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Forums - Microsoft - Phil Spencer: Xbox Series didn’t need a system seller at launch

sales2099 said:
BillyBong said:
Azzanation said:
I think its rather funny and sad that people will debate against what Phil is saying even though the Xbox Series is selling the best it ever has at launch with ZERO launch killer apps/System sellers.What are these so called gamer's actually arguing against? Is Xbox falling off a cliff due to not having a System seller? How can Xbox be more successful than ever and tell people they don't need a system seller, and people jump out of no where and claim they are wrong. They delayed Halo Infinite because they know they don't need it at launch.This just feels like Phil continues to put the kids in the gaming market to bed.

They are selling because it's a just released shiny new box meant to signal the start of their new gen. Just because they made more units to start off this gen than they did last gen means nothing at this point.  They said the same thing last gen even with the E3 flub..

https://www.google.com/amp/s/news.xbox.com/en-us/2013/11/23/xbox-one-biggest-launch-in-xbox-history/amp/

How'd that turn out in the grand scheme of things?  

Well your point ignores that Xbox One was weaker and $100 more expensive then PS4. Series X is on par with PS5 and has the power narrative. Series S is $100 cheaper. And Game Pass presents a value proposition Xbox One didn’t have nor something Sony can match. Also consider the PR backlash in 2013 to Xbox largely experiencing a renaissance of new studios now. There’s actually a lot of factors at play. 

Didn't ignore anything.. giving you the facts.  Xbone still had their biggest launch at the time with a higher pricing and the E3 flubs.  They were sold out for a bit afterwards.. no different from what's happening now.  And yes, gamepass, somehow still a viable substitute in some minds that being able to play last gen stuff and 3rd party means it's ok that we have nothing right now that can actually take advantage of a newer more powerful system.  If gamepass is so awesome, then why even buy the new system now if the old is just as capable?  And yes.. many new factors at play, but history tends to repeat itself.  sometimes it's like, fool me once..., fool me twice..., fool me three times..., guess if this gen plays the same, it'll be fool me four.. *shrugs*  

Will just see how things trend 6 months into this gen.. 



Man.. I hate it when your girl has to leave my place to come back to you..

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sales2099 said:
Cerebralbore101 said:
sales2099 said:
Cerebralbore101 said:
sales2099 said:
Cerebralbore101 said:
For the initial Holiday sales? Of course not. For long term sustainability? Absolutely. Phil is forgetting that come Holidays 2021 people are going to include Sony's stellar launch window exclusives into their console buying calculus. If Xbox just has Halo Infinite in 2021, and Sony has TLoU Multiplayer Edition, Miles Morales, Demon's Souls, Ragnarok, Ratchet, and Forbidden West, you can bet a lot of customers will be lost to Sony.

I wouldn’t call it stellar. Its decent. It’s cross gen games and a PS3 remake, which as good as Demon Souls is, it has niche appeal due to its unforgiving difficulty.

I can easily argue the “buying calculus” includes Bethesda for anybody who is interested in Starfield or plays Doom, Fallout, Elder Scrolls, etc etc, knowing if they want the sequels they need a Xbox over PS. All MS has to do is show any combination of these IPs via trailers if they won’t be ready for some time. Just saying there’s more then one way to secure a purchase. 

Also got to factor in other things like unannounced games for the year, timed 3rd party games on both sides, possible delays (people seem skeptical GoW will make 2021). Contrary to popular belief, Halo isn’t the only Xbox IP launching next year.

Finally I don’t see it as a matter of losing customers to Sony. It’s merely the status quo at the moment  Given how this gen ended up Xbox has nowhere to go but up and vice versa for Sony. 

Demon's Souls and Ratchet aren't crossgen as far as I know. No Souls game is truly hard. Just take the game halfway seriously and summon three sunbros to every bossfight. 2021 will still mostly be a fight for early adopters, and those players will skew more to the hardcore end of the spectrum. So Demon's Souls being a little challenging shouldn't be an issue.  I agree that Crossgen for Morales and Horizon 2 makes for a lot weaker of a lineup than if they just made those games PS5 exclusive. 

MS has yet to come right out and say that Bethesda games will never come to PS5. Any chance MS has to brag they are going to brag. Since they haven't bragged about Bethesda exclusivity yet, then clearly it isn't in the works. Keeping those games permanently off PS5 goes against their "exclusives are evil" ethos. I don't think they want to hurt their  disingenuous "Pro-Consumer" image. 

If someone only plans on owning a single non-nintendo console, and  hasn't bought a next gen non-nintendo console yet, then they are up for grabs from either Sony or MS. If Sony grabs them first, then MS just lost a customer and vice versa. You can't look at last gen and assume that everyone is going to stick to the same brand they had. Sure, most will, but there's enough swing consumers that will go either direction at the start of a new gen. A new generation is supposed to be a total reset anyway. Right? 

