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Forums - Sony Discussion - Astro's Playroom "preview"

Bandorr said:
I think one of the smartest things they did was include a game that used those features.
STILL shocked the switch tried to sell that gimmick POS game for $50.

"tried"??? That... game has outsold many other games that are considered "masterpieces" on the Switch. 



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Otter said:
DonFerrari said:

https://www.ign.com/videos/astros-playroom-16-minutes-of-playstation-5-gameplay-in-4k

The game seems very simple and short, but with good design and colors giving it a nice presentation and good family play.

apparently its 5 hours. Gameplay is looking very sweet, maybe the most polished looking 3D platformer since Odyssey

And it gets what a lot of games fail to do, which is interactivity. Everyrthing you touch in the world responds to you in fun ways

Yes I noticed the guy basically interacted with a lot of things and it did have collision boxes and reactions (instead of just ghosting through or being solid barriers). Yep I also heard 5h to finish, about 4 stages with each going from 30min or more (perhaps 5h is because you need several plays or heavy exploration to pick all and plat).

Leynos said:
How much space does it take to delete?

I don't know (not even if we will be able to delete), but from the duration and simplicity of the visuals I would guess under 10Gb.

chakkra said:

I'm not a fan of platformers but there's something charming about this game that makes me want to try it.

I guess the simplicity and aesthetic may be the reason for the charm. I'm also not the most platformer guy (I like platforming sections on games, but as a genre it isn't one I play as much as I did in the past) and being free I'm certainly interested.

chakkra said:
Bandorr said:
I think one of the smartest things they did was include a game that used those features.
STILL shocked the switch tried to sell that gimmick POS game for $50.

"tried"??? That... game has outsold many other games that are considered "masterpieces" on the Switch. 

the quotes on tried is because they succeeded or because you think the game is good?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."


chakkra said:

"tried"??? That... game has outsold many other games that are considered "masterpieces" on the Switch. 

the quotes on tried is because they succeeded or because you think the game is good?

lol Because they succeeded, of course. I mean, I haven't really played it and I guess there's a chance that I might like it.. but damn that thing doesn't look fun at all!



The Dualsense is getting a lot of praise too. Could be another game changer for the PS5!



chakkra said:


the quotes on tried is because they succeeded or because you think the game is good?

lol Because they succeeded, of course. I mean, I haven't really played it and I guess there's a chance that I might like it.. but damn that thing doesn't look fun at all!

Understood... yes, this gen the only thing Nintendo tried to do but didn't succeed was labo, everything else had enough success no mater if we liked the product or not.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Cool,



chakkra said:

the quotes on tried is because they succeeded or because you think the game is good?

lol Because they succeeded, of course. I mean, I haven't really played it and I guess there's a chance that I might like it.. but damn that thing doesn't look fun at all!

What is shit for some is gold for others. 1-2-Switch is worth 50eur to some people, just like Astro's Playroom would be too.

I think the game was initially planned to be pre-installed in the Switch, but they changed their minds later on.
https://nintendoeverything.com/1-2-switch-producer-says-the-game-wasnt-planned-to-be-part-of-warioware-why-it-isnt-pre-installed/

EDIT: Just finished watching the preview video: the game looks pretty good and I suppose it will feel even better.
Enjoy the new experiences with haptic rumble!

Last edited by TomaTito - on 27 October 2020

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Otter said:
If its received well, I hope we get a full fledged sequel which doesn't require VR

This one doesn't require VR, does it?

Saw this video now. The zipper thing being felt on the touch pad sounds pretty neat.


https://www.youtube.com/watch?v=i_wePORr_Rc



Seems like a fun little platformer... I find games that shamelessly shill a company (i.e. Nintendo Land, Cool Spot) strangely charming.

Edit: Just out of curiosity why quotes around preview?

Last edited by JWeinCom - on 27 October 2020

TomaTito said:
chakkra said:

lol Because they succeeded, of course. I mean, I haven't really played it and I guess there's a chance that I might like it.. but damn that thing doesn't look fun at all!

What is shit for some is gold for others. 1-2-Switch is worth 50eur to some people, just like Astro's Playroom would be too.

I think the game was initially planned to be pre-installed in the Switch, but they changed their minds later on.
https://nintendoeverything.com/1-2-switch-producer-says-the-game-wasnt-planned-to-be-part-of-warioware-why-it-isnt-pre-installed/

EDIT: Just finished watching the preview video: the game looks pretty good and I suppose it will feel even better.
Enjoy the new experiences with haptic rumble!

They shouldn't have changed the strategy them, but well they made a lot more money this way.

Hiku said:
Otter said:
If its received well, I hope we get a full fledged sequel which doesn't require VR

This one doesn't require VR, does it?

Saw this video now. The zipper thing being felt on the touch pad sounds pretty neat.


https://www.youtube.com/watch?v=i_wePORr_Rc

No need to use VR, but don't think you'll get any benefit from using one though.

JWeinCom said:

Seems like a fun little platformer... I find games that shamelessly shill a company (i.e. Nintendo Land, Cool Spot) strangely charming.

Edit: Just out of curiosity why quotes around preview?

Well the original person didn't call a preview and he only played one level, so I preferred to put it between quotes.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."