Mr Puggsly said:
I am doubtful. 480p or 540p is still pretty crisp to see distant objects. And we've seen it can hold up fairly well on a small screen. We even had large scale games on 6th gen consoles and Wii. I would need to see the game before I can really determine if 720p is essential in portable. |
If it was as simple as dialling down the resolution without compromising the experience, I'm sure Nintendo would have done just that. They've had first party games drop to sub-HD resolutions in portable before. Something about the makeup of Bowser's Fury in particular must have meant that performance was bottlenecked in a way that a locked 60fps just couldn't be sustained in portable mode without cutbacks that would've undermined Nintendo's vision.