It is a reset, though the odds are stacked against Xbox. I won’t re open the Bethesda debate, just that they did say the reason they can’t outright brag is because the deal won’t go through until next year. Seems to be a legal issue to being vague is all they can do. Once the deal goes through officially they better get more clear fast is all I’ll say. It would go a ways if people knew definitively. 

And technically Xbox games aren’t exclusive. It’s Xbox One, Series S/X, Windows Store, Steam, Game Pass, and Android mobile devices. PS not having future games is still insanely pro consumer based on the variety and low barrier options. 

So MS expects people that don't have a PC or Xbox to play their poached studios' games on their phone? Yeah, that'll go down well.

It’s an option, that’s kinda the whole thing with Xbox. I can see Xcloud breaking out in Asia if marketed properly. But it is also used to supplement console and PC gaming.

But hey, if you got a really loyal PS only gamer, your options are to stay salty, buy a Xbox or play the game on their current phone by subbing to Xcloud Game Pass. 

Playing on a phone with input lag, and a screen smaller than a Switch is so inferior of a gaming option that you shouldn't even bother with it. If MS seriously thinks this is a realistic option then they've lost their minds. If they are going to keep their poached games off PS5, then they should just admit that their "Pro-Consumer" stance was all a bunch of spin to cover up the fact that they needed to expand their market outside of console gaming to survive.



How strange that Microsoft games are “poached” and yet you also talk about Ratchet and Spider-Man, made by a “poached” developer and a moneyhat IP, Demons Souls which was a PS3 moneyhat, Horizon 2 which is a “poached” developer, etc etc lol.I think you’re making too big a deal out of xCloud. MS has repeatedly said local hardware will always be best and xCloud is just a convenience. It’s just an option. As for the performance, it works great on my home WiFi with just an iPhone. I’m sure on tablets and bigger phones the experience is pretty good. But again, just an option. I’m not going to bother replying again, this whole poached nonsense is just stupid console warz.



By the way, using “””” breaks the forum now apparently LOL



I don't understand what's wrong with what he's saying. He's absolutely right. In the context of Holiday 2020, it really doesn't matter. It's absolutely more important to have quality exclusives in a Holiday where a console is less supply constrained and more demand constrained, like when a console is already a year older, than it is in the launch when the system will sell out anyways. Now saying that it isn't important at all, isn't true, because it's important to keep demand up. The fact is that when after Playstation 5 is sold out this holiday, you'll still have people buying it for games like Demon's Souls, and enhanced versions of PS4 games. But at the same time, if Halo comes out early next year, that would have a similar effect. What he said here, isn't really untrue, and not in the "i'm technically right but i'm being disingenuous" kind of way, just genuinely he's not wrong.

Last edited by AngryLittleAlchemist - on 14 November 2020

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Saeko said:

Well i want add something in your saying, because you not alone on that, but as a question :

Do the Xbox series sold more on launch because this time that launched in more country and there was more stock or they really sold more in country that launched ?  that make a big difference and may be only a PR move and only sold 2 more console, just saying !

Now of course on launch every console is going to sold out, even the WiiU was sold out.... so its right to say launch exclusivity is useless for the console but, its good for the devs because they may not compete with other exclusive down the path and these game will still add weight for ppl who want play exclusive game.

Anyways that not really matter to me, i play microsoft game on my pc & sony on ps5, and my wife play on switch mostly !

let's see in 2021 the interessing fight even i think now they not really compete each other...

The balded part basically explains my answer. 

BillyBong said:

They are selling because it's a just released shiny new box meant to signal the start of their new gen. Just because they made more units to start off this gen than they did last gen means nothing at this point.  They said the same thing last gen even with the E3 flub..

https://www.google.com/amp/s/news.xbox.com/en-us/2013/11/23/xbox-one-biggest-launch-in-xbox-history/amp/

How'd that turn out in the grand scheme of things?  

Exactly my point in bald. They are selling because its a new shiny box, they don't need to waste heavy hitters at launch if people are going to buy the box anyway. Its actually smarter to save your heavy hitters when supply starts getting under control to maximize sales. Atm Series S/X is selling quite well and didn't need Halo to achieve that. When Halo arrives it will boost sales in a year where it will need it rather than wasted at launch.



BillyBong said:
sales2099 said:
BillyBong said:
Azzanation said:
I think its rather funny and sad that people will debate against what Phil is saying even though the Xbox Series is selling the best it ever has at launch with ZERO launch killer apps/System sellers.What are these so called gamer's actually arguing against? Is Xbox falling off a cliff due to not having a System seller? How can Xbox be more successful than ever and tell people they don't need a system seller, and people jump out of no where and claim they are wrong. They delayed Halo Infinite because they know they don't need it at launch.This just feels like Phil continues to put the kids in the gaming market to bed.

