curl-6 said:
It could be a matter of visibility; when exploring a large open world like the one in Bowser's Fury they may have found that targeting a lower resolution like 576p or 540p or something on the smaller screen made it harder to scout out distant Cat Shines and other distant details. |
I am doubtful. 480p or 540p is still pretty crisp to see distant objects. And we've seen it can hold up fairly well on a small screen. We even had large scale games on 6th gen consoles and Wii.
I would need to see the game before I can really determine if 720p is essential in portable.
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