Forums - Gaming Discussion - Bloodstained on Switch's first week outsells PS4's and Xbone's combined (UK)

JRPGfan said:

But why?

Switch version is 30fps (instead of 60), stutters, has input lag, and lower resolutions / missing effects + textures.

Bloodstained Switch version is by far the worst way to play this game (its not a great port job they did).

If that case holds up than might aswell buy it on PC which offers a superior game and features



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JRPGfan said:

But why?

Switch version is 30fps (instead of 60), stutters, has input lag, and lower resolutions / missing effects + textures.

Bloodstained Switch version is by far the worst way to play this game (its not a great port job they did).

Because it's a great game and people want to play it.

I'm playing it, and, yeah. It's 30 fps, stutters, has input lag, 720p, and has downgraded graphics. It also has very long loading times in certain areas. Is it by far the worst way to play this game? Yeah, I'm pretty sure it is. Is it still a lot of fun? Yeah. It is. So, it really doesn't matter.



So question based on this thread. Do Crowdfunded sales count in stats like these? I mean many people would have already bought the game and asked for it on their prefered platform. When this game was first Crowdfunded, the Switch wasn't even out and the option for your copy to be on Switch wasn't available at the time.

SO... the high sales for Switch version is because many of those who pledged got their copies on other platforms already and don't count in sales.

Still wouldn't expect it to outsell both of them so that's great but just a thought.



Hmm, pie.

As expected, these more retro games will always do better on Switch than other consoles. (Stardew valley, Shovel Knight etc). Just as pretty much every AAA western game will do better on the others. That's just what the players on those systems want.



LTD: PS4 - 125m, Switch - 110m, XBO - 51m

2020: PS4 - 9m, Switch - 22.5m, XBO - 2.5m, PS5 - 4.5m, XBX - 2.8m

This was expected. Perhaps it would have been a better idea to develop the game for Switch and then port to the other consoles, considering indie and metroidvania style games almost always sell more on Switch to begin with.



Nintendo Switch Friend Code: SW-5643-2927-1984

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Shiken said:
This was expected. Perhaps it would have been a better idea to develop the game for Switch and then port to the other consoles, considering indie and metroidvania style games almost always sell more on Switch to begin with.

The game has been in development since before Switch was even a thing, so can't really be helped in this case.



Hmm, pie.

The Fury said:

So question based on this thread. Do Crowdfunded sales count in stats like these? I mean many people would have already bought the game and asked for it on their prefered platform. When this game was first Crowdfunded, the Switch wasn't even out and the option for your copy to be on Switch wasn't available at the time.

SO... the high sales for Switch version is because many of those who pledged got their copies on other platforms already and don't count in sales.

Still wouldn't expect it to outsell both of them so that's great but just a thought.

It would have a minimal effect.  It has +60K backers and how many were from the UK 10K?  And that 10K is divided by platforms so at best a few thousand copies.  Aren't people just buying it more digital on other consoles would have been a better discussion point =p.  If this accounts digital this is an amazing performance for Switch :).

Last edited by konnichiwa - on 01 July 2019




Guess I'll wait for that patch fix before buying it on my Switch.



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

I haven't purchased it at all because of the reported downgrades and issues but I haven't even considered buying it for any console besides the Switch. Nintendo's hardware is perfect for this kind of game (technical issues aside). If it had launched the same day as the other versions I would have jumped on it without thinking.



mZuzek loves Starfox Adventures

Here I was playing this game on PC not even really knowing it came out on consoles until a couple days ago when I checked to confirm a suspicion I had. I finished it yesterday and managed to get 100% map completion, though. There was one part of the game that I got stuck, and otherwise didn't use any guides. If you're interested, it was the part where

Spoiler!
you find the aegis armour to allow you to cross past those spike traps. I may be mistaking this for another armour, but I think it was the aegis.