They are selling because it's a just released shiny new box meant to signal the start of their new gen. Just because they made more units to start off this gen than they did last gen means nothing at this point.  They said the same thing last gen even with the E3 flub..

https://www.google.com/amp/s/news.xbox.com/en-us/2013/11/23/xbox-one-biggest-launch-in-xbox-history/amp/

How'd that turn out in the grand scheme of things?  

Well your point ignores that Xbox One was weaker and $100 more expensive then PS4. Series X is on par with PS5 and has the power narrative. Series S is $100 cheaper. And Game Pass presents a value proposition Xbox One didn’t have nor something Sony can match. Also consider the PR backlash in 2013 to Xbox largely experiencing a renaissance of new studios now. There’s actually a lot of factors at play. 

Didn't ignore anything.. giving you the facts.  Xbone still had their biggest launch at the time with a higher pricing and the E3 flubs.  They were sold out for a bit afterwards.. no different from what's happening now.  And yes, gamepass, somehow still a viable substitute in some minds that being able to play last gen stuff and 3rd party means it's ok that we have nothing right now that can actually take advantage of a newer more powerful system.  If gamepass is so awesome, then why even buy the new system now if the old is just as capable?  And yes.. many new factors at play, but history tends to repeat itself.  sometimes it's like, fool me once..., fool me twice..., fool me three times..., guess if this gen plays the same, it'll be fool me four.. *shrugs*  

Will just see how things trend 6 months into this gen.. 

Hey, can’t beat good old fashioned value bang for buck. To many enthusiasts the optimizations and better loading times is reason enough. I’m personally holding back, I’ll be part of the sales bump when Halo releases. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

LudicrousSpeed said:
How strange that Microsoft games are “poached” and yet you also talk about Ratchet and Spider-Man, made by a “poached” developer and a moneyhat IP, Demons Souls which was a PS3 moneyhat, Horizon 2 which is a “poached” developer, etc etc lol.I think you’re making too big a deal out of xCloud. MS has repeatedly said local hardware will always be best and xCloud is just a convenience. It’s just an option. As for the performance, it works great on my home WiFi with just an iPhone. I’m sure on tablets and bigger phones the experience is pretty good. But again, just an option. I’m not going to bother replying again, this whole poached nonsense is just stupid console warz.

Insomniac has traditionally made their games exclusively for Playstation consoles. Sony buying Insomniac doesn't take any games from being 3rd party multiplats to being 1st party exclusives. Demon's Soul's wasn't a moneyhat. Demon's Soul's wouldn't have been made on PS3 if not for Sony approaching From Software, and working with them in tandem on the game. Sony's Takeshi Kaji co-produced the game with From's producer. Demon's Souls was very much akin to Scalebound, or Bayonetta 2 in that it was a 2nd party game, slated for console exclusivity. The ironic thing here is that Sony considered Demon's Souls such a bad game that they didn't even want to publish it in North America. That's why Atlus' logo appears on NA PS3 copies of the game. So in terms of Demon's Souls you don't know what you're talking about. Guerilla games wasn't a very good studio when Sony purchased them. It took years for Sony to turn them into a good developer. If MS were to comehow take compulsion games to the level of Guerilla, I'd have no complaints at all.

Of course you think playing on your phone is fine. Your taste in games is horrible. :D



Cerebralbore101 said:
sales2099 said:
Cerebralbore101 said:
sales2099 said:

If someone only plans on owning a single non-nintendo console, and  hasn't bought a next gen non-nintendo console yet, then they are up for grabs from either Sony or MS. If Sony grabs them first, then MS just lost a customer and vice versa. You can't look at last gen and assume that everyone is going to stick to the same brand they had. Sure, most will, but there's enough swing consumers that will go either direction at the start of a new gen. A new generation is supposed to be a total reset anyway. Right? 

It is a reset, though the odds are stacked against Xbox. I won’t re open the Bethesda debate, just that they did say the reason they can’t outright brag is because the deal won’t go through until next year. Seems to be a legal issue to being vague is all they can do. Once the deal goes through officially they better get more clear fast is all I’ll say. It would go a ways if people knew definitively. 

And technically Xbox games aren’t exclusive. It’s Xbox One, Series S/X, Windows Store, Steam, Game Pass, and Android mobile devices. PS not having future games is still insanely pro consumer based on the variety and low barrier options. 

So MS expects people that don't have a PC or Xbox to play their poached studios' games on their phone? Yeah, that'll go down well.

It’s an option, that’s kinda the whole thing with Xbox. I can see Xcloud breaking out in Asia if marketed properly. But it is also used to supplement console and PC gaming.

