GrahfsLament said:
I ended up liking it so much that I platinumed it on the first playthrough on accident. Wasn't my goal necessarily, but the game made me want to explore everything, so I did and the platinum trophy followed :D As a side note and in my humble opinion, this and God of War (PS4) are good examples of how best to implement trophies (and, thus, is a small part of what elevates H:ZD in my estimation). I generally don't care about trophies, but I certainly enjoy them more when they're designed around encouraging the player to do all the optional stuff instead of those designed around grinding or farming or ridiculous Olympic gaming feats. If you do everything in H:ZD, you'll likely never need to grind/farm/etc. in order to platinum it. You still can grind/farm and some non-trophy related stuff can require farming, but you can also avoid those tasks and still get the full experience. When games are balanced like this, they automatically get a +1 from me. |
I like trophy lists like Horizon: Zero Dawn and God Of War too. Most PS first party trophy lists are similar to this. Tied to the game in a fairly organic way, avoiding, as you said, grinding/farming, and Olympic gaming feats. Gran Turismo is an example of the opposite, although as a driving game, it's quite different. Notoriously brutal, both as tests of skill and patience.
- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."