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Forums - Microsoft Discussion - Perfect Dark Returns!

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Did you enjoy then new Trailer?

Loved it! 30 60.00%
 
Its okay.. 13 26.00%
 
Hated it 7 14.00%
 
Total:50
CaptainExplosion said:
Nautilus said:

They can still keep the spirit of the franchise alive, making the levels objective based, being really sci fi with aliens and stuff. Alot of spy stuff, etc.

Ok, but can anyone confirm whether it will be third person gameplay or another FPS?

It was just announced. I doubt anyone can truly confirm anything until seeing it in action. It's currently listed as FPS on the Xbox site.


I'm hoping this is a next gen only game too, if I'm being honest.



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ironmanDX said:
CaptainExplosion said:

Ok, but can anyone confirm whether it will be third person gameplay or another FPS?

It was just announced. I doubt anyone can truly confirm anything until seeing it in action. It's currently listed as FPS on the Xbox site.


I'm hoping this is a next gen only game too, if I'm being honest.

Same. Gives me a better reason to get the Xbox Series X.



CaptainExplosion said:
Nautilus said:

They can still keep the spirit of the franchise alive, making the levels objective based, being really sci fi with aliens and stuff. Alot of spy stuff, etc.

Ok, but can anyone confirm whether it will be third person gameplay or another FPS?

In the interview they posted in the Game Awards show they said, "One of the things we thought about was how to differentiate what we call "spy fighting" versus what you would see in a traditional first-person shooter. Sliding under things, jumping over things, getting some of that movement that we see watching body cameras, GoPros, and trying to get that excitement of moving in places and in ways that you and I don't"

Everything in that paragraph makes me imagine a "Mirror's Edge with Gadgets" type of game.



chakkra said:
CaptainExplosion said:

Ok, but can anyone confirm whether it will be third person gameplay or another FPS?

In the interview they posted in the Game Awards show they said, "One of the things we thought about was how to differentiate what we call "spy fighting" versus what you would see in a traditional first-person shooter. Sliding under things, jumping over things, getting some of that movement that we see watching body cameras, GoPros, and trying to get that excitement of moving in places and in ways that you and I don't"

Everything in that paragraph makes me imagine a "Mirror's Edge with Gadgets" type of game.

Hopefully it's still in spirit with the original Perfect Dark though, and they bring back Grant Kirkhope to do the music. To leave him out would be blasphemous.



Pemalite said:
Azzanation said:

We don't talk about the last PD game (Closes door)

Just kidding, it wasn't the best game, looked great but that's about it. Rare dropped the ball with it, it was a far cry from its N64 game. Its what makes it exciting knowing the IP is in the hands of industry veterans rather than Rare themselves. It needs good treatment and i believe it will. The developers clearly chose this IP for a reason. Fingers crossed they see the potential with its universe.

It was average, I think I got like 1/3rd of the way through it back in the day before I decided enough was enough?

The parallax mapping was pretty much used for everything, so the game had a unique look, sadly because of the lack of anisotropic filtering it held the impact back somewhat.
Joanna having an accent threw me off the most, it just didn't have the same atmosphere, tech-wizardry and the like.

15 years on and I have never reinserted the game disk into a console.

I went on to complete the game afew years ago to see what it was all about.

The game definitely didn't live up to PD64. Not sure what Rare did but i felt the A.I took a massive back step, its almost like once you have been caught out of stealth its almost impossible to get back into stealth. I know PD64 you could wake up the whole stage however it felt more controlled. PD Zero felt like it went backwards in that department. I did like what Rare did with the cover shooting, how it would flick you out of FPS into 3rd person seeing Joanna hug the cover etc, but that's a rare highlight for this game.

My biggest gripe is the story direction.. we went from Futuristic James Bond alien warfare corp war to finding a special artifact that could turn a man into a god offering magical powers. It was such a disconnect from the OG direction. Zero felt like this game could have been a new IP but slapped Joanna Dark and Data Dyne on it. A lot like Star Fox Adventures to Lylat Wars.. two very different games but using the skin of another game to get it by. I wasn't a fan of that game either.

Hoping this new game follows the N64 version, keeping it future realistic rather than magical power fairy land etc. 



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I realllly hope we get the alien guns, because it looks like a purely human on human game. Maybe as a new game + modifier or available in multiplayer if there is one.

Dual wielding Maulers on charge secondary mode...so satisfying. Using the Slayer secondary camera, sniping through walls with the Farsight, etc.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sales2099 said:

I realllly hope we get the alien guns, because it looks like a purely human on human game. Maybe as a new game + modifier or available in multiplayer if there is one.

Dual wielding Maulers on charge secondary mode...so satisfying. Using the Slayer secondary camera, sniping through walls with the Farsight, etc.

Yeah, we need those in the new Perfect Dark. ^^



I honestly don't think any FPS game has a better weapon selection than Perfect Dark.



Chrizum said:

I honestly don't think any FPS game has a better weapon selection than Perfect Dark.

That might be true, but GoldenEye had the Golden Gun.



CaptainExplosion said:
Chrizum said:

I honestly don't think any FPS game has a better weapon selection than Perfect Dark.

That might be true, but GoldenEye had the Golden Gun.

Turok had the Cerebral Bore... It was always satisfying firing a homing projectile that would bore into the skull of your enemies and detonating when it reaches the brain.



--::{PC Gaming Master Race}::--