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Forums - Gaming - The 11th Annual Greatest Games Event - The Discussion Thread

mZuzek said:

Now, moving along, before I make Runa want to write a reply...

It's new year's eve, huh. What the hell. I've barely been able to feel the days passing, every day it feels like I wake up, do a couple things and suddenly it's already morning of the next day. Kinda felt this way throughout the year, to be fair, but it feels even more extreme now. I can only hope that 2020 Part II doesn't last a full year. Anyways.

#1 - It shouldn't be hard to guess by now, though I hope y'all won't use last year's list. Umm, I did want to give it a proper hint, but I can't come up with anything right now. I guess I'll add a hint if no one guesses it by the time I wake up, good night.

Im going with Okami. No one likes Okami like you do. 



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I let this thread get away from me. Currently reading everybody's replies from the last 30 days. I'll be dumping almost my entire list piece by piece on here tomorrow. That'll be a ton of writing, but it needs to be done. :P I NEVER skip this thread, and I NEVER WILL!

Mnementh said:
#32Child of Light
guessed byS.Peelman
platformWiiU/Switch
release year2014
developer/publisherUbisoft
genreturn-based RPG
linksWikipedia
past years2019: #37, 2018: #32

If thinking about beautiful games, Child of Light is without a doubt among the first games that come to my mind. Realized with the UbiArt-engine used for Rayman Legends this games realizes playing in an watercolor-image. If you look at it in animation, Auroras hair is always flowing, which looks incredible. Also it is connected of the story of the flood. But it is all, the characters, the environments that are beatifully realized.

The story is about a girl named Aurora, who wakes up after an illness (and possibly death) in the magical land Lemuria, which is itself in trouble. As she is searching for a way back to her father, she is helping different people around the land and earning their friendship. After all it is a story about growing up emotionally, nicely fitting to the RPG-mechanic of leveling up.

Fighting is done in a turn-based matter, which uses relatively modern mechanics in turn-based RPG-fights. Level-Up is kept simple with an ability chosen from three alternative paths. Each character has it's own unique abilities, which keeps fighting interesting and to defeat some enemies you need the differing abilities.

Outside of fights the game features light platforming and puzzle elements. Story is progressed mostly by dialogue, which is presented often in rhyme.

This heartwarming game about friendship and personal growth on challenges is something everyone should've tried. It is not a particularly long or deep game, but it is beautiful a just a nice game overall.

https://www.youtube.com/watch?v=CYOfW-ae5sk

Why the heck haven't I played this? Oh wait, it's not on Switch! Adding to my Steam Wishlist.



S.Peelman said:

32

The Operative: No One Lives Forever

  • Windows PC
  • 2000
  • Guessed by Bofferbrauer2

The early 2000s was a great era for first person shooter games. Maybe it pales in sales in comparison to today, but in variety in quality it's the other way around. There were so many games with different themes and styles of play, there was something for everyone. Until the brown and drab took over the genre, at which point I abandoned it pretty much completely.

No One Lives Forever is no different and is one of these great shooters of the 2000s. It is a story driven game, inspired by James Bond it follows a female special agent in her hunt for a cliche crime lord with even more cliche henchmen and motives. It's all pretty over the top, but that's what's fun.

I wouldn't mind a remaster of this game for modern systems, it deserves it, and in a perfect world it could help getting the genre out of this creative slum. Though maybe that's a bit unfair, because it seems to be going in the right direction for the last couple of years regardless.

I too lost interest in almost all shooter franchises post 2010. A few standouts like Doom (2016) exist, but the genre used to be so much more varied and colorful. Anyway, would you say this is a game I would enjoy in 2021? If you made me replay Goldeneye I'd or Perfect Dark, I'd hate you for it. How does this hold up after so many years?

Darashiva said:

#33

The Legend of Heroes: Trails of Cold Steel III (PS4)

Change YOY: NEW!

The second of four entirely new games in my top 50 this year, Trails of Cold Steel III continued the story of the series in grand fashion, adding new elements and characters on top of the already existing ones, while keeping the overall quality high as well. I've mentioned this quite often when talking about this series as a whole, but over the last five years it has genuinely become one of my absolute favourite video game series ever, possibly behind only Final Fantasy and Dark Souls. 

I haven't yet gotten around to Trails of Cold Steel IV, but instantly became my most anticipated game the moment I finished this one. I love the overarching story connecting all the Trails games together, from the first Trails in the Sky all the way through to this game and beyond. 

#32

Ni No Kuni: Wrath of the White Witch (PS3)

Change YOY: -2

Level-5 as a developer often feels like one that gets most things in their games just right, but there are always some things that hold them back a little bit, whether it's an uninspired story, lackluster gameplay, or something completely different. However, in my opinion, Ni No Kuni is the title where they got pretty much everything right. It's the best game they've made, at least of the ones I've played.

Visually it's obviously gorgeous, but I also found the story very engaging, the characters charming and memorable, and the gameplay and battle system a lot of fun. The music, composed by the legendary Joe Hisaishi, was also a particular highlight for me. At the time it was also very refreshing just to play a very old-school style JRPG.

