Mr Puggsly said:
Again you demonstrate you don't really know much but you talk anyway. Crackdown 3 performs well, has a relatively high resolution for UE4, the presentation is sharp and clean looking, great use of effects, its not considered buggy, therefore its a polished product. KH3 IS NOT considered polished. I assume it still has an erratic frame rate, runs on at a significantly lower resolution on base X1 and its a linear game in comparison. Again, a game as polished as Crackdown 3 and with no glaring flaws generally don't score a 60. Less than upset, I think people find it a odd.
So you agree with me, critics arbitrarily decide when to ding a game for its MP or lack of? Stop bloviating and just admit I'm right.
I did not say a game should be reviewed based on fan opinions, that's dumb. Here's a thought, people praised Sonic Mania for just being more 16-bit era Sonic. People like NSMB because its like classic Mario games. Mario Kart hasn't changed much since the Gamecube release. So why can't Crackdown just be more Crackdown? Essentially you have fans that just wanted more of the same and are enjoying it. Its a polished game called Crackdown doing what its supposed to do. The critics on the other hand seem to feel Crackdown needed to change open world genre or something. I think that's where the disconnect is. Other IPs can stay the same and get praise, but Crackdown could not be that I guess. |
Yes you win, I forfeit.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."