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Forums - Nintendo - Best Rare game on N64

 

I think the best is...

Banjo Kazooie 14 17.50%
 
Banjo Tooie 1 1.25%
 
Perfect Dark 18 22.50%
 
Goldeneye 007 20 25.00%
 
Conker's Bad Fur Day 11 13.75%
 
Diddy Kong Racing 4 5.00%
 
Jet Force Gemini 3 3.75%
 
Blast Corps 2 2.50%
 
Kill Instinct Gold 1 1.25%
 
Donkey Kong 64 6 7.50%
 
Total:80

Has to be Perfect Dark. New IP, one of the best recieved games sitting on a 97 meta and pushed the system beyond its limits.



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Slownenberg said:
sales2099 said:
Anyone voting Goldeneye has the nostalgia goggles on. Perfect Dark is a huge upgrade in terms of graphics, character models, guns, AI...practically everything is a notch up.

Nah, I think most people agree that while PD was a technical upgrade and had more options, it just didn't capture the magic of GoldenEye. There is a reason GoldenEye was a phenomenon and took over that whole gen as THE game to play with friends, while PD was just that other great FPS that came after GoldenEye. Part of it is probably just because GoldenEye came first, so PD was just more of the same. Ya know, like GoldenEye blew everyone away and then PD was just the same kind of thing with more multiplayer options. Also PD single player campaign was great but got boring towards the end, while the GoldenEye single player levels were just stuff you could play over and over again. I think GoldenEye levels were shorter and there were a lot more of them, which is maybe part of what made them more replayable. The PD campaign was a game you play through and got kinda boring when aliens were introduced toward the end, but GoldenEye single player was something where you'd go back over and over to play the levels again and try to get better and get the achievements.

So GoldenEye had better single player campaign, they had similar amazing deathmatch but PD had more options that were very cool and technically you could certainly say made for a better multiplayer, but PD just didn't quite have the same spark, which was probably partly due to a new IP vs the beloved James Bond IP, but more so probably due to PD coming after and therefore everyone having already experienced the genre-revolutionizing experience from GoldenEye (and really for any multiplayer game up until that point, and the next one to have such an impact and a craze around it was Halo) so PD was just more of the same with some upgrades. For most people GoldenEye was the defining experience for multiplayer that gen, while PD was simply one of the other premier 4-player games on the system.

Side note: since comparing the two best deathmatch games on N64, also wanna give a shout out to Turok 2 which was the third best deathmatch game on the system. While GoldenEye is almost certainly my most played game ever, me and friends probably played Turok 2 multiplayer as much as we played PD. We'd toss in Turok 2 every once in a while to get some variety from GoldenEye.

Also to the person who said the other non-Rare james bond game was better.....WTF?!?! haha that's funny!

First, Turok 2 was amazing. Fantastic campaign and multiplayer was good for mindless fun. 

However most of your argument about Goldeneye was that it came first and thus impressed people more. The campaign comes down to ones preference in a more human story or a more sci fi one. Perfect Dark levels had tons of replay ability with the difficulty spikes making more of the map pertain to the mission. Going back, Perfect Dark definitely aged better then Goldeneye and people playing both today for the first time would pick Perfect Dark, unhindered by said nostalgia goggles. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

GE007 was massive.
It was one of the biggest sleeper hits of the generation, launching with little fanfare and expectation, and becoming a killer app and the hottest game of the entire generation... critically massive, it beat Final Fantasy 7 as game of the year by the AIAS, which is the Academy Awards of Gaming. It was a beautiful triumph for Nintendo in a time when PlayStation was beating them down.

GE007 is arguably RARE’s best game of all time, although DKC might have a thing or two to say, as that game was also extremely massive and did a lot to flip the “cool console” narrative between Sega and Nintendo



I describe myself as a little dose of toxic masculinity.

Slownenberg said:
GoldenEye for sure.
It was THE multiplayer game of that gen. Few games have had such a craze associated with them. If you were a gamer and you weren't playing GoldenEye like there was something wrong with you haha. I remember there was even an article in our school newspaper about the game. GoldenEye was the original video game craze, and for good reason.


Perfect Dark had like more options and stuff, and it was cool it had AI bots for deathmatch, but just wasn't as good a game. Still fantastic though.

Banjo Kazooie was amazing and behind Mario 64 was the premier platformer that gen. Never played Banjo Tooie.

Diddy Kong Racing was a fun different take from the Mario Kart formula. I played it years later and it did not age as well as MK64, but at the time it was great.

Jet Force Gemini was a lot of fun but then after you beat the boss the first time it forced you to have to try to rescue every single one of the little ewok-type creatures, if memory serves, and that was just tedious as hell and not worth it. But up until then it was a great game, just bad gameplay decision by the creators kind ruined the whole experience.

KI Gold was a great upgrade from the original Killer Instinct. A very solid fighting game. The ultimate combo fighter.

Blast Corps was a weird concept but a great game. I remember the day I beat the game and then you go to the moon and all the planets so there's a bunch more levels. One of the coolest post-game contents I've ever seen and at that time post-game wasn't even a thing yet so it blew my mind!

I had Conker but never played much into it so can't make a call on it.

DK64 sucked and was easily the biggest disappointment of any N64 first party game. It was just boring. Glad Nintendo realized after the failure that was DK64 that they should stick to DKC 2D games in the future. DK64 was probably the only super hyped up AAA Nintendo game to just be awful. I remember it was marketed as like bigger and better than Mario 64 in every way, and then it was just a dud of a game.