I always loved Ni No Kuni's take on monster collecting. Great pick! It's in my list as well, which I'll be posting tomorrow.



#12

Uncharted 4: A Thief's End (PS4)

Change YOY: =

I've never understood why some people consider linearity an inherently negative thing in video games. Some of the greatest games of all time are entirely linear experiences, and all the better for it. Not every game needs a massive open world and open ended player-driven stories to be great, and the work Naughty Dog has done over the last two console generations is a testament to that. I've been a fan of the Uncharted-games since the first one, and if this does turn out to be the final chapter of Nathan Drake's story, I'm perfectly fine with that.

In the first three games it always felt like we were just getting glimpses into the life's and past history of the various characters, while the action and conflict between the main characters and the villains was what drove the plot forward. Uncharted 4, by contrast, feels like a story driven by the characters and their choices, rather than some external force. That is what in my mind makes this the best game in the series, and one of my favourite games of all time. I enjoy watching these people whose stories I've followed for years reach a satisfying conclusion in their journey, one that feels earned because it has been such a long journey to get there. 

#11

The Last of Us (PS3)

Change YOY: =

Finishing this Naughty Dog section with The Last of Us. A lot has been said about this game and especially its sequel this year, and although I can't talk about Part II since I haven't played it myself, the first game remains one of the most powerful gaming experiences I've ever had. The opening to this game is still one of the most heart wrenching sections in video games, and the rest of the game spent with Joel and Ellie and seeing their relationship evolve and change is amazingly powerful.

The rest of the game is great as well, but it really is the story and the characters of Ellie and Joel that make The Last of Us such a special game to me. I also think the ending to this game was perfect, and encapsulates Joel and the effect his past trauma has had on him, how he's incapable of letting go of Ellie despite it probably being the ultimately better choice for humanity as a whole. For him, Ellie was just more important, and that choice to save her is what makes his character great to me. He's a deeply flawed and in many ways a broken man, but Ellie is seemingly the one thing keeping his humanity intact.



Cerebralbore101 said:

I let this thread get away from me. Currently reading everybody's replies from the last 30 days. I'll be dumping almost my entire list piece by piece on here tomorrow. That'll be a ton of writing, but it needs to be done. :P I NEVER skip this thread, and I NEVER WILL!

Mnementh said:
#32Child of Light
guessed byS.Peelman
platformWiiU/Switch
release year2014
developer/publisherUbisoft
genreturn-based RPG
linksWikipedia
past years2019: #37, 2018: #32

Why the heck haven't I played this? Oh wait, it's not on Switch! Adding to my Steam Wishlist.

It is on Switch, though not physical. At least here in europe, don't know about other regions.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

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Cerebralbore101 said:

I let this thread get away from me. Currently reading everybody's replies from the last 30 days. I'll be dumping almost my entire list piece by piece on here tomorrow. That'll be a ton of writing, but it needs to be done. :P I NEVER skip this thread, and I NEVER WILL!

Why the heck haven't I played this? Oh wait, it's not on Switch! Adding to my Steam Wishlist.

Child of Light is most definitely on Switch. 



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mZuzek said:

This game didn't connect immediately with me in the way most of these other top 5 games have, in large part due to the Wii port being a bit of a crap version, but it's earned #1 over time and it easily remains my most cherished gaming experience - not so much something that brings back memories of my first time with it, but rather, something that's every bit as special each time I play through it.

I played the Wii version myself.  Is there something wrong with that version?  I had heard it was better than the PS2 version since the drawing works so well with the Wii remote.  What is your favorite version of the game?



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

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Runa216 said:

Honestly? I think if this game gets a Switch port/rerelease I'll give it another shot. I like a lot of the IDEAS in the game (A linear Zelda never bothered me. there's room for open world in Breath of the Wild and Linear in Skyward Sword), but the motion controls - which were integral to the experience - were fundamentally broken for me. In 20+ hours of play I couldn't get them to not glitch, and I had both a regular wiimote with a Motion+ expansion and two of the Black wiimotes with WiiMotion+ integrated. Neither of them worked for more than 5-10 minutes at a time (had to constantly recalibrate), and many of the puzzles just didn't work for me. I spent upwards of an hour just trying to make this eyeball spin by making it look at the tip of my sword. I looked up FAQs, I watched youtube videos, I googled information as best I could...and nothing. It just wouldn't work for me. 

So if they fix the motion controls I am willing to give it another chance. There was a lot I disliked about the game, but most of it cascaded down from the bad controls. And Fi. Fuck Fi. Seriously, worst assistant in any game ever. 

I hear this complaint a lot, and I never know what to say about the controls.  They worked perfectly for me about 99% of the time.  It has been a long time since I played it, but I do remember a quick calibrate button, I think either up or down on the D-pad.  I seem to recall making liberal use of that just to make sure I was always good.  The other thing I read was that light sources around your play area can mess up the calibration.  Most of the controls run from the gyroscope, but it does orient itself to the tv based on the IR light emitted from the sensor bar.  If the Wii remote catches IR light coming from a different direction, it can mess up the calibration.  The sun would be the biggest issue there, but other bright lights in the room could do it as well.

