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Forums - Sales Discussion - Japanese Nintedo eShop download sales Ranking 2020

psychicscubadiver said:

What surprises me is that 'Layton's Mystery Journey' made the list. Not only is it a port of a 3DS game, but it's probably the weakest game in the series in terms of puzzle quality and plot.

Layton's Mystery Journey eShop discounts throughout the year:
85% off to ¥1.000 from March 13 to March 19
77% off to ¥1.500 from April 17 to May 13 (Golden Week)
again 77% off in August (Obon)
again 77% off in December (Christmas/New Year)

Level-5 is desperate for money.

Metallox said:

Another surprise is NBA 2K20. I mean, I would've bet more on FIFA. Maybe it got heavily discounted throughout the year.

It was 95% off to ¥385 in May.



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Why is there such a big difference between Pokemon Sword and Shield? And why does Nintendo count them separately?



You know it deserves the GOTY.

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Darwinianevolution said:

Why is there such a big difference between Pokemon Sword and Shield? And why does Nintendo count them separately?

Actual sales units difference may not be that big, a lot of games seem to be in the 150-200k range.



Metallox said:

Another surprise is NBA 2K20. I mean, I would've bet more on FIFA. Maybe it got heavily discounted throughout the year.

Yes it did. It was around 95% off at some point before NBA 2k21 was out.



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Botw top 10 in japan after all this time is insane knowing the franchise was never huge there.



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xMetroid said:

Botw top 10 in japan after all this time is insane knowing the franchise was never huge there.

Never huge in Japan?

On Famicom, The Hyrule Fantasy (1986) sold 1.69 million units and The Adventure of Link (1987) did 1.61m, then A Link to the Past (1991) on Super Famicom sold 1.16m and Ocarina of Time (1998) managed 1.46m on Nintendo 64, a system that sold only 5.54 million units. Other titles went close to 1m too, such as Majora's Mask (2000) at ~900k, The Wind Waker (2002) at ~850k and Phantom Hourglass (2007) at ~900k.

As of September 2020, Breath of the Wild (2017) on Nintendo Switch sold 2.23m LTD and adding the Wii U version gets it to around 2.4m, the title is heading for 3-3.5m combined lifetime in Japan. Of course, doubling the previous best in the series is massive. However, it's doing far more than that in the West. Ocarina of Time sold 6.14m outside Japan and Twilight Princess did 8m on GameCube + Wii. As of September 2020, Breath of the Wild shipped 19m on Wii U + Switch overseas and is heading for around 30m lifetime, which will be close to 4 times the previous best and 5 times what OoT did. If Zelda was consistently lacking anywhere before BotW it's in the EMEAA region. The only title that could be considered somewhat of a disappointment in Japan compared to the rest of the world is Twilight Princess but with the art style and atmosphere it was going for that was to be expected.

I mean, the domestic sales figures shown above can't belong to a series that was supposedly "never huge" in Japan.



Surprised to see Human: Fall Flat so high and Minecraft so low.

Also, congrats to Sakuna for such a great result.

How is this Battle Cats game so high???



Bofferbrauer2 said:

Surprised to see Human: Fall Flat so high and Minecraft so low.

Also, congrats to Sakuna for such a great result.

How is this Battle Cats game so high???

Dude, how can you even question that? Battles? Cats? The perfect mix.



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Bofferbrauer2 said:

Surprised to see Human: Fall Flat so high and Minecraft so low.

Also, congrats to Sakuna for such a great result.

How is this Battle Cats game so high???

Crazy concept game involving cats is exactly why it is so high in Japan.



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Bofferbrauer2 said:

Surprised to see Human: Fall Flat so high and Minecraft so low.

Also, congrats to Sakuna for such a great result.

How is this Battle Cats game so high???

I don't think Human Fall Flat has a physical release, but Minecraft does. That probably reduces downloads.



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