IR motion controls is what made this A- PS2 era game an A+ game on Wii. In 2019, I am not sure if I’d be able to tolerate old fashioned controls for this game when the switch is capable of better. I won’t touch this thing, it’s not worth my time let alone my money.
Thing is, I replayed RE4 on Xbox One last year. I eventually got used to it but the controls were horrendous. It was made at a time when people were still figuring out how to use the right stick. The right stick was used to look around but you couldn't use it to aim at all. And the sensitivity was crazy! You had to use the left stick for everything and you had to choose a button to make you aim. My mind just refused to accept this configuration for hours.
The motion controls remedied all of this. I'm pretty sure the Switch controls are just as bad. If it had Wii controls I'd have bought it but in its current state (and price), nah.
That’s exactly the thing. The IR not only made the game much more playable back then, but replaced an otherwise mundane interface with one that’s a lot of fun to play.
Leaving out a key improvement feature, such as any kind of replacement for IR aiming (I think Switch can do something similar with the cameras) prevents proper access to the content. I suspect if they’re too lazy to put in proper motion aiming that they’re likely not fixing the primitive analog controls either.