shikamaru317 said:
Yeah, but Phil could have just advertised the heck out of the Xbox launch, instead of selling Sony PS+ rights to the game on the same month the game releases on Xbox. That's a bad look, allowing a first party game to release on your closest competitor's service the same month it releases on Xbox. |
Maybe, but this all based on assumption that Deathloop releases in around two weeks. I can bet that it doesn't, so I don't really see any problem here.
WoodenPints said: I'm curious outside of playing them "Free on Gamepass" how many of us here are buying Xbox games physical still? I used to be a physical only buyer last gen but with all the installer on a disc or the the Xbox One version only on a disc requiring full game download for Series X anyway it's made me care very little for physical copies on the Series X but I also care just as little for digital game prices in the UK. |
I still try to buy physical games whenever possible, especially in case of my most anticipated releases that I want to have in collection, but it's getting harder and harder and I don't have the same collector's passion as I did a few years back. I used to buy everything that's cheap (with big discounts) and that I have at least some interest in even I knew that some of these games I'll never play. Now, I only buy the games that I know for sure that I'm gonna play in the next couple months. I don't care that much if the game requires download or not, I just prefer the physical versions in general. I did buy Series S as my secondary Xbox console for better portability in case of travels, so this also kinda adds to not caring as much about physical media as much as I did before. Will probably be moving more and more into digital, with occasional double dips for some most wanted games.
gtotheunit91 said: Gonna add Persona 5 Royal to that list when it goes up? I was looking into getting Soul Hackers 2 but I keep hearing/reading of how it's a lower budget title that only the diehard Atlus fans will really enjoy. I still might pick it up later on sale. |
I'm playing it right now and I somewhat can confirm that it's definitely a lower budget project that you shouldn't expect a lot from it. I really enjoy it but I'm biased because I love Atlus games and it was definitely my most anticipated game the moment it was announced. It's quite short from what I understand, it's battle system is a bit primitive compared to recent Atlus games. It's a good addition to library and definitely worth checking out if you are into JRPGs, but I would say that Persona 5 Royal or Shin Megami Tensei V are objectively more interesting Atlus releases.
gtotheunit91 said: I wonder the likelihood of any of these titles coming to Xbox
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Raiden IV is definitely coming at least. It was already announced sometime before.
Ryuu96 said: I do agree with most things but honestly is it just me who feels like ray tracing is the most overhyped/disappointing feature of this generation? I really couldn't care less if Halo gets it or not, Lol. Feels like not many games have it anyway cause it's stupid demanding and if they do get it, quite a few receive it after launch when I've stopped caring about the game and beyond that, a few really don't provide huge differences to already great lighting. |
It's not really about whether raytracing is overhyped or not. Or does local coop matter these days or not. It's simply about not delivering on your promises. Just releasing the game in an unfinished state was not the right thing to do from the start. When it comes to raytracing, I think 343 decided not to waste their time for it at launch and then maybe come back to it at a later date. But as it turned out, there is not much hype about it anymore, so there is no reason to waste resources on this feature. The same with local co-op. I don't believe them at all when they say that they have some technical difficulties with especially when we have proofs that it is possible for it to work based on the fans that got it working. There is no technical difficulties with local co-op, they just have some data that suggests that spending resources on it is not worth it. But anyway, this shouldn't have been promised and announced at all in this case. I totally understand Halo fans frustrations with the state the game is currently in, and I will probably say a bit controversial opinion on this, but it's time for Microsoft to have a balls and do either of these three things: publicly acknowledge that they failed, move on from Halo Infinite to the next entry built from scratch by either giving the last chance for 343 under Joseph Staten, not using the Slipspace engine or whatever it's called and move to UE or idTech, or to just try to give the right to make a new game to some other studio, because let's face it - 343 had enough chances already. Or do just something that seems completely unimaginable and put Halo franchise to rest entirely. Halo had it's prime time and will always be remembered as one key Xbox franchises, but unfortunately, the new generation of gamers just doesn't care enough about this franchise and 343 doesn't seem to know how to make it work with younger audiences anyway. Considering how Halo isn't as big these days as it was before, I really doubt that Xbox brand will somehow struggle if we won't see any new Halo games. Microsoft now has a lot of studios and I'm fairly confident that they are capable of making modern new IPs that can replace Halo in the future as flagship franchise.
gtotheunit91 said: Fans have already gotten split screen co-op to work in Infinite https://twitter.com/halocreation/status/1565750119500324867?s=46&t=hafqOFPqQqVnz-Vc7NLt8Q |
And here is a proof to what I said above.