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Forums - Nintendo Discussion - Finally, the Pokemon game we've all been waiting for?

Well, this is the first time I've been interested (albiet cautiously) in a Pokemon game since the original game came out in the 1990s, so from my non-fan perspective they must be doing something right. In my opinion it's long been a series in need of shaking things up.

I'd love to see a Pokemon game that lands somewhere between BOTW and Xenoblade in terms of more dynamic combat and a more interesting world. This looks like a step in the right direction at the very least.



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Jumpin said:
burninmylight said

Lol, no it's not. There are plenty of Pokemon I don't care about, but that doesn't mean that they should be snapped out of existence. You wanting content removed from the series for no reason other than you personally don't care for it is selfish. Me wanting previously made content to remain available so everyone can have their cake is not.

I hate Rosalina in Smash and will never willingly select her as a playable character. Doesn't mean that I want her erased from the series just because I don't find her appealing to use. However my thoughts on  her, she adds value to the game by making it more appealing to others.

Unless this isn't a new game, nothing is being removed. For example, if there's an episode of a TV show, and certain recurring characters don't make an appearance, they're not removed, they're simply not being used.

Spare me your patronizing with semantics. Was half the roster missing from Sw/Sh for the first year or so? Yes. Was that half in the games code, where you could get them yourself through ways and means? No. Are there still Pokemon not coded into these games? Yes.

And I'll take your analogy and do you one better. What is the next "episode" after Sw/Sh? It doesn't exist yet. Right now, Sw/Sh is the latest game in the series, so there are no newer episodes in the show to determine whether a recurring character has been written off or not. So until that time comes, this is moot.

Smash's roster is not even close to the size of the Pokemon roster. The amount of work is substantially lower.

Lol, because characters in Pokemon games required as much work as in a fighting game such as Smash? It's 1:1, right? Tell me how much work do you think Pikachu required to animate in Sw/Sh (keeping in mind that the former ripped assets straight out of the 3DS games, so it's not like GF started from scratch) compared to Pikachu in Smash? And that's poster-boy Pikachu, who gets far more attention than just about anything. Some com-mon like Zigzagoon has what?A walking animation, a running animation, a battle entrance animation, a faint animation, and two attack animations. That's the equivalent of a Smash character's walking, dash and taunt animations. That's not even getting to all of the attacks, all of the hitboxes, all of the collision detection, all of the facial expressions when attacking or taking damage, all of the changes in animation when holding and using items and countless other things. And unlike Pokemon, all of these things are happening in real time. This comparison isn't even close, and I can't believe you'd say that the amount of work that goes into Smash is substantially lower merely going by roster size.

But OK, you want to a game series with a roster size comparable to Pokemon? How about an annualized series as well? I'll give you the NBA 2K series. Once you get past the IP now being a virtual casino simulator and MTX machine, there is far more work put into player animations, both common and unique for superstars, than just about any Pokemon. Yet you don't see Visual Concepts removing players from rosters. Sorry, I meant that those players are "simply not being used."

It's ridiculous to demand "I NEED ALL THE POKEMONS!" in each game that comes out. Especially when expanding out into other sub genres where they require new art and animations for every single pokemon they put in the game. Not to mention the massive QA and producer approval and other pipeline labour hour expansion.

Except it's not when all of the assets for these Pokemon exist and were clearly used. It's more ridiculous to shill for an out-of-touch developer that has one of the single most lucrative IPs in all of media, yet refuses to either learn to stop being coding noobs, expand the team and bring in more talent, or acquire the help of other studios to shore up weaknesses.

I don't care about side games, I'm talking about the bread n' butter mainline games.  You all treat GameFreak like its one guy doing all of the work in his garage, and he has to compose all of the music, write all of the characters, and do all of the marketing. GF and Creatures traced over their old work for Sw/Sh, yet you all act like they created everything from scratch, when it's been proven time, and time and time again that they didn't. When they actually try something different and possibly create assets from scratch, then I will give them a pass. Oh wait, what's that? Legend of Arceus? Awesome, I will give that a pass! Another tired ass, formulaic, mainline game in the vein of everything else they've done? Nope.



