Remedy have really only made 1 or 2 great games.. they also dont appear to be cheap. I think Sony have a much bigger choice out there than Remedy and alot cheaper aswell.
Remedy have really only made 1 or 2 great games.. they also dont appear to be cheap. I think Sony have a much bigger choice out there than Remedy and alot cheaper aswell.
Azzanation said: Remedy have really only made 1 or 2 great games.. they also dont appear to be cheap. I think Sony have a much bigger choice out there than Remedy and alot cheaper aswell. |
Which games would you say that is?
Azuren said:
I have to wonder if this was intentional. |
I wonder if Rol went back in time to points over the last decade and made it appear that Remedy have had one title over 80% and that was an 83% 7 years ago on the X360...
https://www.metacritic.com/game/xbox-360/alan-wake
https://www.metacritic.com/game/xbox-360/alan-wakes-american-nightmare
https://www.metacritic.com/game/pc/quantum-break
https://www.metacritic.com/game/pc/death-rally-2012
So yeah, that's pretty insane trolling to travel back in time and make it seem like they've been relevant or good in the last decade.
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twintail said:
No worries about the formatting. Smart phone posting on here is not the easiest thing, I know! The thing is, PS Now would have to be a brand new market without overlap for this scenario to work. If it just includes the existing market, which is most likely, then this would in fact dilute the profit margin for Sony as the PS Now subs could easily be at a far cheaper price point. I think EA Access is a good example here: I will most definitely without a doubt subscribe for 1 month to play Titanfall 2. EA Access for 1 month is cheaper than I have seen TF2 go for 2nd hand or ever on sale. Then I will wait for the new SW and do the same. BUT, if the market actually grows because of it, and physical/ digital sales remain intact, then sure I think there is viability in day 1 releases for Sony games. I just don't think that is the reality. At least not now. I do feel that the MP portions of games could easily go day 1 on the service. This will make the service more attractive without compromising their cinematic SP experiences too much. Ppl who want UC5 want it because of the campaign mode, the MP mode is just a bonus I feel. I also don't think those other services are quite similar enough. Cinemas are still getting releases well before they come to streaming platforms, where they enjoy additional revenue. This makes sense from Sony's perspective. Netflix originals are touch and go in terms of quality, and if profit margins are going to suffer for Sony games, their budgets for future games will too. I also don't think that the budget for making an album is equivalent to that of an AAA game. I could be wrong, sure, but I doubt it. I get the comparisons, but I don't see how they quite relate. Of course, if Sony were to do this, then I think they will have the content (especially legacy) to back it up. But AAA development is ultimately not an east or quick endeavour. Imagine if Sony were banking on the cancelled SM game to release, or UC4 to release sooner (before troubled development, which also affected TLoU2)? And I do want to say that if 1st party games came day 1 to PSNow, I would be there. I have less desire these days to actually care about whether I own the game or not. I just want to play it and move on to new experiences. So it would suit me , and save me so money. |
TO have the MP portion of their games on PSNow to entice users to buy the full game, or then one year later (when most sales were already made anyway and games are severely discounted) put the SP on PSNow could work and add revenue.
What I would like to avoid would be the silly proposition making their games episodes. Like Each of the major IPs from Sony being butchered in 6-12 parts to release along all year so the person would need to keep sub to play each month (of course he could wait until the last month to play all for the price of 1, but that would also have the 1 year price cut and wait that is already present) and with a constant inflow of AAA every month would have one AAA portion of Sony exclusive to keep a stream.
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Ganoncrotch said:
I wonder if Rol went back in time to points over the last decade and made it appear that Remedy have had one title over 80% and that was an 83% 7 years ago on the X360... https://www.metacritic.com/game/xbox-360/alan-wake https://www.metacritic.com/game/xbox-360/alan-wakes-american-nightmare https://www.metacritic.com/game/pc/quantum-break https://www.metacritic.com/game/pc/death-rally-2012 So yeah, that's pretty insane trolling to travel back in time and make it seem like they've been relevant or good in the last decade. |
The fact that Remedy's games aren't well-reviewed has no bearing on someone pointing out that people are going to start claiming Remedy doesn't make good games, and then two posts later that is exactly what happens. I think it's fair to at least wonder if something was said with an intended effect in that scenario.
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Replicant said:
Which games would you say that is? |
Based off reviews and sales than its Alan Wake and Max Payne. Every other game they have made has been very expensive projects with little success in terms of critic reviews and sales
It is a small company, only 20M€ turnover 2018, so they wouldvreally benefit from financial backing of Sony to make AAA titles that cost 100+ M€ to make.
Great fit and with the rumors that Quantic Dream may be going more Multiplat they slide right into that spot.
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If this is true, it is likely they learnt from their mistake of not buying Quantic dream. Similar to the case of M$ buying Obsidian (Bioware replacement).