There are many things I'm looking forward to with the increased i/o from SSD
- Fast travel is no longer a lot of waiting, it will actually be fast travel.
- No more avoiding going into buildings as it would add 2 loading screens, in and back out.
- Instant try again, the nr 1 reason I turned away from Souls series, not the dying, the having to wait for the level to reload.
- Resurgence of flying games, imagine flying through urban corridors in a jet without compromises.
- Instant warping offering new game play opportunities like shown in the R&C trailer.
- More split screen games without having to remain close to each other.
- Picture in picture, sight jacking, instantly flicking between cameras in full detail.
- More games with portals, Prey 2, Portal 3
- Far less limits on building games.
- More dynamic worlds with real over time changes.
- More interactivity in cut scenes, no more limits on cutting back and forth between scenes.
- Much faster patching.
Storage I/O has been a dead weight holding games development back for over a decade. Next gen can be a game changer.