Ka-pi96 said:
burninmylight said:

Lol, no it's not. There are plenty of Pokemon I don't care about, but that doesn't mean that they should be snapped out of existence. You wanting content removed from the series for no reason other than you personally don't care for it is selfish. Me wanting previously made content to remain available so everyone can have their cake is not.

I hate Rosalina in Smash and will never willingly select her as a playable character. Doesn't mean that I want her erased from the series just because I don't find her appealing to use. However my thoughts on  her, she adds value to the game by making it more appealing to others.

I never said content should be "removed". All I said is I want Kanto Pokemon to stay Kanto Pokemon, for Johto Pokemon to stay Johto Pokemon and for whatever the new region's Pokemon are to stay native to that region. Some overlap, sure, but mostly I want new and interesting experiences. If previous region Pokemon are included alongside that region (eg. Kanto being included in Gold/Silver) then that would be great. I'm kind of disappointed they haven't done that since actually, gen 8 would have been a great time too, they could've included Kalos alongside Galar since France and England have a lot of history together, why not make the same true in the Poke-world?

You're contradicting yourself within the same paragraph, just like you contradicted yourself over the course of several posts earlier. I expect you to contradict yourself within the same sentence with your next post. Make up you mind, please. Either you want Pokemon locked to their region, or not.

Also, I find it weird that you associate "new and interesting experiences" solely with encountering Pokemon that didn't exist in a previous game. Because somehow, running into a Roggenrola in Gen 5 is new and interesting, even though it's nothing more than a Geodude clone. It's like any new actual gameplay changes and additions, new minigames, new mechanics and so on don't matter, all that matters is that you see another Geodude clone locked to its own region.

Besides, re-using assets isn't always going to be possible and I'd MUCH rather they focus on creating as many new Pokemon as possible for a generational leap than have to waste time and money recreating 900+ Pokemon in the new games. Even when they can re-use assets it still isn't as simple as just copy/pasting the old Pokemon into the new game.

Ka-pi96 said:

To compare it to our world, are Pigeons interesting? No, because they're everywhere. Pigeons are boring. Are Pandas interesting? Yeah, people love Pandas, they're exciting because they're only found in 1 place. That's what I want with Pokemon too. It's especially relevant when you take into account the geography of the Pokemon world. Kanto and Johto are literally right next to each other, you can walk from one to the other, so those two having a lot of overlap in terms of Pokemon species makes a lot of sense. However places that are distant from each other and are made to look exotic because of that should have minimal if any overlap. Going to new exciting exotic locations is interesting to me, that's what I want to do in the games. Going to those locations and just finding Pidgeys, Ponytas & Oddish all over the place takes away all of that excitement.

Again, you say you love pandas because they're only found in one place (aka region), but at the same time you don't want to keep running into pandas all over the place in that region. You say it's not feasible for GF to create 900+ new assets for new games, but you somehow believe hundreds and hundreds truly new assets for brand new Pokemon is more feasible. Getting closer and closer to contradicting yourself within the same sentence.

And the argument over reusing assets not always being possible is moot right now, because we know that Sw/Sh reused assets. We can talk about how possible that is when GF makes a game that doesn't rely on any previous assets.

Demanding every single Pokemon every game IS selfish. Development resources are limited, so you're either asking them to spend extra time/money for free, or you're asking them to neglect other parts of the game because of your preferences.

Poor, poor GameFreak. I sure hope it can survive in these harsh times of only selling 15+ million copies of what might possibly be the largest entertainment franchise in the world. So many studios are ghosting out of here for failed projects. If only there were ways to better its output, like expanding its staff, getting help from other studios, spending more time in development, reusing existing assets (!), sticking to the same tried-and-true gameplay (!), adding in some of the roster well after lying and saying it wouldn't do so (!). Hopefully Nintendo would be willing to work with them so it can get more funding.