Trumpstyle said:
https://www.youtube.com/watch?v=QMW9UFDJoJ4 Nxgamers video is out too, he has similiar conclusions as Eurogamer. Except the FPS advantage PS5 has seems to be bigger than what Eurogamer showed but XsX actually has a resolution advantage over PS5 in performance mode. Other thing is even if you drop frames on XsX you don't get any screen-tearing so I assumes most people won't notice those dips anyway. Looking at benchmark for this game, you need minimun something like Geforce 3070/Radeon 6800 to enjoy this game, it should be enough for 1440p/60fps at high settings. |
Yeah the verdit is still the same, but it kind of shows that the dynamic resolution may not be consistent between the two versions. Here they found...
XSX resolution averages at 2304x1296.
PS5 resolution averages at 2160x1215.
However looking at the frame rate advantage, the XSX seems to be at more of a disadvantage than DF implied. Their verdict is the same, but it applies to both mode now.
Performance mode has a visual advantage on XSX with slightly higher resolution, noticable density in both tradfic and crowd, and textures. However the PS5 has a CLEAR frame rate advantage, and for a more stable experience I would actually choose the PS5 version now for the 60 FPS (if performance mode was the only option I had)
My personal choice however is quality mode on XSX over performance mode on either console. The frame rate is locked at 30 fps, but it is rock solid and stable. It has the clear advantage with higher resolution and better visual effects, and feels more polished than any other console mode available.
@JRPGfan please update the OP with the NXgamer video, as it better highlights fhe difference between performance mode on XSX and PS5. The XSX seems to have a clear visual advantage here as well, but the PS5 has higher advantage to frame rate than we though.
When taking into consideration the higher crowd density and everything, one has to wonder if that is the reason for the dips in 60 fps mode. Maybe if they scaled that stuff back to match the PS5 on performance mode, it could have also had a smooth 60 fps experience as well with a bit more of a resolution bump. If people want the extra crowd density and effects, it should have been left to performance mode (where it can actually benefit from those extra bells and whistles).
In any case, they still have a lot of optimization on both consoles to do. I have a feeling the "next gen" patch is a long way out, because they have bigger things to worry about.