Anyway, here is a video of how the controls work.  (As an aside, there are some interesting environmental effects shown off I don't remember.  Around 3:08 he uses bees to attack an enemy.  Around 2:20, he shoots a heart with an arrow, pinning it to a wall in the distance.  Seems like the early beginnings of the highly intertwined physics systems in Breath of the Wild.)



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

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PC - Deep Rock Galactic (2020)

Alright, let's start talking about the top 10 now.

#10

Final Fantasy X (PS2)

Change YOY: =

The game for which I bought a PS2 back in 2002, Final Fantasy X took a hold on me the moment I heard the first few notes of the music that plays in the game's introduction, the immense sadness and melancholy within them catching my attention instantly. There are very few games that have hooked me so quickly, and the game never let go from that moment on. The music by Nobuo Uematsu, Masashi Hamauzu and Junya Nakano was amazing, the visuals were beyond anything I had ever seen up to that point in time, and the story and characters have since taken place among my absolute favourites in video games.

The battle system remains among the finest in the series' history, and the world of Spira is a wonderful place to lose yourself for countless hours. However, the aspect that is perhaps stronger than in any other game I've ever played, is the game's emotional core and the actually believable love story between Tidus and Yuna. Over the course of the game you get the see them change alongside each other, go from the awkward early steps to where they eventually confess their feelings and embrace them, and then finally to the crushing realization that once they finish their journey they will be torn apart forever.

Of course there's much more to the game than that, from Tidus' realization what reaching the end of the journey means for Yuna, Auron's past as a guardian, Lulu and Wakka's conflicted relationship because of his deceased brother, the constant sense of dread and sadness that seems to permeate the entire world of Spira because of Sin's looming presence, and more. The world of Final Fantasy X is filled with touching moments and stories, and even at its brightest moments something will come along to remind you that as long as Sin lives, there is no peace in store for anyone. This is also what makes the game such a bittersweet experience, as you come to realize that for the world itself to find happiness, Yuna and Tidus will have to sacrifice their own chance at it.



I finished my list.

https://gamrconnect.vgchartz.com/post.php?id=9247454

I'm not going to go through everything.  I did shuffle the games around this year, but nothing is really new.  I limited Mario Kart and Smash Bros to one game each to "save" some room for other games.  Most other franchises are different enough that I don't bother to do that.  Here are a few honorable mentions I've recently played that missed the list.  My backlog is getting bigger by the month, so nothing really "new" here either.  This is not an all-time honorable mention, just a few new-to-me games that missed my list.

Honorable Mentions

Severed - 3DS - 2016
Fun little first person action adventure game.  Makes heavy use of touch screen and stylus for attacking and puzzle solving.  The maze like map had me addicted to it.  I 100% completed it in a little under 12 hours, but it was in only 7 play sessions over 8 days.  Pretty fast for me.  It is also available on the Switch if anyone is interested.

Super Mario 3D Land - 3DS - 2011
Fun game, but the structure makes it seem like it takes some time to really get going.  A whole set of worlds, followed by the same number of harder special worlds makes it kind of tedious.  Wasn't a huge fan of how momentum worked in this game, where your running suddenly gets a boost in speed.  Makes some jumps miss by a lot if you are not fully up to speed, when it seems like you should have jumped further.  Fun, but my least favorite of all the 3D Mario games.  I 100% completed it in just under 23 hours.  Took quite a few months before going back to beat each level with both brothers and get the top of the flagpole on every level.

Luigi's Mansion: Dark Moon - 3DS - 2013
Gorgeous game.  The 3D environments shine here.  This game has more of a mission based structure than the first, and multiple mansions instead of just one.  I don't quite like that as much as the original.  Lots of hidden collectables.  I 100% completed this one in about 35 hours.  Quite a bit less to just complete the game.

BOXBOY! - 3DS - 2015
Full little puzzle game.  There are quite a few sequels to this one as well.  I 100% completed this one in about 16 hours, including the little challenge modes.  If you really wanted to, you could get a lot more time out of this by improving your score rankings for each world.  I skipped that.

Swords & Soldiers - Wii U - 2014
Also came out for the Wii in 2009.  Finally got around to picking this one up.  Had a good time with it.  Not a ton of content there for single players.  Finished it up in about 6.5 hours.  Multiplayer I think you could have a few more hours of fun with this one.

Borderlands - PC - 2010
Fun gunplay.  Huge variety in weapons.  Steam says I put 136 hours into this one.  Pretty sure I left my computer on overnight twice, so maybe subtract 48 hours from that.  Will probably give it another go with another character at some point.  The game does have pacing and difficulty issues (there are odd peaks and valleys for both).  Currently playing Borderlands 2 with my brother and another friend online.

Last edited by theRepublic - on 04 January 2021

Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
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PC - Deep Rock Galactic (2020)