For me it was the opposite.
Wright was praising it to the sky so I got it and I'm glad I did digitally or I might have broken it haha.
I don't remember which difficult I played but it was most likely normal as every other game.
I had a similar problem with Valkyria Chronicles too. Everybody prasing it so much and when I finally played it... damn that game is horribly unballanced and is filled with design flaws everywhere. It got to the point I realized the game wanted me to run to the flag and not try to actually cautionly strategize my actions and it turned really easy...
It's still better than TeW tho.
I absolutely love the art style and the main char, but the game is so damn flawed.
I remember being able to be locked before the first boss fight where you fight a giant vehicle and need climb on it to destroy some parts over it or something and can't progress until a specific sequence happens, which was beong prevent by me being obviously too cautions of that juggernaut and taking cover where I could nearby, which was the way it was designed to turn and it wouldn't with me there, so I could shot everything I had on it and nothing happened and it just wouldn't do a thing.
The game literally punished me for thinking on what was the safe thing to do for my chars and not panicking by locking me with an enemy on an unbeatable state that would do nothing.
I remember doing a backlog on estebxx wall while playing it and posting all my problems cause by the game itself and it starts in the very first mission.
It sure was lucky I liked the protagonist so much.