sales2099 said:
Otter said:
Regarding both statements: Up until now the understanding for many has been that S simply equates to a resolution drop and that is it. Of course its important to note that this is not the case for some games. No one is saying 30fps is unplayable or anything, but these difference in console performance (60fps vs 30fps) should be noted as some people would be comfortable with limiting themselves to full HD (for example those without 4k TVs), but not comfortable knowing that they're getting half the fps as well. This isn't how the S has been advertised or understood until now, hence the thread.
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I was under a impression it was resolution and FPS the entire time. Either way the target audience in theory neither notices and/or cares.
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From Microsoft themselves
“The primary difference between Xbox Series X and Xbox Series S is in resolution. Through talking to our customers, we found that many of our fans prioritize framerate over resolution, so we wanted to build a console that didn’t require a 4K TV.”
https://www.theverge.com/2020/9/9/21428792/microsoft-xbox-series-s-specs-cpu-teraflops-performance-gpu
The communication has always been about resolution and clearly MS designed it with hitting the same FPS in mind, so its notable that in some cases its not. Fair enough if you already anticipated this, but i think many did not. I expected S and X might have slightly differing degrees of stabalisation but not completely different targets.
As for target audience, I think thats a case of over simplifying the interest in S. Plenty of people do not have set ups which call for 4k but still appreciate 60fps, this is relevant for them, so I don't think it should be dismissed with a "who cares?". Some people who before may have been considering an S, may now be exclusively interested in an X.