By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Nintendo to Acquire Next Level Games

I saw that Shin'en Multimedia also retweeted someone suggesting they should be acquired next

Doubt it means anything is in the cards, and I don't expect Nintendo to acquire anyone else for another long time, but perhaps means they're at least open to it?

Would be another good studio to add and another that knows how to push the hardware as well 



Around the Network
FloatingWaffles said:

I saw that Shin'en Multimedia also retweeted someone suggesting they should be acquired next

Doubt it means anything is in the cards, and I don't expect Nintendo to acquire anyone else for another long time, but perhaps means they're at least open to it?

Would be another good studio to add and another that knows how to push the hardware as well 

I remember Shinen saying in the past that they preferred to remain independent, but that was several years ago now, during the Wii U era. Perhaps they've changed their minds since then? Their technical expertise would be a huge asset to Nintendo.



curl-6 said:
FloatingWaffles said:

I saw that Shin'en Multimedia also retweeted someone suggesting they should be acquired next

Doubt it means anything is in the cards, and I don't expect Nintendo to acquire anyone else for another long time, but perhaps means they're at least open to it?

Would be another good studio to add and another that knows how to push the hardware as well 

I remember Shinen saying in the past that they preferred to remain independent, but that was several years ago now, during the Wii U era. Perhaps they've changed their minds since then? Their technical expertise would be a huge asset to Nintendo.

Yeah, I also remember them saying they wouldn't want to make an F-Zero game as well years ago, or at least not at that time, so maybe enough time has passed that they've reconsidered?  

I agree though, would be a great studio that could help push the hardware significantly, and especially if they can have full funding behind them and work with the other internal teams. Also helps that I really liked The Touryst so i'd be hyped for anything they made. 



Shin'en is a tiny studio. I think it's less than 10 people. I'd love for Nintendo to have them tho. They are wizards with Nintendo hardware.



Bite my shiny metal cockpit!

Leynos said:

Shin'en is a tiny studio. I think it's less than 10 people. I'd love for Nintendo to have them tho. They are wizards with Nintendo hardware.

Shin'en is just 5 guys.

And yeah they work absolute black magic with the results they manage to get from Nintendo's hardware; Iridion 3D on GBA, Jett Rocket on Wii, Nano Assault on 3DS, and Fast Racing Neo on Wii U for example.



Around the Network

The Wii games are their biggest success in pulling wizardry. Not just the hardware but they had a size limit of 40MB. I don't even know of a PS1 or Saturn game that small. I think even the early 90s arcade ports on those systems are 100MB at least lol.



Bite my shiny metal cockpit!

Leynos said:

The Wii games are their biggest success in pulling wizardry. Not just the hardware but they had a size limit of 40MB. I don't even know of a PS1 or Saturn game that small. I think even the early 90s arcade ports on those systems are 100MB at least lol.

Yeah Jett Rocket on 40MB is just insane, and it looks better than almost anything else on the platform and runs at 60fps to boot.



CaptainExplosion said:
curl-6 said:

Shin'en is just 5 guys.

And yeah they work absolute black magic with the results they manage to get from Nintendo's hardware; Iridion 3D on GBA, Jett Rocket on Wii, Nano Assault on 3DS, and Fast Racing Neo on Wii U for example.

If Nintendo owned Shin'en then we just might get them to finally make a new F-Zero.

Leynos said:

The Wii games are their biggest success in pulling wizardry. Not just the hardware but they had a size limit of 40MB. I don't even know of a PS1 or Saturn game that small. I think even the early 90s arcade ports on those systems are 100MB at least lol.

Where they've shined the most so far has been with Punch-Out on Wii, and now Luigi's Mansion 3, which might even be their best selling game. :)

I was talking purely from a technical perspective. Jett and Fast Racing on Wii are more impressive considering both the hardware and size limit if only 40MB.

How they fit these in with 40MB is just insane. Just to give perspective even a Neo Geo game on PS1 or Saturn is still over 100MB and that is 2D.

Last edited by Leynos - on 11 January 2021

Bite my shiny metal cockpit!

Leynos said:
CaptainExplosion said:

If Nintendo owned Shin'en then we just might get them to finally make a new F-Zero.

Leynos said:

The Wii games are their biggest success in pulling wizardry. Not just the hardware but they had a size limit of 40MB. I don't even know of a PS1 or Saturn game that small. I think even the early 90s arcade ports on those systems are 100MB at least lol.

Where they've shined the most so far has been with Punch-Out on Wii, and now Luigi's Mansion 3, which might even be their best selling game. :)

I was talking purely from a technical perspective. Jett and Fast Racing on Wii are more impressive considering both the hardware and size limit if only 40MB.

How they fit these in with 40MB is just insane. Just to give perspective even a Neo Geo game on PS1 or Saturn is still over 100MB and that is 2D.

That's an absurdly efficient level of optimization. If companies put half the efford in optimizing like they did, we wouldn't fill multiple terabyte memories with only a handful of games,



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

RolStoppable said:
Dulfite said:

They doomed themselves with focusing too much on ports of old games in the waning years of the 3DS (when people weren't buying as many games for it). I hope M&L lives as I love the series, but that was poor management by a company that should have been focused on new content for 3DS and Switch.

They doomed themselves with their wish to branch out to the PS4 and mobile. Nintendo doesn't buy studios that aren't aboard with them, and AlphaDream clearly wasn't. Their remakes of older Mario & Luigi games were a means to maintain cashflow while working on games for non-Nintendo platforms.

That kind of reminds me of Game Freak's attempts to branch out from Pokemon by releasing multiplatform games. I'm not sure if GameFreak being owned by Nintendo in its entirety would solve their issues, but then again, anything related to the ownership of Pokemon's IP is a headache waiting to happen.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.