devs porting older games from other platforms is unwarranted. 

Radek beat me too it, but with how expensive and time consuming it is to make new games for modern platforms, and their existing commitments to AAA game development for PS/Xbox, a lot of these devs simply won't have the money, time, and manpower to spare to also make all new games from the ground up for Switch. It'd be awesome if they did, and I'd love to see more new games from some of these devs, but I'd rather have ports of their PS4/Xbone games than nothing.

Like I say I actually really loved games like Witcher 3 and Doom Eternal on Switch.

Last edited by curl-6 - on 31 October 2021

Radek said:
curl-6 said:

Radek beat me too it, but with how expensive and time consuming it is to make new games for modern platforms, and their existing commitments to AAA game development for PS/Xbox, a lot of these devs simply won't have the money, time, and manpower to spare to also make all new games from the ground up for Switch. It'd be awesome if they did, and I'd love to see more new games from some of these devs, but I'd rather have ports of their PS4/Xbone games than nothing.

Like I say I actually really loved games like Witcher 3 and Doom Eternal on Switch.

I also think calling ports like Dying Light " barren of awfully inferior versions " is pretty unfair given it looks and most likely runs much better than it ever would on PS3 and Xbox 360, and plenty of people were upset these versions were cancelled.

January 2015 was still pretty early to drop last gen support, these days we are getting a lot of last gen ports even in 2022 which is more than 8 years after they came out.

Exactly, I actually think ports like Dying Light, Witcher 3, Doom Eternal, Hellblade, etc are very worthy of praise given how much hard work the developers must have had to put in to get them to look and run as they do on hardware significantly less powerful than PS4/Xbone.

It must have taken a lot of blood, sweat, tears and talent to bring them over in their current forms.