Wman1996 said: I think 4K resolution (docked mode) for certain games and video streaming is the best we can hope for. Ray-tracing, 3D Audio, and the really complex AI possibilities are almost completely out of the question if Nintendo wants to balance battery power, cooling, and pricing. Basically think of a PS4 Pro. That's about the best I can see Switch 2 performing docked, maybe slightly better or worse. It won't be as capable as the Xbox One X, and nowhere near the level of the Xbox Series X and PS5. As for the controller, it doesn't need triggers on the level of the DualSense. But how about analog triggers again (absent since GameCube), a headphone jack, and speaker/mic. |
4 teraflop-ish performance docked + better CPU (ARM A78 8-core likely) + more modern Ampere based architecture + DLSS 3.0 = a chip that will perform way above a PS4 Pro.
A PS4 Pro has to render at 1800p-full 4K resolution ... a Switch 2 could render as low as 640x360 portable and merely 540p docked and be able to get a nice image quality thanks to DLSS.
If Switch 2 has the raw teraflop performance in the 3-4 teraflop range (docked) it will punch several times higher than that.