I wonder if it'll be shaped like an eraser.
They did this with the PS4 and things worked out for them so it makes sense that they'd do it for the PS5.
KLAMarine said: I wonder if it'll be shaped like an eraser. |
Maybe a pyramid? It would be interesting how they would stand it on it's side, but it would keep the tiered look they have now.
EricHiggin said:
Maybe a pyramid? It would be interesting how they would stand it on it's side, but it would keep the tiered look they have now. |
Is that an actual, functioning console?
Alex_The_Hedgehog said: It would be good to reveal it in February, so they can use E3 to focus on software. |
E3?
Is there really gonna be E3 next year? I'm a little out of the loop on this..
twintail said:
Well, I don't see them holding any games back unless they themselves can't get PS5 software ready for launch, which sounds unlikely to me. I believe we still just see the usual release windows: 1st party ps4 stuff coming out before holiday season. Then PS5 titles with the PS5 later in the year.
Why wouldn't there be? |
Maybe I'm living in a paralell universe but I could swear E3 was REALLY in trouble..
Did I just dream that? Wouldn't be the first time.
BraLoD said:
Still have PS1 backlog. This never ends, don't worry, let the PS5 come |
Playing LoD for the 100th time doesn't count as backlog.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
KLAMarine said:
Is that an actual, functioning console? |
No idea but I doubt it.
Barkley said:
Pretty much agree with all of this. 1.5ghz GPU clock, 2ghz seems ridiculous. 2.8-3.2ghz CPU clock it'll have 8 cores / 16 threads but I expect performance will be closer to the 6 core / 12 thread Ryzen 5 processors. I'm not sure an SSD will be used for main storage though, the Scarlett video mentioned using an SSD like virtual ram, and I think PS5 will also take this route. SSD is still expensive, and if it is the main storage option it would make upgrading for consumers to store more games expensive also, as I doubt they'd support HDD at all if it comes bundled with an SSD. They also mentioned a custom interface for the SSD in PS5, which might mean SSD's on the market won't be compatible, which again makes me think this is going to be a non-expandable internal cache. Here's a patent that I think may be relevant from June. https://uk.ign.com/articles/2019/06/24/sonys-patented-another-way-to-reduce-loading-times "The patent, titled 'System and method for dynamically loading game software for smooth game play', describes a technology that loads in data in advance in order to prevent load screens. I think the PS5 will have a small ssd, 32gb-120gb, and a HDD for main storage. During gameplay in places where the HDD would normally be mostly idle, the game will load data from the HDD onto the SSD in preparation, based on what it thinks it's going to need to load next, I.E the next level or the closest area. Then when the time comes this data is already on the SSD ready to be loaded into memory at a much faster rate. Data will also be cached onto the SSD while you are installing a game, so when you first boot the game to the main menu/ first level it still loads fast. Eventually games that you haven't played in a long time will have their data removed from the SSD to make room. Though SSD prices are coming down, I already think $500 is pushing it for the specs. |
People have already looked at those Sony patents regarding SSD, it's a single-tiered solution with very fast speed, so no Hdd+ssd combo but it doesn't mean sony will use this for their upcoming console.
HDD+SSD combo just won't work and I gave up on it a long time ago. Just look at the spiderman gameplay demo, how much data would require in the SSD and the Vram for spiderman to fly around in jet-speed in the entire city? How much for a next-gen game? What happens when someone loads up spiderman when there is 0 data in the SSD, you somehow gonna load 40-50GB of data from a slow mechanical laptop drive into the SSD and the Vram, it just won't work.
CGI-Quality said:
Unfair? Nah, not really. The world of PC hardware is not the same as a new console release. |
Pc-gamers call us console peasents and it's really sony/microsoft fault, they should be able to release modern hardware around same time-frame as they are out on the pc market. Like zen2+navi+1TB ssd late this year and Zen3 + navi with ray tracing on 7nm+ if they go for late 2020 release.
Ofc we don't know exactly what we getting next year and we do have some clues that the gpu is more powerful than expected.
6x master league achiever in starcraft2
Beaten Sigrun on God of war mode
Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.
1-0 against Grubby in Wc3 frozen throne ladder!!
I always knew Hillary was a Sony shill