sales2099 said:
I’d chalk it up to people who dont have an eye for PR. “The primary difference” meaning main, but not only difference. I remember plenty people saying 30 FPS for certain games, like a 3rd person open world adventure, being sufficient. |
There's also a discussion to be had about the specs Microsoft targeted with S (obviously intended with fps parity in mind, same as what Nintendo did with Switch) and whether the specs were appropriate for the function they were aiming for, obviously keeping in mind MS first parties have far more time to optimise then 3rd party multiplats. That will be determined in time and whether it happens with more titles, for now we can assume its a fault of Ubi more then the shortcomings of the hardware balance.