LudicrousSpeed said:
thismeintiel said:
At least PS+ actually gave you many more features than just simply being able to play online. I guess its a good thing Sony forced MS's hand on that one. Though, the point was that Sony was looking at this feature first, MS followed. Sure, it is nice that they don't require Gold for a smaller amount of Cloud saves.
I don't know if they changed retrieving Cloud saves, as it's been awhile since I have needed to retrieve one. However, I do know that they do automatically save to the Cloud. When beginning a new game, it asks you if you wish to have them save automatically or not.
MS wanted to move to all digital much faster than the market wanted to or was ready to, hence the DRM BS from the beginning of the gen. And Sony didn't want a competing service because it leads to what is happening in the tv/movie streaming market. Instead of having a couple of streaming sites/apps, now we have every freaking premium channel and movie studio taking away their content and trying to come out with their own streaming sites/apps, all priced at $10-$15 a month.
If Sony allowed it, it wouldn't have stopped at EA Access. We'd have Ubisoft Access. Activision Access. Bethesda Access. Rockstar Access. THQNordic Access. And so on and so on. And I'm sure your answer will be let the market decide. Well, they already did. They chose Sony and the PS4. Obviously, having the online market so divided and be so expensive was not appealing to them, or they would have jumped on the Xbox train.
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PS+ started as a service focused solely on premium features. They NEEDED more features than XBL in order to make the service appealing. This gen with PS+ being required for online play, you’ve seen a steep drop in quality of PS+ titles.
I’m not sure what hand you’re stating Sony forced. I’m glad Sony threw in games to PS+ because now all three platforms offer it. But those types of services existed on PC long before. Free media apps not requiring XBLG? Why only give Sony credit for this? Nintendo won the last gen and they had media and social apps requiring no subscription. You can point to a lot of stuff and say Company A did this and now Company B did this. I guarantee after the ease of complete BC Xbox has this gen, Sony will follow suit next gen. Again, not something started by Microsoft, but Sony dropped it two gens in a row now. Do you like having the option to download PS Now games? I guess you can thank GamePass for that. Etc etc.
What “smaller amount of cloud saves” are you referring to? Are Xbone save sizes generally smaller than PS4? That would certainly explain why Sony has to increase their size limit. Are you implying Xbone owners have less storage space? That’s not correct. Microsoft does it the smart way, you’re given storage space on a per game basis, so the bigger library you have, the larger storage space. And they can tweak the limit on a per game basis based on how big the games save files are. I remember reading that LBP3 and Driveclub saves combined, just those two games alone, added up to 800MB. Imagine being limited to 1GB in space total, and just two games took up 70-80% of that. In the XBL system you’d have a limit for each game.
Youre right about the whole Ubi Access stuff. I mean, I love using Ubisoft Access for free games and the Rockstar Access is pretty good too. Activision Access even gives you exclusive stuff in Destiny. Of course, I’m kidding with all of this, that whole “every publisher will start their own service!” doomsday bullshit was never anything more than weak excuse making to cover Sony’s butt. EA says Access is a success, and they added it to PC as well. And yet we haven’t seen anything from other publishers. File that prediction under the same file as your numerous “Microsoft is leaving the industry” hot takes.
You can cling to sales numbers if you want, they’re not at all relevant to anything we’ve discussed here. Imagine trying to scoreboard because your argument can’t stand on its own, lol.
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That first statement is pure hyperbole. It has some good months and some average ones, just like Games with Gold. Mileage varies for each user.
And I agree that all companies borrow ideas. It's really what this thread is about. The American gaming media loves to highlight everything MS does like it is the first or first notable time something has been done. I guess it could be just an American bias. Though, I suspect some advertising dollars are being spent here.
I'm just stating you get less storage space to save to the cloud if you don't have Gold, I believe it is 512 MB. Or at least that is how it used to be. It looks like they changed it to be on a per game basis, now. Anyway, wasn't really making a point with it, as it is a nice feature. You now have a limit of 100GB of storage with Plus, so you should be fine there.
What a horrible mischaracterization of what I actually said. I said they would leave the console making biz, not leave the industry altogether. And yes, that is exactly what would have happened if EA Access was allowed on the PSN and succeeded. It's incredibly naive of you if you truly believe other companies wouldn't want the same thing seeing EA make money off of it. You can try to dismiss it as much as you like, but this very thing can be seen in the streaming market. And while EA Access may make EA some money, I doubt it is the success you make it out to be. Have any stats on the number of users and how much money it makes for them? Cause if it was anything substantial they would give them. Much smaller numbers than if it was on the PS4.
Numbers can't be given to back up an argument? Hmm, guess you are on the wrong site.