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Forums - Gaming Discussion - Developers are having a difficult time scaling games back to PS4/Xbox One...

Digital Foundry's John Linneman has talked to a bunch of developers who have said no one wants to work on the under powered Jaguar CPU's any longer. Says it's a painful process. The tweet was followed up by a post from Liza Shulyayeva, a former DICE programmer who confirmed it's hard to scale to these older systems.

Could this be why Xbox One support got removed from some of the Series X games? 



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No, that can't be true, we heard it is very easy and don't impact next-gen at all.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Looks at OP, hehehehehe have fun boys
/leaves thread



 "I think people should define the word crap" - Kirby007

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This will make games trickier to run on Switch, but Switch wasn't getting much AAA third-party support anyway. At least not as much as some people claim.



Lifetime Sales Predictions 

Switch: 151 million (was 73, then 96, then 113 million, then 125 million, then 144 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 57 million (was 60 million, then 67 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

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Wman1996 said:
This will make games trickier to run on Switch, but Switch wasn't getting much AAA third-party support anyway. At least not as much as some people claim.

It is true, but also would still have those games that would get a good sales push with a Switch port and the company may port or hire someone to do it. We will need to see how it will happen.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Thread title mentions PS4/X1, but your ending question is only Xbox related...

C'mon Goopy, you gotta try harder than that man.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Chazore said:
Thread title mentions PS4/X1, but your ending question is only Xbox related...

C'mon Goopy, you gotta try harder than that man.

Besides all the other reasons that could be given, one that is valid is that Sony is moving away from PS4 faster and didn't mention any first party crossgen to be released.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

I'm shocked.



BraLoD said:
It's fine, PS5 is there for a reason.

Burn of the day!



Chazore said:
Thread title mentions PS4/X1, but your ending question is only Xbox related...

C'mon Goopy, you gotta try harder than that man.

I know but Sony's been pretty clear that they want to move on asap, while Phil Spencer has said: "Xbox One Releases Holding Back Xbox Series X Games is a Meme."

https://www.ign.com/articles/xbox-series-x-xbox-one-exclusives-held-back-meme-phil-spencer