But hey, if you got a really loyal PS only gamer, your options are to stay salty, buy a Xbox or play the game on their current phone by subbing to Xcloud Game Pass. 

Playing on a phone with input lag, and a screen smaller than a Switch is so inferior of a gaming option that you shouldn't even bother with it. If MS seriously thinks this is a realistic option then they've lost their minds. If they are going to keep their poached games off PS5, then they should just admit that their "Pro-Consumer" stance was all a bunch of spin to cover up the fact that they needed to expand their market outside of console gaming to survive.

The lag has been improving steadily, and shouldn’t be a problem with a strong home wifi signal. The small screen is funny considering many Nintendo handhelds had screens smaller then modern smartphones...I wonder if you complained their screens were small back in the day. 

I think we all know they had to expand beyond consoles to survive, but what’s your point? Seems salty that Xbox expanding its reach where Sony stuck in the old ways. 

Also your use of poached is a little salty. They were 3rd party. Now they are 1st. Sony buys studios too ya know...but in their case I bet you’d think they were “uplifted” in a warm embrace :p



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sales2099 said:
Cerebralbore101 said:
sales2099 said:
Cerebralbore101 said:
sales2099 said:

If someone only plans on owning a single non-nintendo console, and  hasn't bought a next gen non-nintendo console yet, then they are up for grabs from either Sony or MS. If Sony grabs them first, then MS just lost a customer and vice versa. You can't look at last gen and assume that everyone is going to stick to the same brand they had. Sure, most will, but there's enough swing consumers that will go either direction at the start of a new gen. A new generation is supposed to be a total reset anyway. Right? 

It is a reset, though the odds are stacked against Xbox. I won’t re open the Bethesda debate, just that they did say the reason they can’t outright brag is because the deal won’t go through until next year. Seems to be a legal issue to being vague is all they can do. Once the deal goes through officially they better get more clear fast is all I’ll say. It would go a ways if people knew definitively. 

And technically Xbox games aren’t exclusive. It’s Xbox One, Series S/X, Windows Store, Steam, Game Pass, and Android mobile devices. PS not having future games is still insanely pro consumer based on the variety and low barrier options. 

So MS expects people that don't have a PC or Xbox to play their poached studios' games on their phone? Yeah, that'll go down well.

It’s an option, that’s kinda the whole thing with Xbox. I can see Xcloud breaking out in Asia if marketed properly. But it is also used to supplement console and PC gaming.

But hey, if you got a really loyal PS only gamer, your options are to stay salty, buy a Xbox or play the game on their current phone by subbing to Xcloud Game Pass. 

Playing on a phone with input lag, and a screen smaller than a Switch is so inferior of a gaming option that you shouldn't even bother with it. If MS seriously thinks this is a realistic option then they've lost their minds. If they are going to keep their poached games off PS5, then they should just admit that their "Pro-Consumer" stance was all a bunch of spin to cover up the fact that they needed to expand their market outside of console gaming to survive.

The lag has been improving steadily, and shouldn’t be a problem with a strong home wifi signal. The small screen is funny considering many Nintendo handhelds had screens smaller then modern smartphones...I wonder if you complained their screens were small back in the day. 

I think we all know they had to expand beyond consoles to survive, but what’s your point? Seems salty that Xbox expanding its reach where Sony stuck in the old ways. 

Also your use of poached is a little salty. They were 3rd party. Now they are 1st. Sony buys studios too ya know...but in their case I bet you’d think they were “uplifted” in a warm embrace :p

Lag will always be an issue, unless you have a server farm every so many miles. Nintendo handheld games were designed with a small screen in mind. 8 and 16 bit is perfectly acceptable on a small screen. DS and 3DS had two screens to allow for better placing of UI elements, which kept small screens from getting crowded. Things like small screens or 480p can be perfectly acceptable in the past, and not acceptable now. If a modern console tried displaying only at 480p most people would laugh at it. Yet during the PS2/Gamecube/Xbox era 480p was fine. Likewise small screens for portable games were fine in the past. If anybody tried that today they'd be rightfully laughed at. Standards change as tech improves.

My point is they  refused to simply admit that, and instead ran a disingenuous "Pro-Consumer" marketing campaign, after trying to force always online nonsense on gamers. Nintendo is honest. Sony isn't entirely honest, but hasn't had a reason to be deceptive for over a decade. MS on the other hand has gone full on sophist mode. They don't care about the truth. They just care about "winning" the narrative or argument at the time.

I coverd Sony buying studios in my response to LudicrousSpeed.

Thanks.

P.S. I own a $2000 PC, and it will be what I play a lot of 3rd party AAA games on this gen. So it's kinda hard for me to personally be salty. I just wish MS would be honest for a change.

Last edited by Cerebralbore101 - on 14 November 2020