I think you pretty much nailed down the Rare library exactly. Although I’d say Super Mario Bros 1 and 3, Sonic 1/2 (difficult to split them, they were very close) and DKC all had a bit of a craze behind them too. But I GE007 was the first sleeper hit to have a massive craze, it just kind of launched and got some press and a few people saying “Hey, this game is actually WAY better than you’d think!” And in 4 months it was NUTS how popular that game had become.

Super Mario Bros 1, though, kids were tantrum crazy over getting an NES just for that one game - there were people trying to finish the game 99 times in a row - maybe it was an rumour, maybe I’m just remembering assumption I made to justify the motivation of finishing 99 times, but I recall talk that the Princess would be naked after 99 finishes... like Samus’s bikini on Metroid.

But either way, I’m doing that ramble-rant thing again, so I’ll cut it off here.



I describe myself as a little dose of toxic masculinity.

Slownenberg said:
sales2099 said:
Anyone voting Goldeneye has the nostalgia goggles on. Perfect Dark is a huge upgrade in terms of graphics, character models, guns, AI...practically everything is a notch up.

Nah, I think most people agree that while PD was a technical upgrade and had more options, it just didn't capture the magic of GoldenEye. There is a reason GoldenEye was a phenomenon and took over that whole gen as THE game to play with friends, while PD was just that other great FPS that came after GoldenEye. Part of it is probably just because GoldenEye came first, so PD was just more of the same. Ya know, like GoldenEye blew everyone away and then PD was just the same kind of thing with more multiplayer options. Also PD single player campaign was great but got boring towards the end, while the GoldenEye single player levels were just stuff you could play over and over again. I think GoldenEye levels were shorter and there were a lot more of them, which is maybe part of what made them more replayable. The PD campaign was a game you play through and got kinda boring when aliens were introduced toward the end, but GoldenEye single player was something where you'd go back over and over to play the levels again and try to get better and get the achievements.

So GoldenEye had better single player campaign, they had similar amazing deathmatch but PD had more options that were very cool and technically you could certainly say made for a better multiplayer, but PD just didn't quite have the same spark, which was probably partly due to a new IP vs the beloved James Bond IP, but more so probably due to PD coming after and therefore everyone having already experienced the genre-revolutionizing experience from GoldenEye (and really for any multiplayer game up until that point, and the next one to have such an impact and a craze around it was Halo) so PD was just more of the same with some upgrades. For most people GoldenEye was the defining experience for multiplayer that gen, while PD was simply one of the other premier 4-player games on the system.

Side note: since comparing the two best deathmatch games on N64, also wanna give a shout out to Turok 2 which was the third best deathmatch game on the system. While GoldenEye is almost certainly my most played game ever, me and friends probably played Turok 2 multiplayer as much as we played PD. We'd toss in Turok 2 every once in a while to get some variety from GoldenEye.

Also to the person who said the other non-Rare james bond game was better.....WTF?!?! haha that's funny!

I will second this. Perfect Dark fell quite a bit short of GE007, particularly in the single player campaign.

Perfect Dark fell well short of GE007, while it did advance a little on the mechanics and graphics, “lacking the magic of GE007” is a really good way of putting it. When Goldeneye came out, that was a groundbreaking experience, and yes, the better paced and better designed levels had a lot to do with it.

And the “well, Perfect Dark is more advanced and is therefore better” argument doesn’t fly with me either. That’s like a smaller scale version of saying Citizen Kane sucks compared to Batman vs Superman because it’s less advanced. Or Super Mario Bros sucks compared to New Super Mario Bros 2 because it’s less advanced. GE007 was a historic milestone in gaming, it was the megaton before megaton meant anything in gaming.



I describe myself as a little dose of toxic masculinity.

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Perfect Dark was the most fun to me. Not that original, but more fun than GoldenEye, and that's saying something for that era. The runner-up for my taste was definitely the unexpected legit wackiness of Conker's Bad Fur Day.



Like others have said, putting this thread together has really driven home for me how insanely on fire Rare was in their prime. (Add the three DKC game on SNES to this as well) They really were the best developer on the planet at this time, in my opinion.

As for the best, I gotta give it to Banjo Kazooie. From its memorable and atmospheric worlds, to its quirky charm, to its scale and variety which were almost unmatched at the time, it's just a towering triumph, and remained by #1 game of all time for many years.



Here is a side question for everyone.

Was Goldeneye the game good because of the movie, or was the movie better because of the game?

How do you think the game would have performed if the movie did not exist and vise versa?



 

 

Goldeneye, Conkers, Killer Instinct.

I owned or played most of the others (worked in a video store at the time so could rent them whenever I liked) but GE, Conkers and KI are 2 this day my favorite all number 1 favorites of that generation, and no I can't split them and wont because they are 3 different types of games. GE was the only shooter I have EVER been good at (which in turn did allow me to be ok with PD) Conkers Humor and for the most part controls (yes yes I know about the horror level which I completed first go with not a single death) and all the wonderful nods to movies was simply a joy to play. And as for KI I put so much time into that game my friends all refused to play it with me if I suggested it because no one could beat me when I used B. Orchid. I would simply start a combo at the beginning of the second round and they couldnt counter out of it and then I would slip into a ultimate combo, no mercy finisher and I would end up with about 300 - 350 hit combo ( it was a long time ago I cant remember the exact numbers now) maybe more.



double post